Anod-X (AN Other Dash Xbox) is a dashboard for the Xbox written from scratch, not using any Microsoft dashboard resources.
Auto/manual update Apps/homebrews/skins/gamesaves download from dash (list is updated once you start AnodX) RSS Newsfeeds SNTP client Skin manager (download, preview and auto install) Gamesaves manager (only on HDD for the moment) with download and auto install Files Manager with .rar support Remote Manager Shortcuts Multilanguage (french and english for the moment) Configurable menus FTP Server (login/pass "xbox") Auto detect Xbox/Video DVD, Audio CD with auto or manual launch of the linked apps (set default apps directly from dash) Play WAV/MP3/WMA/OGG audio files, shuffle, auto, playlist Copy DVD to HDD Eeprom & HDD tools compatible with Xbox v1.6 (protected by password - "xbox" by default): Lock/delock HDD -Backup "C" drive -Clean cache drive -Read Xbox Eeprom -Read Eeprom from .CFG & .BIN files -Save Eeprom in .CFG & .BIN file * Enable/disable F and/or G drives Speedfan Manager LED color manager Autoupdate lists (game/apps/save etc...) without need to restart dashboard Animated background (.XMV) Show free space of each drive Show hardware/network infomation (video chip, IP, CPU Temp etc...) Screensavers (configurable from dash) Possible to put a password when starting Xbox (your console will turn-off after 3 wrong attempts) Take screenshots from dash (white button)
Avalaunch is a dashboard replacement for the Xbox. It provides new functionality to the Xbox such as a skinnable interface that lets you control how your Xbox looks. Avalaunch has the ability to download new skins from online websites, the ability to download saved games and to access the X-Link Kai (free) gaming network through an integrated interface.
Chihirox is a multi-function dashboard for the Xbox with emulation support for various retro consoles
Emulator function (NES, SNES and GEN (32x and CD), N64, NGP, WS and GBA (GB and GBC), SMS (GG) and PCE) File Explorer FTP server Game disk copy (installation) System information indication
This is a new version of ConfigMagic (orginally made by Team Assembly) modified by Yoshihiro to add support for Xbox v1.6/v1.6b EEPROMs.
You can now read and modify EEPROMs of Xbox v1.0 to 1.6(b) directly on your Xbox with this release.
The source code of this new modified version has also been released.
Thanks goes to the Xbox-Linux Team, this release is based on their sources.
Craxtion is the cleanest and easiest to use xbox ISO tool that enables the users to create/extract *true* xbox ISO using Microsoft GDFImage/XDFSextract and now with Ximage. Craxtion has also implemented a MultiGame creation wizard which creates a ready-to-burn ISO image from a list of ISO's or Directories that you select.
Why Craxtion: Combines "Creation/Extraction"
by Fedge and LepPpeR.
Dash2Gam is a replacement dashboard for the Xbox console.
Some features of Dash2Gam are:
it is possible to put the dash anywhere you want (except cd/dvd). Embedded FTP Server in the dashboard Embedded Region Free DVD Reader in the dashboard Support the setup of the Xbox LED color Support of the '0' key to switch off the Xbox while a DVD is playing Scan a lot of Hardware informations of the Xbox Display a lot of informations about the Xbox Display of time and date on every screen Display on every screen the soundtrack, name and time of the current background music 29 buttons to set up (launching applications or internal function) Display the amount of space used/free on each drive Skin support Possibility to set a password for each application or internal function Custom Screensaver The choice of the reader (internal or other) for playing a video DVD or audio CD Multi-language: french, english, german, spanish (+ easily other languages) How to use:
To copy the file ' dvd.dll' with the root of the partition E: To copy the file ' Dash2Gam' plus the executable or you want. To configure your dashboard by modifying the file ' config.ini' (for the beginners) in the file ' Dash2Gam/2GAM.data/'or the file ' config_pro.ini' (to initiate them) in the file ' Dash2Gam/2GAM.data/' more the files of section in the file ' Dash2Gam/2GAM.data/Datas/Config/'. Launch the file 'Dash2Gam.xbe' (as an application or as default dashboard). Note: If you wish to use the Config Pro, do not forget to set up JUST the first line of the file 'config.ini' for beginners.
The default button presets are as follow :
(B) ...................... to restart the Xbox from the Main Menu (X) ...................... to display the Music Control Panel (by tHc) (BLACK) .................. to play the game MemoryX (by BobMcGee) (Right Stick) ............ to take a screenshot of your dashboard. You can snap up to 11 shots per session, they would be saved in the directory 'Screenshot' at the root of your E: drive (Left Stick) ............. to load the next Skin (Left) + (A) ............. to change the background image (Left) + (B) ............. to display or not the Clock (Left) + (X) ............. to show informations about your Xbox (Left) + (BLACK) ......... to display or not the Audio Vizualizer on Main Menu (Left) + (Y) ............. to show or not the soundtrack, name and time of the background music (Left) + (Right) + (B) ... to switch off the Xbox (Left) + (Right) + (X) ... to open/close the DVD tray If you are using the config_pro.ini file, do not forget to fill out the 1st line of the config.ini for beginners
EvolutionX Main Features List:
Microsoft Dashboard Replacement Build in FTP Server Configurable Menu System Flash BIOS utility Upgrade Harddisk and Format/Partition easily Create game backups Build in Trainer menu system
Changelog build 3955:
We have worked hard on improving the IGR, and it is now 95% compatible.
If the IGR fails it will timeout (1sec approximately) and then do a cold reset instead of warm.
The old 3 settings are gone, there is now 1 on/off toggle for IGR, located in [MISC] in evox.ini
Partion7 / G-Drive support
Evox now officialy supports harddisk drives larger than 137GB
INI File changes:
UseGDrive = yes
Use <SpaceG> in your skin file.
You can now readout the harddisk temperature by enabling the SMART feature in settings menu.
You need to enable SMART mode for reading the temp out
EnableSMART = Yes
You also need to specify the SMART attribute # to use, 194 should be the standard for all drives.
HDD_Temp_ID = 194
Use <Temp3> in your skin file.
HDD Lock / Unlock
Your harddisk can now be locked/unlocked from evox.
Action Script commands:
Sample Action Scripts
LogFile = "f:\lock.log"
Info "This function will lock your XBOX Harddisk"
Warning "You will now lock your XBOX harddisk and will be able"
Warning "to boot from an original XBOX bios"
LogFile = "f:\unlock.log"
Info "This function will unlock your XBOX Harddisk"
Warning "You will now unlock your XBOX harddisk and will not be able"
Warning "to boot from an original XBOX bios"
Also more commands are available though Telnet:
Will dump the IDENTIFY DEVICE from the Harddisk
Usage : HDDInfo
Will disable the HDD lock
Usage : HDDLockDisable
Will lock the HDD, with the key from eeprom/harddisk,
and set the master password to "TEAMASSEMBLY"
Usage : HDDLockEnable
Will diskable the hdd lock
Usage : HDDMasterDisable
Will unlock and disable the hdd lock with the "XboxHDKey" key.
this key can be extracted from the eeprom
Usage : HDDLockDisableXboxHDKey <Key> <Key> ... <Key>
Will unlock and disable the hdd lock with the full password.
Usage : HDDLockDisablePassword <Key> <Key> ... <Key>
Gameregion / Videomode switch
You can now change Gameregion / Videomode with Evox.
Settings panel :
# for evox ini = SETTING = DESCRIPTION
0 = default = eeprom
1 = Auto = Get region from the game itself (some games are flagged with all regions)
2 = North America = NTSC
3 = Japan = NTSC-J
4 = Rest of world = PAL
You can also force specific games to run in a special videomode by adding a parameter to the Items
ID_Reg_NA : force region to NTSC US
ID_Reg_J : force region to NTSC-J
ID_Reg_ROW : force region to PAL
Item "SoulCalibur 2","f:\Games\SoulCalibur2\default.xbe",ID_Reg_NA
You can add the trainer menu to Evox by adding the following line in your INI file:
Next you have to copy the Trainer files to c:\Trainers
We have included a few sample Trainer files with sources, so you can see how they work.
It should be easy to convert existing Trainers, and or create new Trainer files for use with Evox.
Normal TSR needs to be enabled if you want to use the Trainer functions !
TSR_Type = 0
0 = Disabled
1 = Normal
2 = Debug
Normal TSR usage allows you to use game trainers.
Debug TSR can be enabled from the settings menu.
Because of the memory usage it is not compatible with all games, and some will lock up.
Debug TSR can be used for making game trainers memory dumps, setting breakpoints etc.
Commands are issued from a standard telnet client.
List of commands:
FREEZE or FR
This will freeze the game or application
UFREEZE or UF
This unfreeze the game or application ;-)
Break Point On Execution.
Usage : BPX <0-3> <Adr>
You can set four different breakpoints on different addresses.
XBOx will Halt execution when Breakpoint is reached.
Example: BPX 0 ffffeeee
Break Point On Memory Byte
Usage : BPMB <0-3> <Adr> [RW/W]
You can set four different breakpoints on Memory byte Read/Write
XBOX will halt execution when reading a byte from <adr> or writing a byte to <adr>
Example: BPMB 0 ffffeeee RW
Break Point On Memory Word
Usage : BPMW <0-3> <Adr> [RW/W]
You can set four different breakpoints on Memory word Read/Write
XBOX will halt execution when reading a word from <adr> or writing a word to <adr>
Example: BPMW 0 ffffeeee W
Point On Memory Dword
Usage : BPMD <0-3> <Adr> [RW/W]
You can set four different breakpoints on Memory Dword Read/Write
XBOX will halt execution when reading a Dword from <adr> or writing a Dword to <adr>
Example: BPMD 0 ffffeeee RW
Break Point Clear
Usage : BPC <0-3>
Break Point Disable
Usage : BPD <0-3>
Break Point Enable
Usage : BPE <0-3>
Break Point List
Usage : BPL
Usage : Reset
Usage : SRESET
This is used to find memory locations where the given value is present
Usage : Value <Current Count>
The "Value" command will search XBOX memory for <Current Count> bytes and store the memory locations
Unfreeze the xbox.. loose a life and freeze again
Search for the new <Current Count> in previosly stored memory locations.
This way the address is narrowed down.
Value 5 <--- This is a decimal value, Not HEX !!!
Dump memory in bytes
Usage : DB <Addresse> <Len>
Poke a byte in memory
Usage : poke <Addresse> <data>
Reset the value search
Usage : NEWSEARCH
This is a gui for the widely popular Extract-XISO created by in. This GUI allows you to create, rewrite, and extract an XISO. Just run the install.
Final Burn Legends is a port of Final Burn Alpha 2.99.07 to the Xbox.
It also includes parts of FBA-XXX Pro 1.29. Support for over 2700 games. Some games are not playable anywhere else on the Xbox.
gXiso is a Free Software to extract and upload Xbox ISO images to a Xbox.
It can read from rar, zip, gz and bz2 archives without using any disk space, the transfer speed will be near the maximum possible speed on your system.
MADrigalX makes possible to play a lot of the "game and watch" handheld simulators developed by MADrigal... in your original Xbox! It is a standalone emulator based on the "game and watch" Libretro core and the work of Andre Leiradella.
Currently, 59 games are supported (54 of them are already playable at full speed!). You don't need to search for "roms", as the games are already included in the emulator.
Big thanks to Luca "MADrigal" Antignano for developing these awesome simulators and the user interface, and giving permission to make this possible; and also big thanks to Andre Leiradella for his incredible work converting those simulators to Lua and creating the interpreter!
WHAT IS NEW
* Amazing user interface designed by Luca "MADrigal" Antignano (thanks, Luca!)
* Huge optimization that makes almost all the games playable at full speed, even with zoom mode enabled!
* Fixed some bugs in gameplay, and in highscores saving. Now highscores will be properly saved.
* Special zoom modes for some 2-screen games.
* Fixed problems with the controls that existed in a few 2-screens games, like Donkey Kong (Nintendo, Multi Screen) or Donkey Kong II (Nintendo, Multi Screen). These games are playable now too.
Each game has different controls, because each machine has different buttons. If you keep pressed the START button, you will see a help window with the key mapping for the game that you are playing to.
In a lot of games, the LEFT and RIGHT TRIGGERS are mapped to the "Game A" and "Game B" buttons. So, to start playing you should press the LEFT trigger (easy game) or the RIGHT trigger (difficult game). A few games have different controls though, and you can always see them pressing START.
Besides, if you press BACK you will toggle the ZOOM mode, making the screen larger. Please, be informed that zoom mode is experimental.
If you simmultaneously press START+BACK, you will exit from the game.
* There are a few games that are still not playable: Chicky Woggy, Crazy Chewy, Donkey Angler and Pac Man.
* The "zoom" functionality is still working bad in a few games.
* The coconut doesn't work well in the "Donkey Kong Jr (Panorama version)". This is not important because you can play the Coleco version, that is basically the same and works well ;)
* A few games rarely crash when booting. If this happens, please re-launch the emulator and run the game again.
These issues will hopefull been fixed in later updates.
Big thanks to Luca "MADrigal" Antignano for developing these awesome simulators and giving permission to make this possible, and also for his huge support with the rom list interface.
Besides, big thanks to Andre Leiradella (twitter handle: @leiradel) for his incredible work converting those simulators to Lua and creating the libretro core to run them.
Also big thanks to the Libretro team for caring about generic emulation for everybody!
New games now supported
Bubble Bobble (Prototype On Tokio Hardware)
DoDonPachi Dai-Ou-Jou Black Label
In Your Face
Games fixed and now working
The Killing Blade (Via protection improvements new Rom required)
Games now with sound or improved sound
Knights Of Valour / Sangoku Senki
Knights of Valour Plus / Sangoku Senki Plus
Oriental Legend / Xi Yo Gi Shi Re Zuang
Oriental Legend Special / Xi Yo Gi Shi Re Zuang Special (tencent version unprotected)
The Killing Blade
Ported a new video file from ShmupMAME which fixes some graphical problems
in the Toaplan 1 games and brings them all up to full speed with no more slowdowns
for the following games.......
Demon's World / Horror Story
Fire Shark / Same! Same! Same!
Rally Bike / Dash Yarou
Truxton / Tatsujin
Added proper HD647180 sound for Ghox and removed the samples which are no longer needed
Hooked up custom sound for Crazy Balloon game now has music and extra SFX which were missing before
Hooked up the CPU protection and decryption for Gardia game now playable
Added In Your Face to the megasys1 driver
Hooked up the HD647180 sound MCU for Ghox
Fixed flickering graphical problems and random crashes when triggering certain moves in Fighters History
Updated the Killing Blade protection game should be 100% now
Ported the toaplan 1 video file from ShmupMAME removing severe slowdowns in the games
Added support for the Cave PGM games plus then updated and vastly improved the sound for the Cave PGM shmups
and to a lesser extent all the rest of the PGM games via a new custom ICS2115 soundcore many thanks to ShmupMAME
and amadvance for the original code.
Emulated systems are currently Bally Astrocade, Casio PV-1000, coCo 1, 2 and 3, Emerson Arcadia 2001, Epoch Game Pocket Computer, Epoch Super Cassette Vision, Fairchild Channel F, Fujitsu FM-7, Fujitsu FM77-AV, Funtech Super A'Can, Hartung Game Master, Mattel Aquarius, Mega Duck, PC-6001, PC-6601, Philips CDi, Philips VG-5000, Sharp MZ-2500, Sharp X1, Socrates Educational Video System, Sord M5, Tatung Einstein and VTech Laser 200. Mores systems will be added in later releases.
This is a Madmab and HCF co-production after years of work. We finally managed to port the MESS emulator to Xbox, so we finally have emulation for a lot of new systems. At the moment, we have added emulation for these ones: Bally Astrocade, Casio PV-1000, coCo 1, 2 and 3, Emerson Arcadia 2001, Epoch Game Pocket Computer, Epoch Super Cassette Vision, Fairchild Channel F, Fujitsu FM-7, Fujitsu FM77-AV, Funtech Super A'Can, Hartung Game Master, Mattel Aquarius, Mega Duck, PC-6001, PC-6601, Philips CDi, Philips VG-5000, Sharp MZ-2500, Sharp X1, Socrates Educational Video System, Sord M5, Tatung Einstein and VTech Laser 200. Mores systems will be added in later releases.
When you launch the emulator you will see all the supported systems. Systems in green color can be usually played without keyboard, while systems in yellow color need to use a keyboard (real keyboard, or the virtual keyboard of the emulator).
Each system has its own folder for the roms. For example, roms for the "Emerson Arcadia 2001" must be copied in the "roms/arcadia" folder. Please don't change the structure of the directories.
There are generic controls, and specific controls for each system. Both can be configured. The most important keys are the A and WHITE buttons (they are normally used to Start a game and/or Action button), the START button (Main Menu) and the BACK button (exit/cancel). Pressing both triggers simultaneously activates the "Fast forward" (used to make load times shorter in some systems), and moving the right analog stick displays the virtual keyboard. Enjoy!
how to run it
The emulator works easily: simply launch the "default.xbe" and select the desired console/computer that you want to emulate. After that, you will see all the games for that system, and you can select the one that you want to play. If the emulator displays a message telling "press OK", simply move to left and right the left analog stick, and the game will begin.
In the list of systems, you will see that some of them are green, and other systems are yellow. Yellow systems usually need a keyboard to play many games (you can use the Virtual Keyboard if you don't have a real keyboard plugged on your Xbox). Green systems should be easily controlled with a joypad.
where to put the roms
You must not change the directory structure, and you only need to know that there is an important folder named "roms". Inside of that folder, there is a subfolder for each system. For example, "roms/scv" is the folder for the "Super Cassette Vision", and "roms/cdimono1" is the folder for the Philips CDi. Do not change the names of these folders!
Those subfolders inside "roms" contain both the BIOS files of the systems and the ROMS (games). So, if you have a game for the "Super Cassette Vision", you have to copy it in the "roms/scv" path (more subdirectories are not supported).
MESS have some "Generic" controls (valid for all the systems) and also some "specific" controls for each system. You can configure them in the Main menu, but we have created good configurations for almost all the supported consoles and computers.
In almost all the systems, you will be able to control the games with the left analog stick and with the dpad. The main buttons that you will use to start a game or for "action" are the A BUTTON or the WHITE BUTTON in almost all the supported systems, and BLACK button to select game modes.
Anyways, the "README-SYSTEMS-DETAILED.TXT" file will have information about the way to use each system.
Some special controls that work in almost all the systems:
* Left analog stick and dpad: Move
* A button: In many systems, it is Start or Action
* WHITE button: In many systems, it is Start or Action
* BLACK button: In many systems, it is the "Select" button
* START button: Main menu
* BACK button: Cancel or Exit (exit from a menu, or exit from the emulator)
* Left and Rigth triggers simmultaneously: Fast forward (boosts the emulation; it is useful to improve the loading times!)
* Press Left analog stick: Load State (read SAVESTATES section for more info)
* Press Right analog stick: Save state (read SAVESTATES section for more info)
* Move right analog stick: Opens the Virtual Keyboard (read the VIRTUAL KEYBOARD section for more info)
* Y button: It toggles the keyboard emulation mode (usually you will not need to do this).
* Left trigger: In systems with a keyboard, it is ENTER.
* Right trigger: In systems with a keyboard, it is SPACE.
Several systems support savestates. To save your state, press the right analog stick. A window will ask you to select the desired slot: press A to confirm, or BACK to cancel.
To load your state, press the left analog stick. A window will ask you to select the desired slot: press A to confirm, or BACK to cancel.
If you don't have a real keyboard, you can configure the controls and map the most used keys to the buttons of your joypad... but another alternative is using the Virtual Keyboard feature. The virtual keyboard is very useful when you only need to press a key once (for example, if a game says "press S to Start") and it is not worth it to map that key to one of the joypad buttons. The virtual keyboard is also useful to type commands (for example, to load games in the computer-based systems).
The virtual keyboard is very basic, but I hope that it can help to play a lot of games. The original Mess didn't have a virtual keyboard, and including it has been a real challenge!
How to launch the Virtual Keyboard? If you move the right analog stick, the emulation will be paused and the virtual keyboard will appear. You can select the key or keys that you want to press, selecting them with the A button. You can even type a text, pressing the keys one after the other! If you make a mistake, you can press on the Backspace key (or press the X button) to erase the last pressed key. When you finished entering your text, press B and the virtual keyboard will disappear. The text that you typed will be "pasted" and the emulation will go on.
If you press START while in the Virtual Keyboard, you will get access to the Hint related to the current system (read the following section for more info).
* The virtual keyboard don't work in a few systems: Bally Astrocade, Epoch Super Cassette Vision, or Emerson Arcadia 2001.
* The ENTER key don't work in a few computer-based systems. But this is not a problem, because it is mapped to a button of the joypad (usually the left trigger).
* Quotes don't work in the FM-7 and FM77-AV systems, making impossible to launch TAPE games with the Virtual Keyboard. DISKs games in these systems work though.
launching games in difficult systems
A lot of computer-based systems need that you type a few commands to launch a game (LOAD, RUN, CLOAD...). You can see these commands in the README-SYSTEMS-DETAILED.TXT file, but they are often difficult to memorize, so I have included a hint about this in the emulator:
Enter the Virtual keyboard (moving the right analog stick). While in the virtual keyboard, press START and that will activate the "hint". Exit the virtual keyboard (pressing B) and the emulator will display a hint about the command that you must use in the current system. The hint will disappear in a matter of seconds, unless you launch the virtual keyboard again. If you do so, you will be able to read the hint while you type the commands.
MessoXtras v0.5 supports CDi games in the "old" CHD format that was used in MESS 0.140. But if you have CHD files for MESS, they are probably in the "new" CHD format (not supported).
To solve this problem, in this release we have included a script named "chd_revert" developed by Madmab, to convert files from the new CHD format to the old one, that is supported in MessoXtras.
Simply copy your "new" CHD files in the same folder than the script, and launch "chd_revert.bat". The script will create CHD images in the "old" format (supported by MessoXtras) and place them in a directyory named "v140". Simply copy these generated files in the "v140" directory over to your xbox in the "roms\cdimono1" folder, and you will be able to play them.
Q: Can you add more systems?
A: Of course. Adding more systems is easy... but learning how to use them can be a long task. If you are interested in adding a new system to MessoXtras and want to help, contact HCF. We will need anyone to learn how that system works, mainly if it is a computer and it needs some commands to be typed to load the games.
Q: Why didn't you add support to [ANY SYSTEM THAT IS ALREADY EMULATED IN XBOX]?
A: It is really easy to add support to Atari 2600, Gameboy, Sega Master System... Madmab and I tried to do it, but we saw that the emulation in Mess is a bit worse than in the standalone emulators. So, we think that adding already supported systems will only add confusion. Anyways, we are open to add any system if the emulation in Mess has any big advantage over the standalone existing emulators (we don't have found this case yet).
Q: The controls (for example the Start button to open the Main Menu) sometimes don't work!
A: You have probably pressed the Y button, that toggles the keyboard emulation mode. When you do it, some of the main commands don't work. Press Y button again to go back to the main emulation mode.
Q: How does the "Philips CDi" emulation work?
A: Surprisingly, it runs at very good speed. At first it worked like a snail, but we did a very effective optimization and now it runs at full speed in Xbox. Some games don't work because some video modules of the CDi are not emulated, but a lot of the most famous games run very well.
Q: How can I build valid CDi roms?
A: MessoXtras v0.5 supports CDi games in the old CHD format that was used in MESS 0.140. If you have CHD files for MESS, they are probably in the NEW CHD format. in the emulator there is a folder "chd_revert" with an script developed by Madmab, to convert files from the new CHD format to the old one, that is supported in MessoXtras.
Q: Parts of the top, bottom, left or right ofthe screen are cut off.
A: You can adjust the screen size by pressing Start button to bring up the menu. Then select "Slider Controls". Decrease "Screen Vert Stretch" to affect top/bottom and "Screen Horiz Stretch" for right/left.
NeoDashX is a dashboard based on the original Microsoft dashboard, with added functions and features.
Besides features found in most replacement dashboards NeodashX features:
Up to 10 tabs which can be renamed Direct links to apps and emulators Transparent tabs on top and bottom of the list Integrated memory and control panel Up to 20 differents backgrounds Randomise backgrounds system on boot FTP server
NestopiaX is a NES emulator for the XBOX. This is a port of the pc NES emu nestopia and is now the best NES emu on XBOX. It also plays the famicom disc system games at full framerate.
What's new/added/fixed/broken eh?
The biggest and best update yet! This release has been the culmination of another 2 years of frustration, testing, tweaking, and research.
1.) Added the ability to set the ram power on state of the emulated NES. This affects games like River City Ransom's start up enemies and other games. By default a real NES used random values to flush into ram on startup. Nestopia still defaults to 0XFF. To toggle the settings, go into general options while in game and set the state to random and reset to hard and Nestopia will flush ram like a real NES did after resetting.
2.) Added the option to emulate the famicom mic. Most famicom and FDS games did not utilize the mix but some games like the zelda FDS version utilized the mic to kill pols voice. The option can be found in controller options in general settings. You can set the simulation of the noise of the mic to the xbox dpad. Press it repeatedly to simulate sound into the mic.
3.) Added support for the Bandai Hypershot for games like space shadow. It is integrated with the lightgun support, so set controller 1 to gamepad and controller 2 to lightgun. Button a on the xbox dpad is to shoot, and B moves the character forward after killing an alien. Button b also throws a grenade while fighting an alien. This will be cleaned up in the future but for now, Bandai Hypershot games are now playable on xbox.
Note: Lightgun games are not compatible with the NTSC filter.
4.) Correct and accurate emulation of the MC-ACC mapper. Games like Mickeys safari in letterland and others now play accurately.
5.) Lutter FDS Was freezing, fixed!
6.) Blaster master pimp your ride was not working correctly, FIXED!
7.) Core and Xbox side code cleanup
8.) Added partial support for mapper 168 - Racermate Challenge II
9.) Added support for mapper 162 - Zelda Triforce of the gods pirate and translation now work
10.) Added support for Board KS-7031 Dracula II FDS conversion works (perilsensitive)
11.) Added support for mapper 190 - Magic Kid goo goo now works
12.) Added support for Kaiser unif board 7012 Zanac FDS conversion
13.) Added support for Highway Star FDS conversion
14.) Fixed Resident Evil Nes translation (now saves and plays correctly)
15.) Added support for Getsufuu Maden Translation
15.) Updated the Database.xml file with TONS of new games and fixes. Please overwrite the current database.xml with the new one. The following games now work:
1.)B-Wings (Eng-Trans, Stardust Crusaders, 1.0)
2.)Added entry for scrambled screen on some Arkanoid II roms
3.)Cris force prototype
4.)FIFA International 2 '96
6.)Contra (Sample prototype)
7.)Contra (Eng-Trans, Stardust Crusaders, 1.01
8.)Keisan Game - Sansuu 2 Toshi (Eng-Trans, Pikachumanson, 1.0)
9.)Ganbare Goemon Gaiden (Eng-Trans, Adventurous Translations, 0.99c)
10.)Wai Wai World I (Eng-Trans, Dylan Robley, 1.0)
11.)I'm Kid Dracula (Eng-Trans, Vice Translations, 1.04)
12.)Parodius - From Myth to Laughter (Eng-Trans, Stardust Crusaders, 1.0)
13.)Twinbee 3 prototype
14.)Puzzle prototype (was garbled)
15.) Others i forgot :/
Thanks to emuxtras!, Madmab, hcf, Gamezfan, Cbagy, Weinerscnitzel, nes6502, xport, SPPV,
+T+, Dragon2snow, Rdanbrook, Lidnariq, Xenon_Xyanide, RessurectionX, Martin Frej for an awesome nes emulator and making it open source, FrankMorris, scorp316, philexile, gillou999, destronger, freakdave and any and all who support the gold old xbox still, and if you are reading this and i havent thanked you, well thank you too!
The Enigmah Video Mode Select CD is a tool that converts any NTSC box into a full PAL box so you get a full color output.
Also works on JAP machines and PAL machines,(if you want to convert PAL to NTSC). Elminate all Black & White problems without the need for a full RGB lead. Press A to select PAL and Press B to select NTSC, press X and Y for a few extras :) It works best on DVDR but will boot on CDRW just as well. Tested 100% on the amazing Enigmah Xbox Mod - the only mod that does everything all on one chip.
rdx (at this point at least) is a collection of new (but comparitivly) basic emulator ports along with very basic dashboard like functionallity.
The primary aim of releasing this is to try and stimulate the xbox homebrew dev community a little as things seem to be quieting down a bit lately. :)
You are encouraged to make as many changes to the code as you want and submit them back to us for inclusion in a future version.
There are a few, hopefully non-restrictive, licencing type rules at the top of dash.cpp about what you can and can't do with the source to team xos developed code. They are not there to limit what you can do with the code but more to ensure that you release the modified source to any released binaries to help the development community. Certain parts of the code written outside of Team XOS have slightly more restrictive licences but please always follow the licence the original developers have assigned to there code.
by TMaul and the rest of Team Xos.
P.S. Here are the emulators and other misc libs used in this version of RDX.
TinyXML 2.3.2 (c) 2000-2002 Lee Thomason (www.grinninglizard.com) TinyPTC (c) Gaffer (www.gaffer.org) Zlib (c) The awesome zlib team (http://www.gzip.org/zlib/) XKutils 0.2 (c) Team Assembly (www.team-assembly.com) Rendering Panel Code (C) Xboxmediaplayer team (http://www.xboxmediaplayer.de/) Misc bits and bobs from FBAx (c) Lantus, Tmaul and FBA team (www.lantus-x.com and fba.emuunlim.com) Snes9x 1.43(c) snes9x team (http://www.snes9x.com) GENS (c) Stef and gens contributors (http://gens.consolemul.com/) SMSplus (c) Charles McDonald (cgfm2.emuviews.com) FCEUltra (c) Xodnizel (www.?????) Release Notes
everything is more than basic in this current version but features are:
Emulates Snes, Nes, sms, megadrive configurable rom, application and game paths via XML config file Dashboard style app launching The skelton code for some other features Install Notes
Setup config.xml to your paths, copy to a dir on your xbox and run. :) Acknowledgements
Greetings to (in no particular order: Carcharius, Lantus, Likklebaer, The_joker & team ava, Iriez, XBMC team, X-port, unleashx team, evo-x team, Xbox-scene.com staff, FBA team, and everyone else involved in xbox homebrew development
SimpleX is a legal tool to make "TRUE" Xbox Iso.
1. What is SimpleX ISO?
It's a 2 in 1 program.
It's legal tool to make "TRUE" Xbox iso
or extracts an Xbox ISO.
(It can do both at the same time :) )
2. Why ?
I wrote this just 'cause I hate XDFSExtract.exe and gdfimage.exe :)
They are slow and rape the CPU's resource.
3. Features of SimpleX ISO ?
-= Create "TRUE" XBOX iso :
You can compare the iso file created by gdfimage.exe with the iso file created by this program. There are only some differences at the address: 1001Ch -> 10023h ; These addresses holds the creation time of the iso; So of course they should be difference.
-= It uses less CPU resource than XDFSExtract and gdfimage (You can use it while listening to your favorite music)
-= It's fast
-= It is using Graphical User Interface (GUI-Simple Window GUI)
-= It's simple:
After you apply the "Establish shell extensions", you can right-click on
* a folder to create an xbox iso
* an iso file to extract it.
4. How to Install?
- Copy SimpleX.exe and SimpleXExt.dll to any folder (suggesstion: where you used to store applications or make a new folder)
- Run it from there
I wrote it in MASM32 (see the included source code)
If you see any bugs, please report it to me via email below (please give me more detail if possible)
BTW, I'm not good in English - I appreciate all grammar corrections.
[March 18 2003]
What's Fixed in v0.2a:
1. fixed: Free-Space checking function
2. Rewrite some functions to reduce potential problems on slow PCs.
Thank to MikeB for reporting a bug and testing this release.
Work in progress:
I received emails from TheJay and Mike requesting to add the shell extensions
like WinZIP and WinRAR (Extract Here, Extract to <name of folder>).
I'll add if I have free time this weekend.
[March 10 2003]
What's New in v0.2 ?:
- fixed a bug (reported by Itech, Thank man)
- Add Partition Check to prevent people want to create an oversize iso on non-NTFS partition. (FAT32)
and special thank to Xeero on Xbox-Scene for giving his time to test SimpleX.
Slayer's EvoX installer is a ISO you burn to disc which will format, partition and basically setup your hacked Xbox from scratch.You can also recover a console that has been hacked, for example if you have deleted your C: partition by accident Slayers EvoX Auto Installer will fix your problem and get your Xbox working again.
Slayers EvoX Auto Installer will work with all Xbox consoles from version 1.0 to 1.6.
UnleashX is a replacement dashboard for the Xbox, it is an alternative to the original Microsoft Dashboard.
**** Change Log ****
UnleashX V0.39.0528 Build 584
Version: 0.39 Build 584
Release Date: 05/28/2007
*Fixed Problem displaying Zipped skins properly.
*Fixed Black color in images are rendered as transparent.
*Fixed Dash lockup when scrolling up in Game Manager.
*Fixed MP3 files are now playable directly from USB FAT32 devices.
*Changed z-buffer bit depth to 16-bit from 32-bit to decrease
*Added "Compress Texture" in video settings. Default is Off/No/False.
Settings this to true enables the Dash to use Texture compression
for big images, decreasing the memory requirement to display those
in exchange for a lesser quality image. You can set this to "Yes" if
you are using a skin with lots of videos/images
*Added "Browse Folder" in Music manager. You can now select folders
containing MP3 and WMA files and the dash will queue them
*Added WMA playback support for ISO9660 disc/USB FAT32 devices.
Note: Files are copied to a temp folder. File streaming in XACT
appears to be broken so I can't play from the media source directly.
UnleashX V0.39.0515 Build 582
Version: 0.39 Build 582
Release Date: 05/15/2007
*Fixed UnRar code failing on some Rar archives.
*Fixed Right and Bottom offset of Playlist background image.
*Fixed Music info database for custom soundtracks.
*Fixed Improved USB Keyboard handling
*Fixed InfoText: Drive C Size display
*Fixed Xbox Information. Incorrect label for "Xbox Info"
*Fixed Better handling of long soundtrack name.
*Changed "Middle" alignment reverted back to old implementation.
*Changed Re-wrote InfoText source which demands too much memory causing
corruption in the display
*Added AlbumArt for custom soundtrack. Drop a file named "folder.jpg" or
"folder.png" in each of your custom soundtrack folder. You can
then display the album art like the following in either the main
screen, or the music player.
<Image Left="520" Top="285" Width="90" Height="80" Source="AlbumArt" />
*Added Limited USB mouse support.
*Added Rotate and accordion effect to the SlideShow screensaver
*Added SlideShow to Image viewer. To invoke: select an image to display from
File Explorer, when the Image viewer comes up, press "Start" button
Y: Turn off/On effect
DPad Up: Increase interval by 1 sec
DPad Down: Decrease interval by 1 sec (min 2 sec)
*Added Full support for USB 1.1-compliant FAT32 devices via File Explorer. Write
speed is still slow. I patched the XDK library to go around the 4GB
limit hardcoded into the system but my mobile HD still wouldn't work.
It's could be that it's not USB1.1 compliant but I ran out of hardware
to test. Tested with 128MB, 512MB, 1GB flash disk and 4GB iPod Nano. Let
me know if you have success with bigger HDD.
Read rate: ~1MB/sec
Write Rate: ~350Kb/sec
Multiple partition is support (Max 4 partition)
Limited to a single mounted device.
UnleashX V0.39.0221 Build 572
Version: 0.39 Build 572
Release Date: 02/21/2006
*Fixed InfoText that doesn't have "Width" attribute doesn't show up.
*Fixed Newsticker only displays the first item after it's done displaying
the first set of news items. (Continuous only)
*Changed Copy and Edit screen of Music Player reverted to old style.
Use MMBorderColor, MMLightBackColor to modify the dialog.
*Added Copy and Edit screen of Music Player can now have it's own background
image like the Playlist. Format is:
<Dialog OffsetX="x" OffsetX2="x2" OffsetY="y" OffsetY2="y2">
x = offset from left where text should start
y = offset from top where text should start
x2 = offset from right (default equals x)
y2 = offset from bottom. (default equals y)
*Added Right and Bottom offset for Playlist image. Format is same as the
*Added InfoText: Drive Free space in percent format. 2 digit, non-decimal
C_PFree, E_PFree, F_PFree, G_PFree, $C_PFree$, $E_PFree$, $F_PFree$
*Added Extended DVD Media check. Experimental and haven't been tested as
I don't use PC-DVD drive. This can be found in Storage setting, under
*Added Music info database for custom soundtracks (music Not ripped via MS-dash).
This will be placed in the selected music folder and named "Info.xml"
*Added Custom soundtracks is now listed in music player. Can only be played and
UnleashX V0.39.0212 Build 570
Version: 0.39 Build 570
Release Date: 02/12/2006
*Fixed FTP client should be more tolerant with 0 byte-sized file
*Fixed Right-aligned screen items were off by significant pixels
*Fixed Bug in title searching where it always search for icons and videos
everytime, making it appear somehow slower.
*Fixed Copy and Edit screen of Media Player always using the default
*Added File manager sorting option: Name, Size, Type and Date. Press start
*Added Video mode: You can now change betwen PAL and NTSC. Setting is
persistent, meaning it won't reset on reboot. On bootup, you can
hold Back+LT to change to PAL, Back+RT to NTSC instantly.
*Added Video Settings: Widescreen/Normal, HDTV Modes are now persistent
and will affect programs that uses them, including MS dash.
*Added Storage Settings: Hard disk can be lock/unlock now.
WARNING: Not tested with apps that patches the ROM, or any of the
virtual drive stuff.
*Added Storage Settings: Full S.M.A.R.T. reporting, including but not limited
to HD Temp. Sometimes, you would see the current value greater than
the max recorded value. This is because I don't update the data in the
*Added RSS Newsfeed: Continuous settings. Makes RSS feeds like news ticker.
Defaults to On. When turned on, Newsfeed will ALWAYS scroll and no
custom text can be added to this item.
*Added RSS Newsfeed: Separator. You can customize the separator for each item.
*Added HDTemp, HDTempC, HDTempF to InfoText for HDD Temperature.
UnleashX V0.38.0515 Build 565
Version: 0.38 Build 565
Release Date: 05/15/2005
*Fixed Preview video looping bug introduced in build 564.
*Fixed Relative path wasn't working for "List" element type.
*Fixed Items that are not visible in FTP client window is not being deleted.
*Fixed A problem with the "Fonts" collection that could cause the font to
render huge display.
*Fixed Video screensaver renders semi-opaque when file explorer or music
player is active.
*Added Network link status to system info, and also to screen Text Item.
100Mbps/Full Duplex, 10Mbps/Half Duplex...etc.
Ex: <Text Left="514" Top="376" Source="LinkStatus" />
*Added FreeMemory and TotalMemory added to screen text item.
Ex: <Text Left="550" Top="285" Source="FreeMemory" />
*Added MMActiveForeColor to the color scheme.
*Added Force 24H time display format. Note: Time setting control is still
in 12H format (and will probably remain that way).
Note: This is a quick fix release intended to address the issues listed above.
Some unconfirmed/reported bugs may still exists.
"SITE FREESIZE" that was mentioned in 564 was supposed to read: "SITE FREESPACE"
UnleashX V0.38.0508 Build 564
Version: 0.38 Build 564
Release Date: 05/08/2005
*Fixed Ambient sound stopped working.
*Fixed C:\xboxdash.xbe is used/inserted automatically when the Audio CD player
is blank and you modified the Autoplay option.
*Fixed Screen flashes when transferring files to/from the xbox.
*Fixed SITE FreeSize is reporting a wrong value if the free HD space on the
target drive is more than 3.5GB (approx.).
*Fixed Extracting Rar files was very slow.
*Fixed Auto-shutdown was not functioning properly.
*Fixed Playlist does not display the name of song when played using the file
*Fixed Removing the language file causes the xbox to reboot, but changes are
*Added Auto-log off of FTP users after 5 minutes of inactivity.
*Added "Relative" attribute to the MusicPlayer section. This will cause the
coordinates of the items to be relative to the top-left coordinate of
the player window, rather than the screen. Default value is False.
Ex: <MusicPlayer Left="10" Top="96" Width="308" Height="288"
This means that an item with (0,0) coordinate will be shown at (10,96).
Note: Playlist window is still absolute.
*Added "Direction" attribute to the "Progress" and "Volume" element of the
music player, which controls the way these element are drawn. Acceptable
values are "Up", "Left", "Right" and "Down" with "Left" being the default.
*Added The button ("Element" element) sequence is now honored by the player,
meaning you can re-order them and the control sequence will follow that
order. It is also possible to omit a button and still keep the sequence
Note: For music player related skinning, take a look at
OrangeShapes_ConstantineMP.zip. This is a skin based on OrangeShapes
with Constantine music player theme.
*Changed ScreenSaver will default to Text mode if Slideshow path or video
file is not found.
*Changed On screensaver text mode, the "tick" sound is suppressed if
background music is playing.
*Changed All fonts has been modified to include characters above ASCII 127.
Hence, the caption should also display accented characters.
UnleashX V0.38.0501 Build 562
Version: 0.38 Build 562
Release Date: 05/01/2005
*Fixed Freezing in Game Saves Manager when downlading or trying to download a game
*Fixed Can't transfer 0 Byte to/from FTP Server
*Fixed Can't trasfer to/from FTP Server any filename with unicode characters
*Fixed File manager and FTP client doesn't correctly display filenames containing
characters above ASCII 127.
*Fixed FTP Server halts to a slow when more than one client is transferring files
*Fixed FTP client can now connect to EvolutionX FTP Server
*Fixed FTP Site editor only accepts/stores up to 20 characters for the address.
*Fixed Bug in ISO9660 Disc parsing routine
*Fixed Booting the dash from Drive G over writes its configuration file
*Fixed Xml parser fails to parse an xml document if a comment element contains ">"
*Added Formating option directly from the file manager. Just highlight the drive
then select Format. Disabled for Drive C, E, F & G. Use an script for that.
*Added Formating of Memory Unit. Use the file manager to do this. Uninitialized
memory unit, including those FAT/FAT32 formatted MU, can now be formatted.
*Added Audio CD playback capability. Leave the Audio CD Software Player option
blank to use the dash for playback.
*Added Ability to play MP3 and WAV (wma is still experimental) files directly from
an ISO9660 disc. Use the file manager to select your audio file.
*Added Fully skinable Music Player front end. See this XBS link for more info:
*Added Capability to localize some text and messages via external xml file. This
means that a lot of text can now appear in your favorite language.
See this XBS link for info:
Note: Not 100% of strings are localizable, yet.
*Added Xbox soundtrack manager. The same usual stuff found in MS Dash. Copy, edit,
rename, delete...etc, except CDDA to WMA or CD ripping.
*Added LED settings -See under system settings. You can now assign LED color
when the following events occur: ScreenSaver, File copying, FTP Send,
FTP Receive, FTP Boost, and when the system is busy doing background tasks.
All LED combinations are available, flashing and alternating.
*ADDED Mapped right thumbstick to lower-right portion on screen calibration.
*Changed Picture slideshow screensaver is now random
*Changed Upgraded UnRar engine to 3.40
-Improved Skinning support.
*Screen items can now be stacked/ordered by adding the zIndex attribute, i.e.,
zIndex="5". Items with the same zIndex value will be drawn in the order they
are found. zIndex don't have to be sequential or continuous, meaning you can
use 1,2,3,5,8,10...n. This means that you can now draw in this manner:
text, image, shape, text, text, image...etc.
However, menu item is still on top of everything else.
*Added Fonts collection. You can now have a fonts collection and use them where
they're possible. So, it is now possible to display Text items using different fonts.
The Format is:
Then use them like this:
<Text Left="180" Top="142" Source="SongTime" Font="MyFont" zIndex="2" />
*Added a few more items for text source
-SongTrack - concatenation of song and soundtrack
-SongBitRate - Ex: 128 KBPS...etc
-SongLength - Ex: 5:12
-SongFrequency - Ex: 44.1KHz (Almost always)
-SongChannel - Audio CD, Stereo or Mono
Live Update Server: 126.96.36.199/unleashx. Use this for the Server option as an
UnleashX V0.37.1218 Build 543
Version: 0.37 Build 543
Release Date: 12/18/2004
*Fixed FTP Server transfer bug.
*Fixed Bug in FTP client where a 0 byte file will fail the process, and stop
the entire queue
*Fixed Bug FTP Client issuing/requesting for file/folder with invalid
*Fixed Bug where any disc you insert after inserting an ISO9660 disc won't be
recognize and requires a reboot.
*Fixed Lock up when switching from skins with video background.
*Fixed WMA Song title gets cut off after the 15th character.
*Fixed BGM not playing after boot up when there's a preview video on the first
*Fixed More accurate display FTP client transfer rate.
*Fixed Filter Level, not properly set on boot up.
*Added Cancel confirmation dialog when transferring (ftp client). Transfer
still continues in the background until you actually confirms.
*Added Network Settings: FTP Client - Minimum and maximum Port number when
using Active transfer (not PASV) for the ftp client (so it should be
firewall friendly now).
*Added Network Settings: FTP Client - option to turn off auto-search for Xbox
*Added FTP Client: Remote (Server) and Local(Xbox) Path to sites.
*Added Enable/Disable option for "Open Containing folder" in File manager
*Added Enable/Disable option for "Open Saves Folder" in File manager
*Added skin-configurable (replaceable) splash screen. For zipped skins,
just add "UXSplash.jpg" in the archive, no need to modify the xml.
For non-zipped skins, drop "UXSplash.jpg" in the same folder as the skin.
*Changed Color of the cursor bar is now the same as the text color
(virtual kb, text editor).
*Changed Removed Splash Screen fade out after menu is loaded.
Note: This is a Quick fix release addressing the issues listed above.
New Live Update Server: 188.8.131.52/unleashx. Use this for
the Server option as an alternative server.
Version: 0.37.1207A Build 536
Release Date: 12/07/2004
*Fixed corrupt transfer of files less than 1MB in size.
*Fixed Empty/shrinking message box.
Note: This is a Quick fix releas addressing the issues listed above.
Version: 0.37.1205A Build 534
Release Date: 12/05/2004
*Fixed Lock up when launching an app too soon when Network is enabled and no cable
is plugged in.
*Fixed Game Saves Manager doesn't create the proper destination when transferring
game saves from Memory unit to HD. HD to MU is fine.
*Fixed Text Editor is misalligned on PAL video mode.
*Fixed Scrolling text flickers.
*Fixed XML parser generates empty Xml element (<>).
*Fixed RSS feeds with URL not ending in .xml are filtered out.
*Fixed System settings does not reflect the changes until next reboot.
*Fixed Some MP3s gets cut off near the end.
*Fixed Music skips, or pauses when going in/out of a submenu, or opening the
*Fixed Random music, is now really random.
*Fixed WMA is now more skip-resistant.
*Fixed Video screen saver plays at a faster rate when activated the second time.
*Fixed Default Destination folder when copying is being ignored.
*Fixed Auto-File renaming generates invalid filename if the file extension is more
than 4 characters long.
*Changed FTP Server File IO routine improvement for faster, more efficient transfer.
*Changed Background music manager totally rewritten.
*Changed WMAs and MP3s can now reside in the same folder.
*Changed Smaller and faster MP3 decoding engine.
*Changed Transition of the Total progress bar indicator is now smoother and more
*Changed Music volume control now affects WMVs and XMVs too.
*Changed Default screen calibration data now uses smaller values.
*Changed Audio/Music settings has it's own section in config.xml. If you are using
BGM, you must reconfigure the music options.
*Added FTP client for your Xbox-to-Xbox, Xbox-to-PC file transfer needs.
*Added Live Dash Update with self-check feature.
*Added Auto-check for new version.
*Added Embedded Xml-only skins. There are currently 11 skins made by Jezz_X and
*Added File manager now supports ISO9660 format.
*Added Surround 5.1 for MP3 playback.
*Added Surround 5.1 for XMVs and WMVs (preview movie)
*Added Time elapse, estimated remaining time and transfer rate to the progress bar
indicator (File operation).
*Added <WindowBackCOLOR> and <WindowForeCOLOR> to the Color scheme tags. These
currently applies to the Text editor's background and foreground color,
*Added Exposed embedded fonts used by the dash. You can use the following tags,
in place of the font filename:
MenuFont -The font the main menu uses (Arial 16)
SmallFont, -font used in the dialogs, virtual keyboard...etc (xboxbook 12)
InfoFont -font used by InfoText (xboxbook 14)
CaptionFont -font used by dialog caption/Loading screen(Xbox 14)
*Added Used kernel calls to provide kernel version, Hardware info and hddkey(used to
come from eeprom data).
*Added FREESPACE site command to the FTP server. (SITE FREESPACE <Drive Letter>)
*Added Enable/Disable Recently launched title list.
*Added modifed mkjones' logo as a Splash screen. The logo came from Javienn, further
modified with kthulu's tip.
*Added Textured Settings' background.
*Added Ability to change sound effects (.wav) use by the dash (Initial implementation).
Version: 0.36.0620A Build 499
Release Date: 06/07/2004
*Fixed Stupid bug that could lock the dash when launching an app too soon when
BGM is enabled.
*Fixed locking up when changing skins and there's an icon on the systems submenu
*Fixed weird scrolling up of the menu items when using the free format menu style
*Fixed HTTP Proxy settings/saving
*Fixed Password/Passcode is ignored when showing the context menu.
*Fixed Icon/Video assignment on the menu item editor for items other than an xbe.
*Fixed GameIcon tag should now work again, although skinners should use the
<Image> tag instead.
*Fixed Minor bug when installing skin.
*Changed Removed Blue screen on startup
*Changed Flicker Filter level set to 2 by default
*Changed Soften display set to True by default
*Changed 32bit is now the default color quality again
*Changed Copy command changed back to older implementation
*Changed Modified line drawings to use native DX Render State
for line thickness, instead of drawing the lines several times.
*Changed Filtered the 'A' and 'Start' button to prevent the event from
bubbling up when screensave is active.
*Changed System Settings and put ScreenSaver in its own section
*Changed Editing the title of a menu item when it's an xbe will also edit the
title of the xbe.
*Changed Option to launch a title in NTSC/PAL mode is now enabled regardless of
the video switching settings.
*Changed Only one ftp client can transfer in boost mode at anytime.
*Changed Networking internal parameters to improve data throughput.
*Added "SafeBorder" Attribute to <FileManager> section of the skin with default
value set to True. For new skins that want to maximize the viewport, you
must set specifically add this attribute and set it to False.
*Added "DrawBorder" attribute to <FileManager> section of the skin with default
value set to False.
*Added "Enable BGM" option to ScreenSaver section with default value set to True
(useful for video screensavers).
*Added Launch homebrew titles (region 0) in NTSC/PAL mode.
*Added Additional check to ensure randomness when selecting music.
*Added "Info" IR button maps to "Y" button so you invoke file downloading
Note: This is a Quick fix release -some reported bugs may still exists.
Make sure your xbe, zipped skin file, custom music...etc., doesn't contain multiple
periods (".") in its file name. It seems the search file API has a problem when
using search filter such as "*.mp3" or "*.zip". It won't return files like
"my.cool.song.mp3". I'll take a look on this and it's probably something wrong on my
part, but I don't wanna take out the filter and check for the extension myself.
I'm using the standard FindFirstFile/FindNextFile API, if anyone has a tip, that
would be cool.
Version: 0.35.0605A Build 439
Release Date: 06/07/2004
Fixed: "SkinFile" Game saves gets corrupted when switching zipped skins frequently
Fixed: Screen gets corrupted when launching an xbox title when WideScreen is enabled
Fixed: Going in and out of sub menus causes unnecessary pauses.
Fixed: Going in and out of sub menu pauses the BGM.
Fixed: Going in and out of sub menu too quickly will mess the menu structure.
Fixed: Launching an Xbox title too quickly on bootup when BGM is enabled crashes
Fixed: Virtual workspace of the text editor is now narrower so the cursor doesn't
get too close to the right edge.
Fxed: Sometimes, items in a batch script executes without waiting for the current
item to finish its task.
Fixed: X2IGR_ON/X2IGROFF was interchanged.
Fixed: SITE SHUTDOWN doesn't work.
Fixed: Only a few BGM gets played overtime.
Fixed: The image size being reported by image viewer is wrong.
Fixed: Images equal to and bigger than 1200x720 pixels doesn't load.
Note: Free memory must be greater than 10MB for images to load succesfully.
Changed: DelayLoad default value set to "False". Disk I/O has been optimized.
Changed: Settings screen are now logically grouped, so it's easier to find
what you are looking for without having to go thru a long list.
Changed: ScreenSaver text can now accept a value pointing to a valid XMV/WMV
file, or a valid path containing images for slideshow with 6 different
Note: Use moderate sized images (1MP and below), especially when using a
resource intensive skin.
Changed: Settings that requires valid path or file uses file/folder browser
instead of the virtual keyboard.
Changed: Free/Used memory is now in KB.
Added: Loading screen background now accepts the presets "GameIcon" and
"GamePreview" for its value.
Added: InfoText item scrolling. Add an attribute named "Scroll" to any infotext and
set the value to 1 -scroll only when the content is wider than the width,
2 -always scroll the content, or 0 to disable scrolling.
Note: Newsfeed are the only item that scrolls by default (Scroll="1").
Added: Menu item scrolling. Unlike Infotext, only the selected item will scroll
and it will only scroll when the content is bigger than the width
(equivalent to Scroll="1").
Note: For text/items to scroll, the Width attribute must be provided.
Added: Smooth scrolling now uses Lerp for calculating the next position for
Added: Support for HDTV modes (1080i, 720p, 480p). Note: These settings must also
be enabled from MS dash since this deals with EEPROM.
Added: Soften display option.
Added: Flicker Filter level. Set this option to 2 to minimize flickering, while
maintaining sharpness on 480i.
Added: Option to limit the refresh rate to 60Hz.
Note: 1080i is always limited at 60Hz.
Added: Switchable color display quality (16 bit/32 bit).
Note: Using 16 bit color on 1080i mode will improve the video performance.
Added: Screen calibration with individual settings for each screen mode.
Added: Safe boot mode. Press and hold "Back" button to ignore video settings and force
the dash to boot at 480i. Holding the back button will also ignore the
Settings - Time/Network/FTP/HTTP:
Added: SNTP server port.
Added: HTTP protocol for time synchronization.
Added: Time will default to the last time you launched an Xbox title when the
clock becomes invalid.
Added: Xbox Auto-detect. Right now, only Qwix/AvaLaunch uses this feature and is
disabled by default.
Note: Auto-detect send the username/password pair in clear text.
Added: Minimum and maximum port for passive transfer, so those behind a firewall
can configure the FTP server to use a limited range of port for better
compatibility. Minimum port number is 1024.
Added: Avalaunch's Boost mode technology.
Added: Configurable SYST(em) name so the current release of Qwix will work with it.
To make Qwix work with UnleashX, provide the same response to SYST as
Note: This is only necessary until Devenic releases a new version that properly
detects boost mode compatibility.
Added: HTTP proxy server and port configuration.
Settings - Music/BGM:
Added: MP3 playback with ID3 V1.1 support. Can read Album/singer/song title info.
Added: Folder name will be use for Soundtrack name.
Settings - File operation:
Added: Auto-rename invalid/long filename for both FTP server and file explorer.
Off by default.
Added: Xbe Auto-Patch enable/disable settings.
Added: Skip on error settings, instead of aborting outright. Off by default.
Added: Default destination folder for backing up xbe title.
Added: Option to uninstall xbox title found on the HD, accessible from the
Settings - Font:
Added: Configurable font scaling with individual settings for each screen mode.
Added: Configurable font Scrolling speed. Default is 20ms.
Settings - Autorun:
Added: You can use the gamepad buttons to launch applications during bootup, or
the IR button anytime while in the menu after the dash has completely
booted. You can map different Xbes to A, B, X, Y, Start, White and Black,
while you can use 0~9 on the IR remote control.
Added: Unrar can now handle RARv3.0+ with multi-volume/spanned archive capability.
Thanks to grebulon for providing the code, making this possible.
Note: Using the dash to unrar huge archive may not be a good idea.
Added: "UnRar" to the list of action commands. Unzip/UnRar usage can be
Added: Top 10 most recent launched titles. Press "X" while in the menu, or bring
up the context menu to display the list.
Added: "Delete Game" option to the context menu and a corresponding settings to turn this
Off/On. This is turned Off by default.
Added: Launch in NTSC/PAL option to the context menu. Automatic Video mode switching
should be enabled for this option to be visible.
Added: Simple Menu Item editor. Gives you to option to edit/assign icon, preview video,
password, passcode, as well as the title. For xbox titles, the title change is not
permanent and only items.xml/config.xml gets edited. For entries found in items.xml,
title may revert back to the embedded title when he timestamp don't match that of
Added: Game Saves Manager. This module list down all game saves, as well as downloadable
content found in your harddisk alphabetically. It could also list down saves from
your memory unit, if one is found. You can copy saves HD to MU and vice-versa.
This module also allows you to delete individual item, as well as all saves for
a game. To enable this feature, add the following line to your config.xml
<Item Action="SavesManager">Game Saves Manager</Item>
Note: As a precaution, this feature is only available when the dash is run from the
Added: Added online downloading and installation of game saves from www.xbox-saves.com
courtesy of TeamX4. I'd like to particularly thank Keiths, Lc204 and Savvy of
www.xbox-saves.com for making this possible. To enable downloading, open Game
Saves Manager, highlight the game you wanted to download saves for, and hit the
"Y" button. If one or more games is found, you will be presented with a list for
you to choose from. Note: It will not overwrite any existing games saves on your
xbox. Some games, like "Mortal Combat: DA" can only contain one game save. In
order for you download a save for this type of game, you must delete the item first.
Note: Downloading of game saves is subject to the rules and regulations of the site.
Please support them by visiting their site.
Added: Online downloading of skin from www.allxboxskins.com and www.xbox-skins.net with
automatic checking and installation of zipped and rarred files. Thanks to koldfuzion
and BLazeD for making this possible.
Note: Downloading of skins is subject to the rules and regulations of the site.
Please support them by visiting their site.
Note: AXS uses thumbnail for preview, while Xbox-Skins uses a full size image.
Added: Game Icon and preview video downloader with auto-request if one is not found.
Start by invoking the menu item editor, select the appropriate option, then hit
"Start" to bring up a context menu. Thanks to BLazeD, koldfuzion, flattspot...etc
for building and maintaining the online game DB.
Release Date: 02/29/2004
Note: Quick fix release, no major enhancement.
Fixed: Full USB keyboard functionality when in Text editor. Keys should act like they should. Press L/RWinkey to bring up the menu
Fixed: Menu list gets messed up when going in and out of submenu if done quickly.
Fixed: Menu items alignment when using the free form layout.
Fixed: True-Widescreen support. Somehow, it got messed up during one of the updates.
Added: Passcode using just the gamepad. Valid characters for Passcodes are: A, B, X, Y, W(hite), L(eft), R(ight), U(p), D(own) and 0~9 (using the IR). Passcodes are case sensitive and have a maximum of 15 characters. Note that Password and Passcode can't be use in the same function/action together, and Password takes precendence over passcode.
<Passcode MaxTries="3">ABXY</Passcode> -for system passcode or
<Item Action="LaunchDVD" Passcode="1234567890">Launch DVD</Item>
Added: DelayLoad attribute to submenus/automenus with a default value of True. Setting this to "False" will instruct the dash to scan all related files on boot up, adding a little delay while booting up.
<List Text="Applications" Sort="On" Auto="On" DelayLoad="False">
Added: EnableMusic attribute to the "Preview" element so you have more control about how the BGM behaves.
Added: Forced video mode switching for multi-region titles.
Added: When video mode autoswitch is enabled, all titles can be force to boot to specific video system by editing config.xml/items.xml by adding/editing the Region attribute. Valid values are 1, 2, 4, and 7(multi).
Release Date: 02/22/2004
Fixed: Frequent lock ups when doing an IGR.
Fixed: XBE Title editor messes up the title when editing to a shorter title.
Fixed: Pressing Display button on the IR control to turn the xbox off was broken.
Fixed: Using MessageBox in batch execution cancels the entire process.
Fixed: Fan Speed gradually goes back to the default value.
Fixed: Fan Speed and Memory display doesn't include the fraction part. 2.5x is being displayed as 2.0x.
Fixed: or rather changed. Embedded game icons won't show if you didn't put anything on the Item element in config.xml.
Fixed: Problem with the newer IR Control.
Fixed: Background music (BGM) gets muted even though the audio of preview video is disabled.
Changed: EnableDriveF default value was changed to False. This should ensure greater compatibility with older BIOSes.
Changed: Default Infotext Font was expanded to include characters 128~255, so it's now possible to display the ⌐ and « characters.
Changed: Virtual keyboard expanded to include accented characters.The Alphabet<->Symbol button is now changed to Alphabet->Symbol->Accents
Changed: USB keyboard mapping to gamepad events. Enter key maps to A, Esc to B, Ctrl+Enter to Start and Ctrl+Esc to Back button. This should make using USB keyboard with the text editor easier.
Changed: WMA (BGM) decoding engine, and overall handling. Random option limits the selection to the same track and will only change track if all the songs have been played.
Changed: Option to play ripped WMA only, custom music only, or both. The old configuration will still work (<EnableSoundTrack>True</EnableSoundTrack>) but it will be mapped to "Off" and "Both".
<EnableSoundTrack>Both</EnableSoundTrack> -Posible values:Off, Xbox, Custom, Both
Changed: "Copy DVD" option on the file manager so that instead of taking the current selected item as the destination, it will ask the user for one, using the virtual keyboard.
Changed: Batch command is now expanded to handle any number of level. Previous implementation will only handle the "Items" element from the parent "List" element. The parent "List" element can contain as many "List" element up to several levels deep. Because of this the "AskUser" command is modified to exit the current level and skip the remaining items on queue, unless it belongs to the top level menu.
Changed: "Path" element can now be placed right after the "Menu" Element, not just within a "List" element.
All your games can now be listed on the root menu, not just as a sub menu.
Added: Integrated Text Editor. Find and select your txt, xml, ini from the File Manager.
Added: Video mode Auto-Detect/Auto-Switch using Cherry's patch code so it's EEPROM safe (Doesn't modify and write to EEPROM). Force PAL60 option is also included. A simple reboot reverts everything back to original settings. It's smart enough to apply only when needed. Note: Multi-region titles like RainbowSix3 won't be set.
Added: LED Color settings. Possible values: Default, Red, Orange, Off
Added: CPU Temperature Threshold. The dash will dynamically increase the fan speed until it reaches the desirable temperature level.
Added: Horizontal Menu layout. <Menu Horizontal="True" Smooth="True" ShowIcon="True" Rotate="False">
This will also enable Dpad Left and Right as an additional input for navigation.
Added: Freeform Menu layout. You can now put items anywhere on the screen.
<Menu Smooth="True" ShowIcon="True" Rotate="False">
<ItemPos Left="285" Top="96"></ItemPos>
<ItemPos Left="310" Top="138"></ItemPos>
<ItemPos Left="315" Top="180"></ItemPos>
<ItemPos Left="310" Top="222"></ItemPos>
<ItemPos Left="290" Top="264"></ItemPos>
The ItemPos element can contain Width and Alignment attributes.
Added: You can now include a non-selectable menu item. To do this, don't include the action attribute to an Item element.
<Item Icon="C:\Games\Action.png"> -= Action =- </Item>
Added: You can now include a blank, non-selectable menu item. To do this, don't include the action attribute, and don't put anything for the value to an Item element.
Added: TextEditor to the Action command. Ex: <Item Action="TextEditor">Text Editor</Item>
Added: X2IGR_ON/X2IGR_OFF action commands. Ex: <Item Action="X2IGR_OFF">Turn Off X2 IGR</Item>
Added: SetClock action command. Ex: <Item Action="SetClock">Date/Time Settings</Item>
Added: InputBox action command. Displays the virtual keyboard and wait for userÆs input. This is useful when doing an installer disk, giving the user the capability to choose the destination.
<Item Action="InputBox" Arg1=öKB Captionö>Sample Value</Item>
To use the value entered by user later, you can use the keyword KBResult or $KBResult$ to combine it with any text. Ex: <Item Action="MessageBox" Arg1=öHiö>You entered æ$KBResult$Æ</Item>, or
<Item Action="Copy" Arg1=öD:\CDriveö Arg2=öKBResultö>Copy C Backup</Item>
Note that the use of $KBResult$ is case sensitive. Also, do not use KBResult and $KBResult$ after asking for password. In the event that a password is required for an item, ask for another input again from the user.
Added: Context Menu. Press start button to bring it up. Options available are Select/Play, Information, and Backup to Harddisk (backup only for that specific game/title). The type of information displayed is dependent on the type of the currently selected item. The context menu will be expanded to include more actions in the future.
Added: Ability to personalize/name your DVD compilation disk by simply adding a file named "DiskTitle.txt" containing the alternate Title you want. Instead of having a disk with title showing as "UnleashX CD", or "MediaXMenu"(?) or "RemoteX"/"Evox CD", you can have it like "MultiGame disk Vol. 2" or "Halo/MechAssault Disk". Note: For UnleashX bootdisk without this file, auto-launching is suppressed irregardless of your setting.
Release Date: 01/19/2004
Fixed: Won't boot on BIOSes patched with Big F partition.
Fixed: Crown/crosshair doesn't rotate when triggers are use to move between menu items.
Fixed: Memory Units drive assignment conflicts with Drive F & G when inserted on Port 1. Thanks to BenJeremy for the hack.
Fixed: Root of Memory units is not accessible. Instead of the actual root Root, it displays the Saved game's metadata.
Fixed: WMV playback is choppy. Also, WMV9 file makes the dash crash.
Fixed: Music doesn't play when you press right thumbstick, if you disabled background music in your settings.
Fixed: DDS formatted, DXT3 compressed game icons doesn't show up (Hunter: The Reckoning...etc.)
Fixed: Skin settings doesn't save if "Settings" section isn't found.
Fixed: FTP compatibility with some FTP client (xFer and Qwix and I hope some Unix based clients too -sorry, don't have anything to test this on).
Fixed: File Manager won't do anything if the current selection is the first item ("..") and you select "Copy".
Fixed: Smoother navigation when using the IR remote control.
Fixed: Pressing the Back button while virtual keyboard is being displayed should dimiss ONLY the virtual keyboard, not the current screen/dialog.
Added: Capability to format new Harddisk and restore backup when run from from CD-R/RW or DVD. See hdprepare_movie.txt for details. Thanks to Modchip-Source (www.modchipsource.com) for providing the HD used for testing.
Added: New Action command: "PrepareHD". Performs formatting of HD as if you just installed a new disk. Run only from DVD/CD to avoid error because of open files. Ex: <Item Action="PrepareHD">Prepare New HD</Item>
Added: New Action command: "Delete". Deletes a single file or a directory recursively -please be cautious and don't blame me for lost data. Deleting from action command WILL NOT ASK for your confirmation. Ex: <Item Action="Delete" Arg1="C:\Items.xml">Delete Cache</Item>, or Ex: <Item Action="C:\Skins">Delete Skins folder</Item>
Added: New Action command: "Zip". Zip a single file or a directory. Ex: <Item Action="Zip" Arg1="C:\Skins" Arg2="C:\Skins.zip">Zip up Skins folder</Item>. Format is Command-Source file/folder-destination file
Added: New Action command: "UnZip". Expands a zip file. Ex: <Item Action="UnZip" Arg1="C:\skins.zip" Arg2="C:\Skins">Extract Skins</Item>. Format is Command-Source zip file-destination folder
Added: FTP SITE EXEC command. Ex: SITE EXEC <Fullpath to XBE>
Added: XBE Title editor. Find and highlight your xbe using the File manager, bring up the menu, and find "Rename XBE Title" option.
Added: Detects if an XBE was modified -then updates the cache to reflect info. (Should now update the title when you use XBERenamer, or any XBE-editing tool)
Added: Music can now be controlled using the IR. Play, Pause, Stop, Forward(next song), Reverse(prev. song), Skip+(next Soundtrack), Skip-(prev. soundtrack)
Added: Enable/disable Preview video via the Black button (only for skins that uses preview videos)
Added: Windowed/Fullscreen mode for preview video via Right thumbstick press, or Display on the IR control. (Menu items will still show up when in full screen mode)
Added: Background Sound effect is now muted when Music is playing.
Added: Background music is muted when preview video is playing.
Changed: All XBE can now be patch(Media flag), not just "default.xbe" -Thanks to xeero, BTW.
Release Date: 12/18/2003
Fixed: FTP server resume command -This isn't actually a bug but most FTP client like to use REST then STOR rather than the APPEnd command.
Fixed: XML Parser. -There was a bug when setting the attribute. Setting the value works fine, so this should fix the problem with some settings not being save like <DVD AutoLaunch="True" />
Fixed: Track/song skip. Using the DPad and White button to change soundtrack scrolls too fast..
Fixed: UnleashX ignores the Width attribute of the menu on custom skins (Please specify a wider Width for your skins). UnleashX uses 270 for the standard mode and 350 on Widescreen mode.
Fixed: AskUser action. Fix to treat "B" button as cancel.
Fixed: Embedded Game Icon using XPR1 format should now display properly (Top Spin...etc.).
Fixed: Cell images get's corrupted when the fog is turned off.
Fixed: Music should stop playing when the right thumbstick is pressed and won't continue until it has been press again.
Fixed: Music won't play if you only have one soundtrack stored.
Added: Unrar (works with V2.0 Rar only -Winrar 2.9). Rar 3.0 can be displayed but can't be extracted.
Added: Cycle news item (Black + DPad Right)
Added: Newsfeed and Item interval can be configured from the settings menu.
Added: Ability to turn off the arrows on the menu from the skin file( <Menu ShowArrows="False"> )
Added: Skin can show preview from the skin selection menu(requires the presence of preview.jpg). Preview can be toggled by pressing the White button (Off by default).
Added: skin files can be packed into zip file. It doesn't have to be extracted. It can have "preview.jpg" too to display the skin preview.
Added: User defined path for the music (currently, supports WMA format only)
Added: File Manager can now have a custom background (png or jpg). Format is:
This section should be in the same level as the Main section, not within.
Added: Loading screen can now have a custom background, and the text turned off. Format is:
This section should be in the same level as the Main section, not within.
Added: Xbox System Info. Press the Y button when on the main menu. This is also accessible from the settings screen.
Added: Video support directly from the file manager, or thru skinning. To toggle between fullscreen and windowed mode, press the right thumbstick. Look for the WinUX skin and the updated docs to see how videos can be integrated into your skin.
Added: Preview video for your games, apps, even the top most menu. Name your movies "preview.xmv" or "Preview.wmv" and drop it into the game folder for auto detection.
Added: Intro Movie. Now, UnleashX can display an intro movie before showing up the main screen. Intro Movies can be interrupted by pressing the buttons.
Changed: Screen Capture new keypad combo -LeftThumbpress + Black Button.
Changed: Fast scroll speed is now variable depending on how hard you pressed the trigger buttons. Fast scrolling using the trigger button is slower than using the left thumbstick -this is by design.
Changed: Used a smaller font for the Settings Screen.
Changed: It should now respond to All controller, if you have more than one plugged in.
Changed: Removed the drive statistics on the FTP server. Some clients just wouldn't know how to handle the info. Modified it into SITE DRIVESTAT command.
Release Date: 12/01/2003
Fixed: Memory Unit detection. MUs are now properly detected. NOTE: Mounting MU on Port 1, Slot A would probably throw an error. Please use another port.
Fixed: USB Keyboard now works properly.
Fixed: Zipping/Unzipping of files to a non existing folder would cause the process to fail.
Fixed: Lock ups on xboxes without the Audio folder
Fixed: DVD/CD Player on drive F can't be detected on bootup.
Fixed: Game name is one charecter short for Xbox titles that doesn't have title name
Fixed: Detects properly if UnleashX was launch as the default dash or as an application
Fixed: Depending on which mode it was run, Reboot will either go back to the default dash, or resets the system.
Fixed: InterChanged: L/R trigger for fast scrolling
Fixed: Menu Item spacing is too wide for skins that suppresses game icon.
Fixed: File manager, sometimes, doesn't respond to the commands. It just sits there saying checking for files but there's really nothing going on
Fixed: Added a check when saving settings to a read-only config.xml.
Added: Quick Reset ( <Item Action="Reset">Reset</Item> )
Added: Powercycle ( <Item Action="PowerCycle">Power Cycle</Item> )
Added: Displays the current file when zipping.
Added: Displays the destination file when moving/copying.
Added: The fog can now be turned off from the skins ( <Main Fog="False"> )
Added: Ability to change Main Menu font thru skinning. Please only use XPR (Add <Font>MyFont.xpr</Font> INSIDE the "<Menu></Menu>" element)
Added: Ability to change InfoText font thru skinning. Please only use XPR ( <InfoFont>MyFont.xpr</InfoFont> )
Added: Ability to scale infotext in both direction using "ScaleX" and "ScaleY" attribute. Note: Value is in percent without the % sign. Default is 100 and can not be less than 25. ( <Text Left="35" Top="30" ScaleX="150" ScaleY="150" Source="IP"/> )
Added: Ability to customize infotext further by using your own text. ( <Text Left="35" Top="30" ScaleX="150" ScaleY="150" Source="My IP: $IP$"/> ) Note: $IP$ will be replaced with the current IP. The ID enclosed in $ sign is case sensitive, meaning $IP$ will work and $ip$ won't. Please see skinning overview for details.
Release Date: 11/27/2003
First public release
It's about friggin time - I mean - it's with great pleasure we present to you the 1st official release of the user.interface.x dashboard. This is as basic, yet functionally complete as one could need. This will most likely be the 1st and last release using anything from the original Microsoft dashboard, all future releases will be completely our original material, from the scripts to the meshes and everything in between.
Listed below are the new scriptable functions and objects now at your disposal, as well as descriptions/samples of each. They were made to be as simple as possible to use so you should have very little heartache implimenting them into your work.
This release includes our last Microsoft menu to replace the very used up drop down style hard drive menus. We now give you one you have been waiting for since day 1... the memory menu. This is a user.interface.x exclusive, as is the brand new file manager :)
This dash is released in two separate parts to make future updates easier and a much smaller download (+-7mb compared to 40+)
Part One: xx.xx.xx.user.interface.x.dash.rar
this is the dash core, the smaller of the two and the one we will update Part Two: xx.xx.xx.user.interface.x.dash.audio.&.fonts.rar
this is the contents of the audio and fonts folders, audio will not need updating unless you use custom sounds, fonts should never need updating Network runs on either static or dchp and yes - you can ftp while watching on movie on the dongle free dvd player. Config is fully handled in the settings menu, but for those of you who like editing files, everything is in a simple ini in system folder, there you can set your paths and names for menu listings as well as toggle the other goodies in there. Here's a quick rundown of ini...
The distro contains 'user.interface.x.dash' folder and 'uix.xbe', the xbe may be renamed to whatever you want to call it. The folder however is hard coded in the xbe and can NOT be changed.
To install as an app simply place the xbe and folder in the same path, ie: E:\dashboards\UIX so you have E:\dashboards\UIX\user.interface.x.dash and E:\dashboards\UIX\uix.xbe
To install as a main dashboard simply place the folder and xbe on a partition root, ie: E:\ so you have E:\user.interface.x.dash and E:\uix.xbe
As this is the first public release the increase in number of users will no doubt unveil some bugs we have yet to come across. Everyone in #teamUIX is more than helpful with resolving script bugs and will be able to pass on to devs to resolve actual issues with the xbe itself.
The new memory style menus have 'Launch Title' and 'Delete Title' in their submenu. Don't worry, 'Delete Title' doesn't do anything. It was simply left to show that more can be added to that submenu if desired. One could script in for it to be 'Edit Comments' and use the keyboard to create a file in the titles save dir to read text from and display that text in the meta panel below. Just an idea :)
Playlist Player\Editor in music menu is not in this release, that will be our first update as well as the inevitable bug fixes found from finally being publicly used.
New Menu Options and Usage:
Music Menu: "Playlist Player\Editor" is disabled for now, will be 1st update. In "Edit Soundtrack" menu press Y to rename the soundtrack.
Hard Drive Menu: Will load title lists on 1st use. To refresh the list of a given menu press Y in the menu and you will be prompted to resfresh the cache. This will update the lists after adding or removing a title from hd or after changing option to list titles from xbe internal names to using folder names.
Back and Start buttons are globally mapped to raise/lower music volume. White and Black buttons are globally mapped to eject and close the dvd tray.
I personally would like to thank h3inrich - he knows why. Thanks to Voltaic (where did you go??), team avalaunch, complex/wam, team Xecuter, damajor, team iND and everyone who has helped and supported our efforts. Special thanks to jokko for being such a positive role model - seen anything good on a newsgroup lately ? A monster special thx to BLeST as this would never be complete atm if not for him.
A massive shout out to all the ppl who have stuck with us through 'the cold war' and make up the coolest chan on irc #teamUIX :) Thanks to XanTium and HSDEMONZ at www.xbox-scene.com for all the support they have given us from day 1. Thanks to Ben Jeremy for not only trying to help when asked for it - but also for xselect, if you're gonna script anything xselect is your best friend and #1 error 21 avoider :) finally, thanks to everyone who spends their time building and rebuilding, writing and rewriting, creating and tweaking, and giving up their free time so our free time can be that much cooler. we all owe them a tremendous thx. and finally thanks to you, there is no scene without users, and the user is who we do this all for...
... now get to scripting :) below is the list of changes and features added, as always there are plenty of helpfull ppl in #teamUIX.
Xbox Media Center for the original Xbox.
This explains howto build a burnable iso from this distribution.
For information on howto use the xbox HD builder script read the readme.txt in the linux directory.
The xbox HD builder script (xboxhd) needs the xbox C-, and E-drive files.
You can supply the script with these files in two ways. You can either :
- burn a seperate CDROM with two folders containing the xbox C-, and E-drive respectively, or - Put the xbox C- and E-drive files in the C and E folders in linux directory before making the burnable iso.
BUILDING THE ISO.
In windows upon a 'Command prompt' and navigate to this directory.
Run the following command :
In linux navigate to this directory and execute :
This should produce a file called linux.iso that you must now burn to blank CDROM. It's important that you burn this raw image and don't create a Data CDROM containing this image...
If you need to lock or unlock xbox HD's use also have two options :
1) Boot the CDROM an choose option 3) at the boot prompt. This will bring you to a DOS prompt with the unlockx, hdlock, hdunlock, hddisabl utilities. However as the CDROM is read-only on log files can be saved so you will be prompted the used passwd when a HD is locked. Write this down in case the passwd later turns out to be incorrect. You can also insert a fat-formatted floppy and run the save-logs command to save the used passwd's onto floppy
2) If you have a floppy-drive you can create a DOS-floppy with all nessecary HD tools by running the make-DOS-floppy.bat script in a command-prompt. Running the HD lock/unlock tools from a floppy the log-files with used passwd's will automatically be saved.
Good luck - and remember to read the readme.txt before using this tool! ldots.
This dashboard was dream up one day while screwing around on the xbox. They ideas for
it are still comming,but I'm not going try and reinvent the wheel. The goal of my project
is to have a nice bundle of software like an 'os' so its almost just a plug and play with
very few configurations. I have include some homebrew xbes not written by me. So if your
having problems with them contact them.
Bugs & Bashes & Comments:
If you find a bug contact me at SinnerSol@hushmail.com. I am looking for dump sites so when new
release are out I can just upload to a few sites and be done with it. Also I am looking
for people with skills in graphics to do some backgrounds. Join the Xbox-os Revolition and
1. Menuing System
2. Autoboot DVD's to default dvd player
3. Plays sound tracks from menu.
4. Comes with all the tools you need.
5. Play multipul games from one cd, see advance_readme.txt
1. Thumbpad for up and down movement.
2. Start or 'A' to select.
3. Back or 'X' to go back to the main menu.
4. 'B' to play next song on sound track.
5. 'Y' to go to next sound track.
6. Right Trigger next skin
Modifing Ini: Auto
run the "menu editor3.exe"
Modifing Ini: Manul
The entire dashboard is very configurable. Everthing is loaded into ini files. No spaces
between the "==". Here are two examples.
File Manager== d:\filemanager\default.xbe
Sub Menu A==c:\xos\ini\name.ini
Sub Menu A==name.ini
It has to be perfect or it wont run. No spaces between the "=="! Also use the absolute path.
--How the menu works
Any menu can create submenus. menu.ini is the first menu. Thus you can make Xbox-os look/run how you want it.
If you dont want any menus just games on your boot page. Then you could do something like
--Auto Add games ands Apps listed a directory
The dashboard has only been tested as the file c:\xboxdash.xbe.
I dont think it will boot from a dvd/cd, but its not tested.
Files & directories should be located here for proper functionality. You can change
the name of xboxdash.xbe, but it has to be located in c:\.
Files to modify
c:\xos\ini\games.ini Set the location of any games.
c:\xos\ini\defaults.ini Set the location of the background picture
c:\xos\ini\media.ini Set the location of MS dash, If you have it
c:\xos\ini\tools.ini Set the location of Evo, If you have it.
Keep the scene alive and kicking, especailly Homebrew programmers.
XBoyAdvance is an Gameboy Advance/Gameboy Color/Super Gameboy emulator ported for XBox from VisualBoy Advance.
* Updated to madmab edition interface CFv1b35. See "Interface Changelog.txt" * Changes to the screenshot code to account for new directory layout when using "Extras menu" screenshot options. * Just a refresher (this was already present in last version) Frameskip is set to 0 if a gameboy or gameboy color game is selected (file extension .gb, .gbc, .cbg, .sgb). This will only apply to games without configurations. On games with configurations you have to manually set the framerate to 0. * Frameskip is set to 1 for GBA games thanks to Tabajara's INTEL optimizations! See below. Not all games quite at 100%, but close! This will only apply to games without configurations. On games with configurations you have to manually set the framerate to 0. * Frameskip in default game configuration is overriden by above settings. If you have a problem game (slow) just set the frameskip for it individually. * INTEL optimizations by Tabajara. Here are a few examples of improvements you will see below
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