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39 archivos

  1. Anod-X

    Anod-X (AN Other Dash Xbox) is a dashboard for the Xbox written from scratch, not using any Microsoft dashboard resources.
    Auto/manual update Apps/homebrews/skins/gamesaves download from dash (list is updated once you start AnodX) RSS Newsfeeds SNTP client Skin manager (download, preview and auto install) Gamesaves manager (only on HDD for the moment) with download and auto install Files Manager with .rar support Remote Manager Shortcuts Multilanguage (french and english for the moment) Configurable menus FTP Server (login/pass "xbox") Auto detect Xbox/Video DVD, Audio CD with auto or manual launch of the linked apps (set default apps directly from dash) Play WAV/MP3/WMA/OGG audio files, shuffle, auto, playlist Copy DVD to HDD Eeprom & HDD tools compatible with Xbox v1.6 (protected by password - "xbox" by default): Lock/delock HDD -Backup "C" drive -Clean cache drive -Read Xbox Eeprom -Read Eeprom from .CFG & .BIN files -Save Eeprom in .CFG & .BIN file * Enable/disable F and/or G drives Speedfan Manager LED color manager Autoupdate lists (game/apps/save etc...) without need to restart dashboard Animated background (.XMV) Show free space of each drive Show hardware/network infomation (video chip, IP, CPU Temp etc...) Screensavers (configurable from dash) Possible to put a password when starting Xbox (your console will turn-off after 3 wrong attempts) Take screenshots from dash (white button)
  2. Avalaunch

    Avalaunch is a dashboard replacement for the Xbox. It provides new functionality to the Xbox such as a skinnable interface that lets you control how your Xbox looks. Avalaunch has the ability to download new skins from online websites, the ability to download saved games and to access the X-Link Kai (free) gaming network through an integrated interface.

  3. boXplorer

    boXplorer is a file manager for Xbox which allows you to directly browse, copy, move, delete and rename files and folders on the Xbox harddisk and DVD drive.
    boXplorer can also play Xbox video media files (*.WMV) and launch other application or  games (*.XBE files). boXplorer can be booted from a DVD/CD or added to your Xbox harddrive and launched from there. boXplorer is a great addition to Evolution X dashboard (on either harddrive or DVD/CD) since it provides file manager capabilites which Evolution X currently lacks. boXplorer contains file operations (copy, move, delete, rename and create folders) which makes the program a fully functional file manager and for the first time makes it possible to manage the files on the Xbox harddrive without Evolution X and FTP ! You can even use boXplorer to rip DVD games to the Xbox harddrive without having to copy the files to your PC first.
    boXplorer can be used either on the Xbox harddisk with Evolution X or booted seperately on a DVD/CD.
    Installation on Xbox harddrive with EvolutionX:
    Start Evolution X on your Xbox. On your PC, FTP the Xbox like normal.
    Create a new folder on the Xbox harddisk, I use "e:\boXplorer" myself.
    Copy all files and sub-folders from the "Xbox Files" folder in the ZIP, to the folder on the Xbox Hardisk. The Folder on the Xbox hardisk should look something like this :
      e:\boXplorer\Default.xbe   e:\boXplorer\Media\back.xpr     e:\boXplorer\Media\font.xpr Now you can add boXplorer to your Evolution X MENU.INI file. Consult the Evolution X documentation for further info.

    Installation on DVD/CD :
    Burn the boXplorer.iso file on a DVD-R/DVD-RW or CD-R/CD-RW using your usual software.
    If using Nero (like me) burn the ISO with these options : Finalize CD, Disk-At-Once.
    If using CD-R/CD-RW and you are having problems, try to extract the files from boXplorer.iso (I use the xISO tool) onto your PC, add a new sub-folder called "0dummy" and add 500-600 MB worth of dummy files to this new folder, build a new ISO and burn it.
    Sometimes the Xbox is having problems booting from a CD-R/CD-RW if the disk does not contain enough data. It has something to do with the laser which like to read data from the outer tracks on a CD-R/CD-RW more than the inner tracks. And this can be solved by adding some dummy files in a "0dummy" folder which then is placed on inner tracks then the ISO is burned.
    At least, that's my experiences :)
    Since boXplorer does not check that you don't delete or overwrite critical system files on the Xbox harddrive and you can render your Xbox unusable if you are not carefull !!!
    However, boXplorer gives you a clear warning before any file operations are performed so it should not be possible to do anything critical by accident.
    I highly recommend that you backup your entire Xbox harddrive to your PC (use Evolution X and FTP) before you begin using boXplorer to manage files on the Xbox harddrive.
    Using boXplorer is 100% at your own risk - the author (T'ulkas) cannot and will not be held responsible for any loss of data or corrupting your Xbox in any way !
    Panels :
    boXplorer use the concept of "panels" to select source and destination for file operations.
    There are two panels (A and B) which the user can switch between with left thumb button (press down on the left analog stick) or left and right triggers - the letter "A" or "B"  in the upper right corner of the screen indicates which panel is active.
    The active panel (visible panel) is always considered as source and the inactive panel is destination. Example : if the user has selected "e:\MyGames\Spider-Man\" on Panel A and "d:\" on panel B and Panel B is visible/active, "d:\" is the source directory and "e:\MyGames\Spider-Man\" is destination for file operations.
    To select a drive for the current panel, activate the menu (press the white button) and select "Select Drive" or press the Start button. You can use the same drive on both panels or use different drives as source and destination.
    Marking (selecting) files and folders :
    To mark (select) files or folders for file operations (copy, move, delete, etc.) press the X button to mark the file/folder under the cursor. When a file/folder is marked, the background for the line will be a solid blue color. To remove the mark, simply press X again on the file/folder.
    If you need to, you can also mark/unmark all files/folders in the current panel by selecting "Mark All" or "Clear Marks" from the Main Menu (press White button to activate).
    Copying files and folders :
    To copy files with boXplorer, first select source and destination by switching between panel A and B, selecting drive and folder on both panels. Then mark the files/folders you wish to copy by marking (selecting) them on the source panel. When you have marked the files/folders you wish to copy and the source panel is visible, press the white button to access the Main Menu and select "Copy...". Now you should see a warning screen telling you what you are about to do.
    Please read the information on the warning screen carefully before continuing.
    To begin copying files/folders, hold both left and right triggers and press the start button.
    NOTE : boXplorer currently does not check for available free space in destination folder, so please check that you have enough free diskspace before beginning to copy files.
    Also, if files exist on destination with the same name, they will be overwritten without warning !
    Moving files and folders :
    Moving files works very similar to copying files exept that files are removed from the source  location after the files has been copied.
    Other than that, the process of selecting files/folders, source and destination works in the same way.
    NOTE : boXplorer currently does not check for available free space in destination folder, so please check that you have enough free diskspace before beginning to move files.
    Also, if files exist on destination with the same name, they will be overwritten without warning !
    Deleting files and folders :
    Deleting files/folder is simpler to use since no selecting of destination is required.
    Only files/folders selected on the active panel is deleted.
    After marking the files/folder you wish to delete, simply select "Delete..." from the Main
    Menu, read the warning screen carefully and begin deleting the files/folders by holding left and right triggers and pressing the start button.
    Rename files and folders:
    The Rename operation is limited to only rename one file or folder at once so only mark one file or folder when activating "Rename..." from the main menu.
    When you have marked a file or folder for rename, you will be taken to a editor screen where you can edit the name of the file or folder. Since there's no keyboard for the Xbox, all input is done with the controller. Please read the "Controls" section in this file for button layout.
    When you are finished entering the new name for the file or folder, press the Start button to accept the new name or the Back button to cancel the rename.
    When accepting (pressing the Start button) you will be taken to a warning screen where you must
    hold left and right triggers and press the start button to proceed.
    Create new folder :
    This feature allows you to create a new folder (directory) on the Xbox harddrive.
    Simply activate "New Folder..." from the Main Menu, enter a name for the new folder (please read the info about renaming files/folders for further info about how to input a folder name), press the Start button. On the warning screen, hold both triggers and press the start button to create the folder.
    Main screen :
    A                      : Select folder/launch XBE/play WMV 
    B                      : Go to parent folder.
    X                      : Mark/unmark file/folder (for copy, move, delete, rename).
    Y                      : Go to root folder.
    BACK                   : Go to parent folder.
    START                  : Select drive/partition.
    WHITE                  : Open Main Menu
    BLACK                  : Return to system dashboard.
    D-PAD UP/DOWN          : Scroll up/down the list
    D-PAD LEFT/RIGHT       : Scroll up/down the list, 1/2 screen.
    LEFT STICK UP/DOWN     : Scroll up/down the list
    LEFT TRIGGER           : Go to Panel A
    RIGHT TRIGGER          : Go to Panel B
    LEFT THUMB BUTTON      : Toggle between Panel A and Panel B.
    RIGHT THUMB BUTTON     : Toggle file filter between "*.*", "*.XBE" and "*.WMV".
    Main Menu :
    START or A             : Select item    
    B or X or Y or BACK    : Close menu.
    BACK                   : Close menu.
    D-PAD UP/DOWN          : Scroll up/down the list
    LEFT STICK UP/DOWN     : Scroll up/down the list
    BLACK                  : Return to system dashboard.
    Select Drive screen :
    START or A             : Select drive/partition
    B or X or Y or BACK    : Cancel
    D-PAD UP/DOWN          : Scroll up/down the list
    LEFT STICK UP/DOWN     : Scroll up/down the list
    BLACK                  : Return to system dashboard.
    Edit Mode (used for Rename and New Folder features) :
    BACK                   : Cancel
    START                  : Accept
    A                      : Insert space
    B                      : Delete
    X                      : Backspace
    Y                      : Switch case
    D-PAD UP/DOWN          : Select character
    LEFT STICK UP/DOWN     : Select character
    D-PAD LEFT/RIGHT       : Move cursor left/right
    LEFT STICK LEFT/RIGHT  : Move cursor left/right
    BLACK                  : Return to system dashboard.

    While playing WMV files :
    B                      : Stop playback
    Q & A
    Q : What is boxExplorer ?
    A : A file manager for Xbox which enables you to browse and manage files on the Xbox harddrive.
    A : Why use boXplorer when we can manage files on the Xbox harddrive thru FTP with Evolution X ?
    Q : FTP with Evolution X is great but it requires you to have your Xbox connected to
        a PC and fiddling with IP addresses which may turn some people off. Also accidental deleting
        of files, etc. can easily happen when using FTP.
        But if you need an easy, fast and safe way to browse and manage file on the Xbox hardrive
        directly, boXplorer is the way ;)
    Q : Can I use boXplorer as an dashboard replacement ?
    A : NO DON'T EVEN TRY! But why would you anyway ? Use Evolution X or keep the standard one !
    Q : What is Evolution X/xISO/Enigmah/whatever ?
    A : If you don't know, maybe you shouldn't be messing around with this program ?
    Q : Can I copy/delete/move/rename files with boXplorer ?
    A : Yes, since version 0.95 you can :)
        boXplorer v0.95 introduced file operations (copy, move, delete, rename, etc.) and is now a
        fully functional file manager for the Xbox.
    Q : I'm nervous about my Xbox, is boXplorer safe to use ?
    A : Yes, it's completely safe as long as you don't copy, delete, move or rename files on the Xbox !
        But don't worry - you are given a clear warning before this happens, it should not be possible
        to copy, move, delete or rename files by accident !
        If you are nervous about installing boXplorer on the Xbox harddrive, you can easily burn
        it on a DVD/CD and boot it from there. Read the installation section for more info.
    Q : There's a letter "A" (or "B") in the upper right corner of the screen, what's that ?
    A : The letter "A" and "B" indicates which panel is active/visible.
        Read the Instructions section above for more info about panels. 
    Q : What are those A and B panels ?
    A : A way to select source and destination for file operations. If you are familiar with Norton
        Commander or Windows Commander you should feel right at home. The only difference is that
        boXplorer only have one panel visible (the active one).
        Read the Instructions section above for further info about panels. 
    Q : What is "Marking files" ?
    A : boXplorer can copy/move/delete multiple files and folders at the same time and to make this
        possible the files/folders must be marked (selected) so boXplorer "knows" what files/folders
        must be copied, moved or deleted.
        To mark (select) a file or folder, press the X button. Marked files/folders have a solid blue
        background color. Read the Instructions section above for further info about marking files/folders. 
    Q : How do I copy/move/delete a file/folder ?
    A : Read the Instructions section above. 
    Q : How do I rename a file/folder ?
    A : Read the Instructions section above. 
    Q : How do I create a new folder (directory) ?
    A : Read the Instructions section above. 
    Q : I want to copy/move/delete/etc. files but nothing happens when I press the triggers and start button ?
    A : First press and hold the left and right triggers and then press the start button.
    Q : When running boXplorer, I can't FTP my Xbox ?
    A : boXplorer does not contain FTP capabilities, use Evolution X to FTP your Xbox.
    Q : Can I browse folders/files on my PC with boXplorer ?
    A : No. You can ONLY browse your Xbox harddisk and DVD drive.
    Q : Can copy/move/delete file to/from my PC and the Xbox harddrive ?
    A : No, not in this version. If you wish to copy files between your PC and Xbox, please
        use Evolution X and FTP.
    Q : Can I rip games from the DVD drive directly to the harddrive ?
    A : Yes, simply select the DVD drive (d:) and copy the files from there to a new folder on the
        harddrive. But be sure you have enough free diskspace on the harddrive !
    Q : Can I browse the internet with boXplorer ?
    A : Nooooooo..... why did you have to ask ?!?!?!?!
    Q : Can I add my own background/colors to boXplorer ?
    A:  No, not right now. Maybe I will make support for customization in the future.
    Q : When I eject the DVD drive to browse a game DVD, my Xbox resets ?
    A:  This is normal on some Xbox mod-chips (I'm not an expert here) so if you want to
        browse a game DVD or rip files from it to the harddrive, insert the game DVD before
        launching boXplorer on the harddisk... using Evolution X of course :)
    Q : I'm new at this Xbox hacking stuff... how do I get started ?
    A : Check out the sites about the Xbox hacking scene and if you plan on copying stuff
        to your Xbox hardrive using Evolution X yourself, please be VERY carefull and
        remember to backup your Xbox harddrive before you start.
        If you screw up and your Xbox and it won't work properly, don't blame me !
    Q : Have you anything to do with Evolution X ?
    A : No, I don't even know the guys except from the scene forums and by their aliases.
    Q : I can't get boXplorer to work on my Xbox ?
    A : You need a chipped or otherwise modded Xbox which can use "unsigned code".
        boXplorer had been testet on a PAL Xbox with a Enigmah-X (final) chip, but it
        should work fine on other chips and US/NTSC Xbox consoles also.
    Q : Can I get the source code anywhere ?
    A:  No, at least not right now. Maybe I will release the source in the future.
    Q : Is xboXplorer legal ?
    A:  No, boXplorer was developed using Microsoft's Xbox Developer Kit (XDK) which
        is only legal to use for authorized and licenced Xbox developers. So by building
        my program with the XDK, my program contains MS XDK copyrighted code.
        I'm only a private person using this project to learn a bit about Xbox development.
    Q : When is the next version coming out ?
    A : I don't know... I REALLY don't... but soon I hope :)
    Q : Where can I find the latest version of boXplorer ?
    A : Hard to say since it's basicly illegal... but try Usenet (alt.binaries.cd.image.xbox)
        or IRC.
    Q : Who are you ?
    A : That's for me to know, T'ulkas is not my real name since I wish remain anonymous.
    Q : How can I contact you with suggestions and such ?
    A : Well you can't directly, but look out for me on the forums that are on the leading
        Xbox scene sites.
    Q : What is Xbox ?
    A : A pretty nice videogame console from Microsoft !
    Q : What's the meaning of life ?
    A : A chair, go figure...
    Version history
    v0.96 BETA - Minor but important additions and improvements :
    - BUGFIX: Rename function did not trim leading and trailing spaces.
    - New file operation : "Calc. Used Space..."
    - Rewritten Move file/folder function - now allowing moving folders across different drives.
    - All file operations improved to give more accurate info on errors and success.
    - Progress bar when copying/moving/deleting files.
    - Drive Select and Main Menu selector now wraps.
    - Use left analog stick or hold down D-Pad buttons to navigate thru lists, menues, editor, etc.
    - Correctly display large free/total space on Drive Selection screen (for those big HDDs)
    - "Exit to Dashboard" added to Main Menu.
    - "Shutdown Xbox" added to Main Menu (thanks ausCoder!).
    - On edit screen (Rename and New Folder functions) simple onscreen help is displayed.
    - Automatic retry (3 times) on failed file copy - may help copy files from some bad DVDs/CDs. 
    - And other cosmetic changes.

    v0.95 BETA - Major update
    - Introduction of file operations making boXplorer a real file manager :
      Copy multiple files/folders.
      Move multiple files/folders.
      Delete multiple files/folders.
      Rename single file or folder.
      Create new folder.
    - Main Menu with file operations and other features (activate with WHITE button)
    - Mark files for file operations (press X)
    - "Mark All", "Clear Marks" and "Inverse Marks" in main menu to bulk-mark files.
    - Panel A and Panel B - used like in Norton Commander or Windows Commander to select
      source and destination for file operations (toggle with left thumb button or trigger buttons).
    - Select Drive function now shows free and total space on each drive.
    - Button layout changed slightly to make room for new features.

    v0.90 BETA - Initial release
    - Browse files and folders on Xbox harddrive and DVD drive.
    - Launch applications (*.XBE files)
    - Play cut-scene videos (*.WMV files)
    Still to come
    Features that may or may not be included in future releases :
    - Multi-panel view (like Norton Commander and Windows Commander)
    - New main menu.
    - Improved browsing.
    - Improved file operations :
      Check free space on destination.
      Press both triggers and Y button to cancel file operations.
      Option: Owerwrite existing files (yes/no)
      Option: Retry on error (0-5)
      Option: Stop on errors (yes/no)
    - New file operation : "Copy As..."
    - On-screen keyboard.
    - Help
    - Play more media formats (WAV, WMA, etc.)
    - Connect to server (Windows PC).
    - Customization (background, colors, fonts, etc.).
    Pride for assisting with the graphics.
    The Evolution X team for their great tool (still alive ?).
    RUNTiME and d7o3g4q for their cool Xbox Media Player will B6 be out soon ?) and
    helping out on the forums.");
    Chossy, Lantus, Squirelly, ausCoder, Wishi, BadBeta, and all the other helpful
    people on the scene forums.
    Og til sidst en hilsen til de Danske Xbox ejere !

  4. Chihirox

    Chihirox is a multi-function dashboard for the Xbox with emulation support for various retro consoles
    Emulator function (NES, SNES and GEN (32x and CD), N64, NGP, WS and GBA (GB and GBC), SMS (GG) and PCE) File Explorer FTP server Game disk copy (installation) System information indication
  5. ConfigMagic Xbox

    This is a new version of ConfigMagic (orginally made by Team Assembly) modified by Yoshihiro to add support for Xbox v1.6/v1.6b EEPROMs.
    You can now read and modify EEPROMs of Xbox v1.0 to 1.6(b) directly on your Xbox with this release.
    The source code of this new modified version has also been released.
    Thanks goes to the Xbox-Linux Team, this release is based on their sources.
  6. Craxtion

    Craxtion is the cleanest and easiest to use xbox ISO tool that enables the users to create/extract *true* xbox ISO using Microsoft GDFImage/XDFSextract and now with Ximage.  Craxtion has also implemented  a MultiGame creation wizard which creates a ready-to-burn ISO image from  a list of ISO's or Directories that you select.
    Why Craxtion:  Combines "Creation/Extraction"
    by Fedge and LepPpeR.
  7. Dash2Gam

    Dash2Gam is a replacement dashboard for the Xbox console.
    Some features of Dash2Gam are:
    it is possible to put the dash anywhere you want (except cd/dvd). Embedded FTP Server in the dashboard Embedded Region Free DVD Reader in the dashboard Support the setup of the Xbox LED color Support of the '0' key to switch off the Xbox while a DVD is playing Scan a lot of Hardware informations of the Xbox Display a lot of informations about the Xbox Display of time and date on every screen Display on every screen the soundtrack, name and time of the current background music 29 buttons to set up (launching applications or internal function) Display the amount of space used/free on each drive Skin support Possibility to set a password for each application or internal function Custom Screensaver The choice of the reader (internal or other) for playing a video DVD or audio CD Multi-language: french, english, german, spanish (+ easily other languages) How to use:
    To copy the file ' dvd.dll' with the root of the partition E: To copy the file ' Dash2Gam' plus the executable or you want. To configure your dashboard by modifying the file ' config.ini' (for the beginners) in the file ' Dash2Gam/2GAM.data/'or the file ' config_pro.ini' (to initiate them) in the file ' Dash2Gam/2GAM.data/' more the files of section in the file ' Dash2Gam/2GAM.data/Datas/Config/'. Launch the file 'Dash2Gam.xbe' (as an application or as default dashboard). Note: If you wish to use the Config Pro, do not forget to set up JUST the first line of the file 'config.ini' for beginners.
    Button Combos:
    The default button presets are as follow :
    (B) ...................... to restart the Xbox from the Main Menu (X) ...................... to display the Music Control Panel (by tHc) (BLACK) .................. to play the game MemoryX (by BobMcGee) (Right Stick) ............ to take a screenshot of your dashboard. You can snap up to 11 shots per session, they would be saved in the directory 'Screenshot' at the root of your E: drive (Left Stick) ............. to load the next Skin (Left) + (A) ............. to change the background image (Left) + (B) ............. to display or not the Clock (Left) + (X) ............. to show informations about your Xbox (Left) + (BLACK) ......... to display or not the Audio Vizualizer on Main Menu (Left) + (Y) ............. to show or not the soundtrack, name and time of the background music (Left) + (Right) + (B) ... to switch off the Xbox (Left) + (Right) + (X) ... to open/close the DVD tray If you are using the config_pro.ini file, do not forget to fill out the 1st line of the config.ini for beginners
  8. DVD-X

    Some said it couldn't be done. Some said we had no talent.
    Some were wrong.
    Enjoy this free release from your favourite kernel hackers ;)
    ALL controls can be accessed via your XBOX game controller. Sub Menu system features identical to stand alone DVD player. Fully AC-3, Dolby Digital & DTS Compatible. Full Multiregion Support. No dashboard patch needed - this is a stand alone application. Can be run from disc (CDRW - won't work on DVDR) or straight from Hard Drive Note:
    We have also unlocked the VCD & SVCD capabilities but have not had chance to test correctly. We recommened using CDRW and with a different DVD ROM Unit (instructions to swap ROM on xbox-scene.com) Please post your results on the usual places. Requirements:
    Mod that has the eject trick feature enabled
      Tested On:
    USA 4034 Retail Machine with X-ecuter modchip fitted
    Compiled On:
    PAL 4034 Retail machine with our own (and very old) debug kernel ;)
    Greets To:
    Xantium (xbox-scene.com) SiliconIce (xboxhacker.net) Project-X X-ecuter, Evolution-X, Enigmah, Xtender, PC-Bioxx (The ONLY names in XBOX modding)
  9. DVD2Xbox

    DVD2Xbox is a DVD/CD-R to hard drive copy program for the Xbox which supports the formats UDF/ISO9660/ISO9660/VideoDVD/CDDA. It provides a simple all at once copy mode and a Win Commander style disc browser.
    DVD2Xbox is capable of copying DVD's, Audio CD's and Xbox Games to the Xbox hard drive for faster loading times.
    - fixed: SmartXX RGB Led support had some bugs
    - added: some new transition for the RGB Led
    - added: return to dash from main menu can now be configured in dvd2xbox.xml
    - added: auto shutdown feature after ripping. Default is off
    - changed: xbe title from dvd2xbox to DVD2Xbox ;)
    A small windows app which let you easiliy configure your SmartXXRGB.xml file (needs .NET framework).
    It has also the ability to test the transitions and color directly on you box if the network is enabled
    (DVD2Xbox needs to have network, SmartXX RGB Led and xbox autodetection enabled). This is usefull because
    the color shown in the app and on the Led are a little different. Maybe later on one can insert an adjustment
    - added SmartXX RGB LED support (thanks to www.modcontrol.com for a sample)
    - added possibility to disable the file manager and iso ripping to hdd via dvd2xbox.xml
    - updated: IR remote control layer to newest from XBMC
    - added a new setting to calibrate the screen
    - added soften and flicker filter
    - changed: file manager starts now with the root tree of all available devices
    - fixed: a bug which could crash dvd2xbox during Video DVD copy
    - updated: Samba client library to newest from XBMC
    - skinning: added item setrgbled to set the color of the SmartXX RGB led
    - updated: PM3 skin (thanks to Jezz_X)
    Note: Don't forget to update your dvd2xbox.xml file.

    - added: remotecontrol.xml to ôcontrolö dvd2xbox from another app: http://wiki.ws0.org/wakka.php?wakka=remotecontrol.
      A stripped down skin and a python script to call dvd2xbox from XBMC can be found in the dvd2xbox forum: http://forum.ws0.org/index.php?c=4
    - added: support for DHCP (implemented XBMC network layer)
    - added: network mode setting. ôdashö to obtain settings from dash, ôDHCPö to get it from a DHCP server and ôstaticö to use the settings in dvd2xbox.xml
    - added: support for usb keyboards. Use it to control dvd2xbox and to write with the virtual keyboard (english layout only)
    - changed: the virtual keyboard is only showing the last directory in string now
    - changed: pressing B in the virtual keyboard simulates backspace
    - changed: the unlocker is disabled per default now since it seems to be the cause of crashes on some boxes
    - fixed: two functions former available via the main menu: BLACK to show infos about the inserted XBOX game, BACK to start auto detection of the DVD manually
    - skinning: added the attribute ôdirectionö to the text item. The value ôverticalö specifies vertical text
    - skinning: added new item ôshortcutö which let you switch to different contexts without using the main menu
    - beta: added iso ripper to dvd2xbox. Please note that the raw ripping highly depends on the reading
      capabilities of your DVD drive. Couldn't test it due to missing softmodded box. Any reports are
      appreciated (http://forum.ws0.org/viewforum.php?f=9)
    - fixed: added a workaround to avoid screen flashing when switching context
    - fixed: limitation of 1024 files and directories in the file manager
    - fixed: remap of d: to the dvd drive when started and no disc is inserted
    - added: quick scan when starting the game manager
    - added: some simple gui sounds
    - changed: reboot from main menu does a soft reset now
    - changed: text scroller has now pixel based movement
    - skinning: added item defaultmenuback for default menu background images
    - skinning: added item activexbeicon to show the game save image of the highlighted game
    - skinning: added variable mbpersecond to display the average transfer rate in MB/s
    - updated PM3 skin (thanks to Jezz_X)
    v0.7.4 bugfix
    - fixed: games weren't launched when started via the game manager
    - fixed: DVD size might get incorrect if DVD was inserted before dvd2xbox was started
    - fixed: ftp server file corruption when transfer files from xbox to PC
    - added: simple character based scrolling for text, menu and browser items (not in use yet)
    Skinners: Please update your skins to use the new option menu in the main menu.
    dvd2xbox is sponsored by www.gamefreax.de.
    - skinning: added new item dvdxbeicon which displays the embedded xbe title image when a XBOX game DVD is loaded
    - added: support for SmartXX V3 and OPX LCD
    - added: MP3/OGG to Samba ripping
    - added: TheSpecialist unlocker code. This should fix the 11MB video issue which some softmods still have (hopefully)
    - added: a shutdown menu to the mainmenu (Reboot,Shutdown,Open/Close Tray, Launch DVD,press Y to activate)
    - added: dns lookup. The freedb IP could now also be a hostname
    - added: check if the SMB destination directory exists. if it exists a number to the directory name is added
    - added: text extensions for the viewer can be choosen in dvd2xbox.xml. Viewer called via the action menu displays all files
    - gui: some change to the file manager inputs to have it a little bit more like XBMCs file manager (Trigger for fast scrolling, black to open the drive menu, white to open the action menu, A to start xbe's and view text files, B to navigate one folder up, Y to highlight files)
    - fixed: Video DVD->SMB and ISO->SMB copy was broken
    - fixed: video replacement during copy GAME -> SMB
    - fixed: fileprogress greater than 100%
    - fixed: emergency key combo (LEFT+RIGHT TRIGGER + Y) sets the skin back to the right default skin
    - fixed: null byte files failed to copy via SMB
    - skinning: dvd2xbox checks for the file startup.xml to ensure a dvd2xbox skin
    - skinning: alignment for text and menu items <align>right</align> (left,right,center)
    - skinning: updated Project Mayhem III skin to the newest version
    - added: possibility for more than 1 samba share in dvd2xbox.xml ( Feature Request FT543 )
    - added: XBMC autodetection feature. dvd2xbox detects XBMC ftp server and vice versa
    - added: virtual keyboard to SMB copy to change destination directory ( Feature Request FT580 )
    - added: ACL delete/move/skip disabled per default. Can be controlled via the settings menu
    - added: function to replace xbox game videos (bik,sfd,wmv,xmv) by blank files. Disabled per default, can be enabled via the settings menu     
      ( Feature Request FT450, blank videos are in the dummyfiles folder )
    - added: implemented DVD/CD detection in another thread
    - added: dialog which warns in copy mode if no disc is inserted or disc is still being detected
    - added: copy retry and read retry functions
    - fixed a bug in the failed copy retry function which could crash dvd2xbox in certain cases
    - fixed a bug in the deletion function which could crash dvd2xbox when there's more than one file or directory selected
    - skinning engine: added vspace tag to menu and browser item to define the vertical pixel distance. If omitted the font height is used ( Feature Request FT543 )
    - skinning engine: added widthpx for the browser and menu items
    - skinning engine: added possibility to show ôscrolling arrowsö for file manager, disc drive dialog and game manager
    - skinning engine: fixed dialog ôno games foundö not shown in game browser
    - skinning engine: fixed a bug where the highlighted bar seems to be always behind the text when using fast scrolling
    - updated Project Mayhem III skin to the newest version
    - removed the old dvd2xbox theme because it is not longer supported
    Skinners please update your skins otherwise they'll break dvd2xbox.
    Another new skin of Jezz_X called Vista can be found at the usual places and in our forum http://forum.ws0.org/viewforum.php?f=14.
    Many thanks to Jezz_X and fan for all the support they gave me and to www.gamefreax.de my new sponsor.

    - fixed skinning function in game manager: relX,relY now working for menu 2222 ( Bug Report FT440 )
    - skin engine: fixed ${fileprogress} and ${allprogress} no filled with the percentage for the actually file copied and the whole disc ( Bug Report FT496 )
    - updated to XBMCs libdvdcss version 1.2.9
    - fixed ACL function RM. Now supports placeholders ? and *. Example: ${DEST}\fo?.x* ( SF#1184873 )
    - file manager: action menu also available via START
    - skin engine: added startup.xml for the startup screen
    - added screenshot functionality (press left thumbstick)
    - skin engine: added widthpx for the text item to specify width in pixel
    - added support for the remote control ( Feature Request FT443 )
    - fixed a bug in the ftp client which causes copy failures when copying dvd2xbox->dvd2xbox ( Bug Report FT488 )
    - added ACL files: The Incredible Hulk:Ultimate Destruction and NBA Inside Drive 2004 (NTSC)
    - added new Project Mayhem 3 skin by Jezz_X as default skin now - Original graphics by Chokemaniac
    Second bugfix. No need to update if you're using the existing skins.
    - fixed relX/relY not working in game manager and submenus of the actionmenu.
    - added delay for memory calculation to avoid distorted text.
    - added Jezz version of the Projekt Mayhem III skin (not the default skin yet, enter the settings to activate it).

    + updated to tinyxml 2.3.4 to fix special character issue in skins
    + added possibility to set y position of the virtual keyboard
    + item text of main menu and action menu now changeable (settings menu will follow later)
    + fixed some smaller bugs in the skinning engine 
    Since no major bugs of the skinning engine were reported I see it as stable. 
    Visit the skin forum http://forum.ws0.org/viewforum.php?f=14 for examples of the first skins.

    v0.6.8 the "pimp my app" release
    + simple skinning engine
    + fixed a crash when selecting LCD and "use lcd" is turned off
    + fixed a filemanager memory leak
    + changed CDDB ip and fixed the exception handling 
    The skinning engine is still beta and this version should only be used by those who wanna play with the dvd2xbox look and feel. Look at 
    the default skin for examples. I'll try to get a documentation ready soon so please have a look in the wiki for updates. If you encounter 
    problems with a new skin press left+right trigger and Y together in the main menu to activate the default skin.
    I hope to see some new skins in the future. Please post it and bugs in the dvd2xbox forum at http://forum.ws0.org/index.php?c=4.

    + fixed a bug in the fatx renaming function which could crash dvd2xbox with certain long file names
    + speed up directory browsing for directories in the file browser (especially for ISO9660 CDs)
    + buildin ftp server checks now for fatx conform filenames and renames it if needed
    + reduce memory consumption by decreasing the background image size to a power of 2 (512x256)
    + completly rebuild the settings system. added some more settings for the LCDs
    + added a option to disable LCD scrolling
    + some disc copy optimizations
    + fixed a bug where dvd2xbox stated zero bytes vob as "failed"
    Known issues:
    - cddb request not working. Stick on a older version if you need it.
    + fixed the virtual keyboard texture issue
    + added extra cursor scrolling for the virtual keyboard. Press the triggers for character based scrolling and the left
      thumbstick for fast scrolling.
    Sorry for the bunch of bugfixes but less time less tests. Report all bugs to X-S or the dvd2xbox forums.

    + hopefully fixed the X3 backlight being to dark.
    Thanks to SniperKilla and morpheus26441 for reporting the bug and testing. Unfortunately one reports it works the other that
    it doesn't. Please test and form your own opinion.
    + added support for X3 LCD
    + LCD: fixed '\' being '÷' and some other character issues on X3 and SmartXX
    + LCD: fixed text flickering
    + LCD: redesigned some output
    + added a simple screensaver (not configurable yet, active after 2min, use dpad or buttons to deactivate it)
    + main menu now browseable
    + added bitmap display for each item on the main menu ( background and item icons are simple bitmaps which can be easily 
      replaced, redesign not final yet, more to come)
    Note: Installing this release will set all dvd2xbox settings to its defaults.
    Thanks to www.rokey.net for his smooth metal icon set.
    + fixed a bug with game not shown in the gamemanager if the titlename is emtpy.
    + fixed a bug which shows "path already exists" when choosing the destination dir and the current game title has no titlename.
    + fixed a bug which shows a blank text box when renaming directories which contain a default.xbe with no titlename.
    + fixed: enabled back button in xbe info screen.
    + added: change led color to reflect ripping status (orange ripping,red error, green done/idle). You can enable/disable it via
      the settings menu (default is off).
    + removed the entry ½patch media check 1/2╗ from filemanager as ACL processing provides the same function.
    + added xbmc's filezilla ftp server. enable / disable it via the settings menu (default is off).
    + added configure option for naming ripped cdda tracks (see dvd2xbox.xml for more).
    Note: Installing this release will set all dvd2xbox settings to its defaults.
    + added a hdd auto detection for f: and g:. Set autodetectHDD in the XML File to 0 to disable it.
    + updated to the current libcdio of xbmc.
    + changed the samba config to have it similar to XBMC.
    + fixed copy mode for plain udf discs.
    + fixed a bug in the full ISO/VCD/SVCD -> SMB copy routine.
    + changed the rename function to use the relative path rather than the absolut path.
    + file manager: added support for samba share.
    + file manager: create directory, copy file/dir, delete file/dir and rename file/dir are now fully 
      working with FTP/UDF/SMB
    + beta: added a simple game manager where all your games are listed. There you can start the games,
      delete it, delete only the savegame or delete all. Configure the pathes where to search for games
      in the dvd2xbox.xml. Add there additional directories between the gamedir tag.
      Remember the gamemanager is still beta. Report all bugs related to it and the rest of the aaplication
      on xbox-scene.com or via the sourceforge project page.
    + added some startup info texts.
    + fixed the copy retry function and added support for ISO9660 and Video DVD.
    + added log texts for CDDA ripping.

    Not all planned changes found their way in 0.6.0 but anyway, enjoy the new release and as usual report all bugs
    to me at forums.xbox-scene.com or the sourceforge project page.
    + started to rewrite the underlaying file reader/writer classes (udf,dvd,iso9660,ftp)
    + ISO: fixed a memory leak in the ISO9660 copy module
    + DVD: fixed the long key crack time when copying .vob files
    + DVD: added cache for storing title keys
    + DVD: removed title crack method per default and let libdvdcss decide
    + FTP client: fixed a few bugs
    + Added the newest samba library from xbmc
    + replaced simplexml by tinyxml
    + added a lot of comments to dvd2xbox.xml
    + added a xbe information page to the main menu (press black to obtain informations about the inserted game)
      and to the disc browser (use the action menu to obtain informations about any xbe on hdd)
    + added a new ACL function called SR (set game region). The syntax is similar to SM (set media). See dexbe
      for allowed region settings. Default is all regions for all xbe's (SR|*.xbe|00000007|)
    + fixed ACL processing for multiple selection in disc browser (SF1042562)
    + fixed logfile writing when calling ACL processing manually
    + finally added the missing drives (c,x,y,z)
    + all ACL files from dvd2xbox.xbox-scene.com

    + ACL: added possibility to patch NTSC and PAL titles separately. dvd2xbox tries to detect it from the xbox eeprom
      and then searches for [titleID]_pal.acl or [titleID]_ntsc.acl. dvd2xbox uses its standard behaviour if the video 
      standard couldn't be obtained or the pal/ntsc acl file isn't found.
    + ACL: added ppf3 patcher sources and the makeppf3.exe binary as ppf2 seems to produces some error in conjunction with
      dvd2xbox (http://www.paradogs.com/pdx_ppf3.htm for more information).
    + linked to the newest OggVorbis and Lame libraries compiled by the XBMC team. This almost doubles speed for ripping
      /encoding to ogg and mp3. Kudos to the developer.
    + fixed a bug which could cause dvd2xbox to crash while ripping to ogg vorbis.
    + added a backup retry mode. If for any reason some files failed to copy a window will pop up and ask you
      to retry or to cancel (maincopy mode).
    + Testing: added a simple ftp client to the disk browser which lets you copy files from your xbox hdd (only hdd!)
      to a ftp server and vice versa (xbox<->xbox). Supported are basic functions like copy/delete,mkdir and rmdir/file.
    + added a simple text viewer. View your logfile directly in dvd2xbox after ripping etc (currently only support for
      files from UDF).
    + fixed a minor bug in the rename function (thanks to hubevolution and murdo).
    + removed acl.all from processing because it confuses to many people.
    + added a new ACL command (see ACLSyntax.txt for more):
      AP - applies patches in ppf format to a file (see http://www.paradogs.com/pdx_ppf2.htm for more info. The win
      binary makeppf.exe is included to create ppf files).
    + updated to the newest cdrip from cdex cvs.
    + fixed some smaller bugs.
    Note: the ACL files changed. Remove your old copy and replace it by the files provided with this package.
    To all ACL writers: the SM operation needs to be done in every acl file from now on due to the removal of the 
    all.acl file.
    Sorry if there're some bugs left but I don't have much time at the moment. Just report them to xbox-scene.com
    and I'll try to fix them in the next version.
    The Webpage will be updated when the ftp is back.

    v0.5.7 bugfix
    + fixed the negative progress bar issue and freezes which may occur with it.
    + added possibility to rip to WAV. dvd2xbox now supports audio cd ripping to WAV, Ogg Vorbis and MP3.
    + added possibility to disable the automatic media change detection in the settings menu.
      Afterwards the media detection needs to be started manually with the BACK button in the main menu.
      This is only useful for those where external drives don't detect the media change. dvd2xbox may freeze
      when you press the BACK button and no media is present.
    + changed dumpdir tags in dvd2xbox.xml. You could now add as many dumpdirs you want.
    + added basic SmartX and Xenium LCD support. Enable it via the settings menu. (not tested due to lack
      of hardware. Please report bugs/non bugs to me at forums.xbox-scene.com).
    + removed auto patching item from settings as it confuses to many people and is obsolete.
    + fixed: dvd2xbox freezes after copying more than 50 files with long names (please test it with MotoTrax,
      I couldn't get a hand on it).
    + fixed: title editor overwrites the title id which makes game saves unusable.
    + small bugfixes and improvements.
    Attention: the dvd2xbox.xml syntax has changed ! Use the xml provided with dvd2xbox and change it
               to your needs.

    + added lame encoder for audio ripping. Now dvd2xbox supports ogg vorbis and mp3.
    + added a second page to the settings menu for the audio parameters (left/right
      dpad for switching).
    + disk browser supports multi select for copy and rename option.
    + ACL: added xbe filename caching. *.xbe is much faster now and enabled per default.
      This may fix issue with games that have more than one xbe's which needs to be patched
      (was already default by auto patching mode).
    + from 0.5.4 release: added xbe title editor.
    + fixed: sticky right disk browser window bug.
    + ACL: fixed RM command
    + ACL: replaced ED and EF by EP (exclude path). Multiple entries are supported.
    + Maincopy: added samba client for XBOX game, DVD and ISO mode. ACL processing and auto patching aren't
      supported via smb (Thanks to darkie).
    + added a online settings menu and moved several entries from dvd2xbox.xml to it.
    + added a option to disable RM command while processing ACL.
    + ported newest libdvdcss because it is supposed to fix some bugs on windows platforms. However I still
      got some dvds which aren't properly decrypted. Therefore I changed the decryption to 'title' which
      produces some better results. That's from the readme:
        "title is the fallback when all other methods have failed. It does
        not rely on a key exchange with the DVD drive, but rather uses a
        crypto attack to guess the title key. On rare cases this may fail
        because there is not enough encrypted data on the disc to perform
        a statistical attack, but in the other hand it is the only way to
        decrypt a DVD stored on a hard disc, or a DVD with the wrong region
        on an RPC2 drive."
    + moved logfiles to dvd2xbox/logs to keep the game directory clean.
    + many internal improvements and bugfixes.

    + added changes from 0.5.2 tc1
    + moved ACL entries to the acl directory. Instead of having one file with all entries each title got its own
      file (titleID.acl). 
    + added all.acl which is processed for each title while default.acl is processed when no titleID.acl file is
    + moved excludeDirs and excludeFiles to the ACL system as items ED and EF.
    + improved wildcard searching for RM/SM/HR. See ACLSyntax.txt for details.
    + increased xbox native cache. This may improve copy performance for some XBOX games.
    + ACL processing could now be started over the action menu any time you want.
    + some minor changes to hdd browser.
    + changed video dvd copy mode. the dvd key is only calculated once now. However there're some issues with some
      titles not decrypted properly (Alien copied in less than 15 minutes and decrypted, TNG EU via hdd browser not decrypted).

    This build is supposed to be a test candidate for those who have crashing problems with dvd2xbox
    while pressing A in the main menu.
    The archive contains two builds:
    + default.xbe    tc1
    + default.xbe_tc2 tc2 without title image
    Use tc2 if you've also problems with tc1. If this helps the code will be merged in the main branch
    otherwise other tc builds will follow (but probably not before new year). Sorry for the inconvenience
    but this is needed because I can't reproduce the crash issues.
    Please post your findings at xbox-scene.com.

    + added: Action Control List (beta). Now you're able to control the post processing for each title 
             using the dvd2xbox.acl file and the titleID. if it doesn't work for you or you do not
             like it set enableACL to 0 and standard patching is used.
             Currently acl supports four commands: SetMediaType,HexReplace,CopyFile and RemoveDir/File
             (see dvd2xbox.acl for more informations and the syntax).
             The acl list can only grow with the help of the community. Test it, add new entries and write
             me if you need new commands or to fix existing ones.
             Todo:  Print more information on report screen.
    + added: possibility to take network settings from dash when xboxip,netmask and gateway are empty.
    + added: newest ISO9660 sources from XBMC.
    + fixed: logfile writing disabled when setting logfile to 0.
    + fixed: some smaller bugs.
    + added a generic patcher interface. put files similar to the adr patcher syntax
      in the patches dir and you can patch any file via the disk browser.
    + fixed a bug in the patcher engine.
    + added a action menu to the disk browser. now all functions are accessible via
      a drop down menu.
    + added config options "excludeFiles" and "excludeDirs". Insert comma seperated
      file and dir names which should be excluded from being copied (for medias which 
      are detected as XBox games).
      Note: leave empty to gain maximum copy speed.
    + removed partition checking from iosupport and rearranged the detection class. This 
      may solve the "11mb video_ts" issue which mostly occure with thomson drives (please 
      report to xbox-scene).
    + added the XBMC VirtualKeyboard to the main copy module and the disk browser.
      Latter one allows you to rename directories and files. If there is a default.xbe in
      the directory the proposal for the new name is taken from the game title.
    Please report any bugs to http://sourceforge.net/projects/dvd2xbox/.
    g: drive bugfix.
    The g: drive wasn't shown even when enabled due to a typo in the source.
    Please test and report.
    + fixed a bug where ISO files weren't copied in the main copy module (not disk browser) 
      when they're in the root dir.
    + fixed a bug where not all encrypted DVDs are decrypted properly (still needs some
      tweaking to prevent css key generation for each vob separately. So dvd2xbox isn't
      crashed it's just generating the keys :-).
    + implemented newest ISO9660 sources from XBMC (Thanks to XBMC development and team Avalaunch.
      Seems to be a little slower but much more reliable. The most of my ISO CDs are working now).
    + added cdio library for iso9660 and CDDA detection (Thanks to XBMC development).
    + incorporated the newest source for lba48 support from XBMC (guys, what would I do without you ?).
      Should fix some issues with larger f:\ drives > 120GB.
    + added 'enableFdrive' do dvd2xbox.xml for boxes without f: drives.
    + renamed 'enablePart7' to 'enableGdrive' in dvd2xbox.xml.
    + fixed a bug where xbox games with a d:\video_ts folder are wrongly detected as video DVD.
    + fixed a bug where CDDA tracks with the same first 42 letters overwrites itself.
    + fixed a bug where dvd2xbox randomly crashes while counting the XBOX game size.
    + changed ISO9660 to the newest from XBMC (Thanks to XBMC development and team Avalaunch).
    + added fullpath to 'rename file' logging.
    + added the percentage as digits to the progress bars.
    + fixed a bug where box crashes while copying files (for more information use the search
      on http://forums.xbox-scene.com/index.php).
    + fixed a bug where .ogg tracks with too long file names weren't dumped.
    Again a big thank to the xbox-scene community. Keep up the good testing. If you encounter
    any other bugs post them in the forum with as much information as possible.

    This version is only a bugfix for 0.4.6. It removes the double slash problem and should now copy
    all files without problems. Thanks to the xbox-scene community for testing and pointing me to 
    the problem.
    Supplemental for the 0.4.6 changelog: I removed the copy retries because I agree that it makes
    not much sense.

    Last holiday update (work starts next week). The new dvd copy module is much more compatible than
    in previous versions (older versions wrote vobs in 1GB chunks, current version makes an 1:1 copy).
    Disk browser:
    + added support for encrypted DVDs (vob copy)
    + made left thumbstick less sensitive.
    + added a remove 'read only' file attribute before patching (to patch even files which aren't copied 
      with dvd2xbox :-).
    + added window refresh after changing media.
    + Helpscreen now always available via black button.
    + fixed bug where browser crashes when encounter disks with more than 100 files in one directory.
    Main copy module:
    + all main copy modules switched to the new sources (CDDA working again).
    + added a 'total' progress bar to UDF/DVD copy module.
    + added display of remaining bytes to copy (UDF/DVD) and remaining free space (all types).
    + added a copy report which displays files copied,files failed to copy and files renamed
      (GAME COPY + files patched with media check 1 and media check 2 long or short hex string).

    Currently I fully reprogramming the app to have it more structured and reliable using classes
    and threads. Therefore the obvious changes may be rather small. You may notice that I focus work
    on the disk browser. When it's finished the main copy module will also switch to the new sources.
    Disk browser:
    + added support for the DVD drive and the following formats: UDF/ISO9660/CDDA
    + added copy support for UDF/ISO9660/CDDA. CDDA using CDDB naming. (comment fields are not filled
      for the time being. DVD copy and decryption support will follow in one of the next releases).
    + added a progress bar during file copy for UDF/ISO9660/CDDA+encoding using threads.
    + fixed a bug which crashes the box when activating partition7 support.
    + fixed a bug which crashes the box while copying files with zero size.
    Main copy module:
    + added config option to disable/enable the auto eject tray feature.
    - CDDA copy module still not working. Please use 0.4.3 instead or copy track wise via the disk

    + added support for partition7. enable it via enablepart7 in dvd2xbox.xml
      (not tested due to lack of a large hard drive).
    + improved visual gui (not through all sub menus due to underlaying architecture.
      Will be done later but has lower priority).
    + improved HDD browser. Now gui similar to WinCommander. 
      New features:
      - Copy files/dirs from one partition to another.
      - Show filesize.
      - Show XBE title saved in *.xbe.
      TODO: Support for DVD/CD-R (UDF/Video DVD/ISO9660)
    + added logfile writing for XBOX DVD and ISO copy mode
      (enable/disable via logfile param in dvd2xbox.xml. for those who can't read so fast. ;-)
    + changed set media type from 0x000000FF to 0x400001FF to enable start of app even from
      unlocked hdd.
    + added manual media check remover in browser mode. browse your hdd, select *.xbe file
      and press start to patch it.
    + added freedb support (audio cds are now recognize over freecddb.org and
      the encoded ogg files are named after title and artist. ogg tags are
      also filled in).
    + media patcher now checks all .xbe files after the dump (only default.xbe
      was patched in previous versions).
    + changed game title folder name parser from alpha numeric to fatX conform.
    + added background picture (still not the final one but I don't find an
      image which fits to a file manager app).
    Please use the newest dvd2xbox.xml !

    + added 2 phase default.xbe media check (thanks to Xeero):
      first search for the 19 byte string. if found patch it and exit.
      if not found search for the 8 byte string. if found patch it and exit.
    + added config tag autopatch to enable/disable auto patching
    + added iso9660 filename parser (not fatx compliant characters will be filtered out
      and length will be cutted down to 42 letters)
    + added <copyretries> to dvd2xbox.xml. choose how many copy retries dvd2xbox should
      accomplish before it fails copying a file (iso9660 and UDF mode, reminds me on old
      Amiga days :-)
    + added simple Hdd browser with the following features:
      + delete highlited file or directory tree
      + launch game / app within directories (highlite default.xbe)
    Please use always the newest dvd2xbox.xml file. The current XML parser hangs when
    config entries aren't found !
    + added XBMP iso9660 reader for dumping ISO CDs (thanks to XBMP)
      (a lot of CDs doesn't work but don't ask me why because the code is almost 1:1 taken from XBMP)
    + added standard VCD and SVCD to media detection 
      (both dumped via XBMP iso code. same limitations than above)
    + Video DVD / XBOX DVD media size calculation now based on counting each file (thanks to BenJeremy)
      (takes a little bit longer but is much more accurate than GetDiskFreeSpaceEx)
    + only display warning if DVD media size is greater than free space
    + set UDF dump mode as default to try dumping if media detection fails
    + added display of media size (XBOX app / Video DVD)
    + added display of free space available
    + added check if dump media fits on hdd
    + added title parser which removes non alpha numeric characters from dump dir names
    + added progress display to Video DVD ripper
    + added creation of favorite dump directories when not found
    + increased Video DVD ripping speed
    + get name from Video DVD (unfortunately this functions failes for some encrypted discs,
      same function works in copy mode !?)
    + added CDDA and Data CD to media detection
    + added CDDA to ogg ripping/encoding using CDRipXlib (only vbr quality setting for the 
      time being, 0.1 lo up to 1.0 hi)
    + added config settings for background color (nothing mind but requested)
    + reenabled open tray notify
    + added config file. configure your favorite dump positions
    + added media detection (XBOX DVD / Video DVD)
    + copying Video DVDs using libdvdread/libdvdcss :-)
      (testing. still needs some speed improvements if possible. If DVD isn't
       authenticated, restart box and try again)
    + displays a warning and the filename if there are files with more than 42 letters
    + set media type to 0x000000FF 
    + removes media check 2 
      (for newer games like Red Faction 2, Tao Feng, etc.) 
    + fixed getTitle from xbe. 
    + extracts dirname from .xbe 
    + multiple dvd copies without reboot ! 
    + opens tray when copy is done (notify) 
    thanks to all bug reporters and XBMP/XBMC for some ported libs and code snippets. thanks to piet for the background pic and the Xcddb library. by WiSo.
  10. Enigmah's Video Select 2

    Enigmah's Video Select 2 is a tool that will allow you to switch your Xbox's region from NTSC to PAL or from PAL to NTSC.
    Switching the region is useful if you have a PAL Xbox, as when you switch to the NTSC region the Xbox is then capable of outputting at 480p, 720p and 1080i with the use of the component cables.
    This is great for homebrew apps such as XBMC as they will upscale video to 720p so SD content will look a lot nicer on your HDTV. Some, but not many Xbox games also support 720p, such as Soul Calibur 2. Many games will play perfectly in 480p however, which looks a lot more clear on a modern HDTV.

  11. EvolutionX Dashboard

    EvolutionX Main Features List:
    Microsoft Dashboard Replacement Build in FTP Server Configurable Menu System Flash BIOS utility Upgrade Harddisk and Format/Partition easily Create game backups Build in Trainer menu system       
    Changelog build 3955:
    Improved IGR
    We have worked hard on improving the IGR, and it is now 95% compatible.
    If the IGR fails it will timeout (1sec approximately) and then do a cold reset instead of warm.
    The old 3 settings are gone, there is now 1 on/off toggle for IGR, located in [MISC] in evox.ini
    Partion7 / G-Drive support
    Evox now officialy supports harddisk drives larger than 137GB
    INI File changes:
    UseGDrive = yes
    Use <SpaceG> in your skin file.
    SMART/HDD Temperature:
    You can now readout the harddisk temperature by enabling the SMART feature in settings menu.
    Settings :
    You need to enable SMART mode for reading the temp out
    EnableSMART    = Yes
    You also need to specify the SMART attribute # to use, 194 should be the standard for all drives.
    HDD_Temp_ID    = 194
    Use <Temp3> in your skin file.
    HDD Lock / Unlock
    Your harddisk can now be locked/unlocked from evox.
    Action Script commands:

    Sample Action Scripts
    LogFile          = "f:\lock.log" 
    Info "This function will lock your XBOX Harddisk"
    Warning "You will now lock your XBOX harddisk and will be able"
    Warning "to boot from an original XBOX bios"
    LogFile          = "f:\unlock.log" 
    Info "This function will unlock your XBOX Harddisk"
    Warning "You will now unlock your XBOX harddisk and will not be able"
    Warning "to boot from an original XBOX bios"

    Also more commands are available though Telnet:
        Will dump the IDENTIFY DEVICE from the Harddisk
        Usage : HDDInfo

        Will disable the HDD lock
        Usage : HDDLockDisable
        Will lock the HDD, with the key from eeprom/harddisk,
        and set the master password to "TEAMASSEMBLY"
        Usage : HDDLockEnable
        Will diskable the hdd lock
        Usage : HDDMasterDisable
        Will unlock and disable the hdd lock with the "XboxHDKey" key.
        this key can be extracted from the eeprom
        Usage : HDDLockDisableXboxHDKey <Key[0]> <Key[1]> ... <Key[15]>

        Will unlock and disable the hdd lock with the full password.
        Usage : HDDLockDisablePassword <Key[0]> <Key[1]> ... <Key[31]>

    Gameregion / Videomode switch
    You can now change Gameregion / Videomode with Evox.
    Settings panel :
    Game region: 
        # for evox ini    = SETTING    = DESCRIPTION
        0         = default    = eeprom
        1         = Auto        = Get region from the game itself (some games are flagged with all regions)
        2         = North America = NTSC
        3         = Japan        = NTSC-J
        4         = Rest of world    = PAL
    You can also force specific games to run in a special videomode by adding a parameter to the Items
    Available Parameters:
    ID_Reg_NA   : force region to NTSC US
    ID_Reg_J    : force region to NTSC-J
    ID_Reg_ROW  : force region to PAL

    Item "SoulCalibur 2","f:\Games\SoulCalibur2\default.xbe",ID_Reg_NA

    Trainer Menu
    You can add the trainer menu to Evox by adding the following line in your INI file:
    Item "Trainers",ID_trainer

    Next you have to copy the Trainer files to c:\Trainers

    We have included a few sample Trainer files with sources, so you can see how they work.
    It should be easy to convert existing Trainers, and or create new Trainer files for use with Evox.
    Normal TSR needs to be enabled if you want to use the Trainer functions !
    TSR_Type = 0
    0 = Disabled
    1 = Normal
    2 = Debug
    Normal TSR usage allows you to use game trainers.
    Debug TSR can be enabled from the settings menu.
    Because of the memory usage it is not compatible with all games, and some will lock up.
    Debug TSR can be used for making game trainers memory dumps, setting breakpoints etc.
    Commands are issued from a standard telnet client.
    List of commands:
    FREEZE or FR       
         This will freeze the game or application  
    UFREEZE or UF  
         This unfreeze the game or application ;-)  
         Break Point On Execution.  
    Usage :     BPX <0-3> <Adr>  
    You can set four different breakpoints on different addresses.
    XBOx will Halt execution when Breakpoint is reached.
    Example: BPX 0 ffffeeee  
         Break Point On Memory Byte  
    Usage :     BPMB <0-3> <Adr> [RW/W]  
    You can set four different breakpoints on Memory byte Read/Write
    XBOX will halt execution when reading a byte from <adr> or writing a byte to <adr>
    Example: BPMB 0 ffffeeee RW
         Break Point On Memory Word  
    Usage :     BPMW <0-3> <Adr> [RW/W]  
    You can set four different breakpoints on Memory word Read/Write
    XBOX will halt execution when reading a word from <adr> or writing a word to <adr>
    Example: BPMW 0 ffffeeee W
         Point On Memory Dword  
    Usage :     BPMD <0-3> <Adr> [RW/W]  
    You can set four different breakpoints on Memory Dword Read/Write
    XBOX will halt execution when reading a Dword from <adr> or writing a Dword to <adr>
    Example: BPMD 0 ffffeeee RW
         Break Point Clear  
    Usage :     BPC <0-3>  
    Break Point Disable  
    Usage :     BPD <0-3>  
         Break Point Enable  
    Usage :     BPE <0-3>  
         Break Point List  
    Usage :     BPL  
         Hard Reset  
    Usage :     Reset  
         Soft Reset  
    Usage :      SRESET  
         This is used to find memory locations where the given value is present  
         Find Value  
    Usage :     Value <Current Count>  
    The "Value" command will search XBOX memory for <Current Count> bytes and store the memory locations
    Unfreeze the xbox.. loose a life and freeze again
    Search for the new <Current Count> in previosly stored memory locations.
    This way the address is narrowed down.
    Value 5   <--- This is a decimal value, Not HEX !!!
    Value 4
         Dump memory in bytes  
    Usage :     DB <Addresse> <Len>  
         Poke a byte in memory  
    Usage :     poke <Addresse> <data>  
         Reset the value search    
    Usage :     NEWSEARCH        
  12. extract-iso

    A command line utility created by in to allow the creation, modification, and extraction of XISOs.
    Currently being maintained and modernized by the XboxDev organization.
    Create XISOs from a directory. Extract XISO content to a directory. Multi-Platform and Open-Source. Usage
    The extract-xiso utility can run in multiple modes: create, list, rewrite, and extract.
    Create -c
    Create an XISO from a directiory.
    # Create halo-2.iso in the current directory containing the files within ./halo-2.iso ./extract-xiso -c ./halo-2 # Create halo-ce.iso in the /home/me/games directory containing files in the ./halo-ce directory ./extract-xiso -c ./halo-ce /home/me/games/halo-ce.iso List -l
    List the file contents within an XISO file.
    # Get file contents of a XISO ./extract-xiso -l ./halo-ce.iso # List file contents of multiple XISOs ./extract-xiso -l ./halo-2.iso ./halo-ce.iso Rewrite -r
    Rewrites filesystem structure of an XISO.
    # Rewrites XISO ./extract-xiso -r ./halo-ce.iso # Can be batched ./extract-xiso -r ./halo-ce.iso ./halo-2.iso Extract -x
    Extract XISO contents to a directory.
    # Default mode when no arguments given, extracts to ./halo-ce/ ./extract-xiso ./halo-ce.iso # Can be given a target directory ./extract-xiso ./halo-2.iso -d /home/games/halo-2/ Options
    extract-xiso has a few optional arguments that can be provided in different modes:
    -d <directory>      In extract mode, expand xiso in <directory>.                     In rewrite mode, rewrite xiso in <directory>. -D                  In rewrite mode, delete old xiso after processing. -h                  Print this help text and exit. -m                  In create or rewrite mode, disable automatic .xbe                       media enable patching (not recommended). -q                  Run quiet (suppress all non-error output). -Q                  Run silent (suppress all output). -s                  Skip $SystemUpdate folder. -v                  Print version information and exit.  
  13. Extract-XISO Gui

    This is a gui for the widely popular Extract-XISO created by in.  
    This GUI allows you to create, rewrite, and extract an XISO.  

    Just run the install.
    by Huge.
  14. EZ XBE Dump

    EZ XBE Dump is a Windows tool that will sign Xbox .xbe files.

  15. Final Burn Legends

    Final Burn Legends is a port of Final Burn Alpha 2.99.07 to the Xbox.
    It also includes parts of FBA-XXX Pro 1.29. Support for over 2700 games. Some games are not playable anywhere else on the Xbox. 

  16. FlashBIOS

    Of course you must have a bios file already resident on a hard drive (C:\Bios) that you have connected to your Xbox. This can be from a previous installation or if you have another bios on your mod enabling you to FTP to your Xbox. There are several tutorials on xbox-scene.com on how to cover this.

    by Team Xecuter.
  17. gXiso

    gXiso is a Free Software to extract and upload Xbox ISO images to a Xbox.
    It can read from rar, zip, gz and bz2 archives without using any disk space, the transfer speed will be near the maximum possible speed on your system.

  18. MADrigalX

    MADrigalX makes possible to play a lot of the "game and watch" handheld simulators developed by MADrigal... in your original Xbox! It is a standalone emulator based on the "game and watch" Libretro core and the work of Andre Leiradella. 
    Currently, 59 games are supported (54 of them are already playable at full speed!). You don't need to search for "roms", as the games are already included in the emulator. 
    Big thanks to Luca "MADrigal" Antignano for developing these awesome simulators and the user interface, and giving permission to make this possible; and also big thanks to Andre Leiradella for his incredible work converting those simulators to Lua and creating the interpreter!
    * Amazing user interface designed by Luca "MADrigal" Antignano (thanks, Luca!)
    * Huge optimization that makes almost all the games playable at full speed, even with zoom mode enabled!
    * Fixed some bugs in gameplay, and in highscores saving. Now highscores will be properly saved.
    * Special zoom modes for some 2-screen games.
    * Fixed problems with the controls that existed in a few 2-screens games, like Donkey Kong (Nintendo, Multi Screen) or Donkey Kong II (Nintendo, Multi Screen). These games are playable now too.

    Each game has different controls, because each machine has different buttons. If you keep pressed the START button, you will see a help window with the key mapping for the game that you are playing to. 
    In a lot of games, the LEFT and RIGHT TRIGGERS are mapped to the "Game A" and "Game B" buttons. So, to start playing you should press the LEFT trigger (easy game) or the RIGHT trigger (difficult game). A few games have different controls though, and you can always see them pressing START.
    Besides, if you press BACK you will toggle the ZOOM mode, making the screen larger. Please, be informed that zoom mode is experimental.
    If you simmultaneously press START+BACK, you will exit from the game.
    * There are a few games that are still not playable: Chicky Woggy, Crazy Chewy, Donkey Angler and Pac Man.
    * The "zoom" functionality is still working bad in a few games.
    * The coconut doesn't work well in the "Donkey Kong Jr (Panorama version)". This is not important because you can play the Coleco version, that is basically the same and works well ;)
    * A few games rarely crash when booting. If this happens, please re-launch the emulator and run the game again.
    These issues will hopefull been fixed in later updates.

    Big thanks to Luca "MADrigal" Antignano for developing these awesome simulators and giving permission to make this possible, and also for his huge support with the rom list interface.
    Besides, big thanks to Andre Leiradella (twitter handle: @leiradel) for his incredible work converting those simulators to Lua and creating the libretro core to run them. 
    Also big thanks to the Libretro team for caring about generic emulation for everybody!
  19. MAMEoXtras

    New games now supported
    Bubble Bobble (Prototype On Tokio Hardware)
    DoDonPachi Dai-Ou-Jou
    DoDonPachi Dai-Ou-Jou Black Label
    In Your Face
    Games fixed and now working
    Fighters History
    The Killing Blade (Via protection improvements new Rom required)

    Games now with sound or improved sound
    Crazy Balloon
    Knights Of Valour / Sangoku Senki
    Knights of Valour Plus / Sangoku Senki Plus
    Oriental Legend / Xi Yo Gi Shi Re Zuang
    Oriental Legend Special / Xi Yo Gi Shi Re Zuang Special (tencent version unprotected)
    Photo Y2k
    Puzzle Star
    The Killing Blade

    Toaplan Improvements
    Ported a new video file from ShmupMAME which fixes some graphical problems
    in the Toaplan 1 games and brings them all up to full speed with no more slowdowns
    for the following games.......
    Demon's World / Horror Story
    Fire Shark / Same! Same! Same!
    Out Zone
    Rally Bike / Dash Yarou
    Truxton / Tatsujin
    Zero Wing

    Added proper HD647180 sound for Ghox and removed the samples which are no longer needed

    Source Changes
    Hooked up custom sound for Crazy Balloon game now has music and extra SFX which were missing before
    Hooked up the CPU protection and decryption for Gardia game now playable
    Added In Your Face to the megasys1 driver
    Hooked up the HD647180 sound MCU for Ghox
    Fixed flickering graphical problems and random crashes when triggering certain moves in Fighters History
    Updated the Killing Blade protection game should be 100% now
    Ported the toaplan 1 video file from ShmupMAME removing severe slowdowns in the games
    Added support for the Cave PGM games plus then updated and vastly improved the sound for the Cave PGM shmups
    and to a lesser extent all the rest of the PGM games via a new custom ICS2115 soundcore many thanks to ShmupMAME
    and amadvance for the original code.
  20. MessoXtras

    Emulated systems are currently Bally Astrocade, Casio PV-1000, coCo 1, 2 and 3, Emerson Arcadia 2001, Epoch Game Pocket Computer, Epoch Super Cassette Vision, Fairchild Channel F, Fujitsu FM-7, Fujitsu FM77-AV, Funtech Super A'Can, Hartung Game Master, Mattel Aquarius, Mega Duck, PC-6001, PC-6601, Philips CDi, Philips VG-5000, Sharp MZ-2500, Sharp X1, Socrates Educational Video System, Sord M5, Tatung Einstein and VTech Laser 200. Mores systems will be added in later releases.
    This is a Madmab and HCF co-production after years of work. We finally managed to port the MESS emulator to Xbox, so we finally have emulation for a lot of new systems. At the moment, we have added emulation for these ones: Bally Astrocade, Casio PV-1000, coCo 1, 2 and 3, Emerson Arcadia 2001, Epoch Game Pocket Computer, Epoch Super Cassette Vision, Fairchild Channel F, Fujitsu FM-7, Fujitsu FM77-AV, Funtech Super A'Can, Hartung Game Master, Mattel Aquarius, Mega Duck, PC-6001, PC-6601, Philips CDi, Philips VG-5000, Sharp MZ-2500, Sharp X1, Socrates Educational Video System, Sord M5, Tatung Einstein and VTech Laser 200. Mores systems will be added in later releases.
    When you launch the emulator you will see all the supported systems. Systems in green color can be usually played without keyboard, while systems in yellow color need to use a keyboard (real keyboard, or the virtual keyboard of the emulator).
    Each system has its own folder for the roms. For example, roms for the "Emerson Arcadia 2001" must be copied in the "roms/arcadia" folder. Please don't change the structure of the directories.
    There are generic controls, and specific controls for each system. Both can be configured. The most important keys are the A and WHITE buttons (they are normally used to Start a game and/or Action button), the START button (Main Menu) and the BACK button (exit/cancel). Pressing both triggers simultaneously activates the "Fast forward" (used to make load times shorter in some systems), and moving the right analog stick displays the virtual keyboard. Enjoy!
    how to run it
    The emulator works easily: simply launch the "default.xbe" and select the desired console/computer that you want to emulate. After that, you will see all the games for that system, and you can select the one that you want to play. If the emulator displays a message telling "press OK", simply move to left and right the left analog stick, and the game will begin.
    In the list of systems, you will see that some of them are green, and other systems are yellow. Yellow systems usually need a keyboard to play many games (you can use the Virtual Keyboard if you don't have a real keyboard plugged on your Xbox). Green systems should be easily controlled with a joypad.
    where to put the roms
    You must not change the directory structure, and you only need to know that there is an important folder named "roms". Inside of that folder, there is a subfolder for each system. For example, "roms/scv" is the folder for the "Super Cassette Vision", and "roms/cdimono1" is the folder for the Philips CDi. Do not change the names of these folders!
    Those subfolders inside "roms" contain both the BIOS files of the systems and the ROMS (games). So, if you have a game for the "Super Cassette Vision", you have to copy it in the "roms/scv" path (more subdirectories are not supported).
    MESS have some "Generic" controls (valid for all the systems) and also some "specific" controls for each system. You can configure them in the Main menu, but we have created good configurations for almost all the supported consoles and computers.
    In almost all the systems, you will be able to control the games with the left analog stick and with the dpad. The main buttons that you will use to start a game or for "action" are the A BUTTON or the WHITE BUTTON in almost all the supported systems, and BLACK button to select game modes.
    Anyways, the "README-SYSTEMS-DETAILED.TXT" file will have information about the way to use each system.
    Some special controls that work in almost all the systems:
    * Left analog stick and dpad: Move
    * A button: In many systems, it is Start or Action
    * WHITE button: In many systems, it is Start or Action
    * BLACK button: In many systems, it is the "Select" button
    * START button: Main menu
    * BACK button: Cancel or Exit (exit from a menu, or exit from the emulator)
    * Left and Rigth triggers simmultaneously: Fast forward (boosts the emulation; it is useful to improve the loading times!)
    * Press Left analog stick: Load State (read SAVESTATES section for more info)
    * Press Right analog stick: Save state (read SAVESTATES section for more info)
    * Move right analog stick: Opens the Virtual Keyboard (read the VIRTUAL KEYBOARD section for more info)
    * Y button: It toggles the keyboard emulation mode (usually you will not need to do this).
    * Left trigger: In systems with a keyboard, it is ENTER.
    * Right trigger: In systems with a keyboard, it is SPACE.
    Several systems support savestates. To save your state, press the right analog stick. A window will ask you to select the desired slot: press A to confirm, or BACK to cancel.
    To load your state, press the left analog stick. A window will ask you to select the desired slot: press A to confirm, or BACK to cancel.
    virtual keyboard
    If you don't have a real keyboard, you can configure the controls and map the most used keys to the buttons of your joypad... but another alternative is using the Virtual Keyboard feature. The virtual keyboard is very useful when you only need to press a key once (for example, if a game says "press S to Start") and it is not worth it to map that key to one of the joypad buttons. The virtual keyboard is also useful to type commands (for example, to load games in the computer-based systems).
    The virtual keyboard is very basic, but I hope that it can help to play a lot of games. The original Mess didn't have a virtual keyboard, and including it has been a real challenge!
    How to launch the Virtual Keyboard? If you move the right analog stick, the emulation will be paused and the virtual keyboard will appear. You can select the key or keys that you want to press, selecting them with the A button. You can even type a text, pressing the keys one after the other! If you make a mistake, you can press on the Backspace key (or press the X button) to erase the last pressed key. When you finished entering your text, press B and the virtual keyboard will disappear. The text that you typed will be "pasted" and the emulation will go on.
    If you press START while in the Virtual Keyboard, you will get access to the Hint related to the current system (read the following section for more info).

    Known bugs:
    * The virtual keyboard don't work in a few systems: Bally Astrocade, Epoch Super Cassette Vision, or Emerson Arcadia 2001.
    * The ENTER key don't work in a few computer-based systems. But this is not a problem, because it is mapped to a button of the joypad (usually the left trigger).
    * Quotes don't work in the FM-7 and FM77-AV systems, making impossible to launch TAPE games with the Virtual Keyboard. DISKs games in these systems work though.
    launching games in difficult systems
    A lot of computer-based systems need that you type a few commands to launch a game (LOAD, RUN, CLOAD...). You can see these commands in the README-SYSTEMS-DETAILED.TXT file, but they are often difficult to memorize, so I have included a hint about this in the emulator:
    Enter the Virtual keyboard (moving the right analog stick). While in the virtual keyboard, press START and that will activate the "hint". Exit the virtual keyboard (pressing B) and the emulator will display a hint about the command that you must use in the current system. The hint will disappear in a matter of seconds, unless you launch the virtual keyboard again. If you do so, you will be able to read the hint while you type the commands.
    CDI games
    MessoXtras v0.5 supports CDi games in the "old" CHD format that was used in MESS 0.140. But if you have CHD files for MESS, they are probably in the "new" CHD format (not supported).
    To solve this problem, in this release we have included a script named "chd_revert" developed by Madmab, to convert files from the new CHD format to the old one, that is supported in MessoXtras.
    Simply copy your "new" CHD files in the same folder than the script, and launch "chd_revert.bat". The script will create CHD images in the "old" format (supported by MessoXtras) and place them in a directyory named "v140". Simply copy these generated files in the "v140" directory over to your xbox in the "roms\cdimono1" folder, and you will be able to play them.
    Q: Can you add more systems?
    A: Of course. Adding more systems is easy... but learning how to use them can be a long task. If you are interested in adding a new system to MessoXtras and want to help, contact HCF. We will need anyone to learn how that system works, mainly if it is a computer and it needs some commands to be typed to load the games.
    Q: Why didn't you add support to [ANY SYSTEM THAT IS ALREADY EMULATED IN XBOX]?
    A: It is really easy to add support to Atari 2600, Gameboy, Sega Master System... Madmab and I tried to do it, but we saw that the emulation in Mess is a bit worse than in the standalone emulators. So, we think that adding already supported systems will only add confusion. Anyways, we are open to add any system if the emulation in Mess has any big advantage over the standalone existing emulators (we don't have found this case yet).
    Q: The controls (for example the Start button to open the Main Menu) sometimes don't work!
    A: You have probably pressed the Y button, that toggles the keyboard emulation mode. When you do it, some of the main commands don't work. Press Y button again to go back to the main emulation mode.
    Q: How does the "Philips CDi" emulation work?
    A: Surprisingly, it runs at very good speed. At first it worked like a snail, but we did a very effective optimization and now it runs at full speed in Xbox. Some games don't work because some video modules of the CDi are not emulated, but a lot of the most famous games run very well.
    Q: How can I build valid CDi roms?
    A: MessoXtras v0.5 supports CDi games in the old CHD format that was used in MESS 0.140. If you have CHD files for MESS, they are probably in the NEW CHD format. in the emulator there is a folder "chd_revert" with an script developed by Madmab, to convert files from the new CHD format to the old one, that is supported in MessoXtras.
    Q: Parts of the top, bottom, left or right ofthe screen are cut off.
    A: You can adjust the screen size by pressing Start button to bring up the menu. Then select "Slider Controls". Decrease "Screen Vert Stretch" to affect top/bottom and "Screen Horiz Stretch" for right/left.
  21. Mikerowesoft's XBOX Trainers

    Here is the latest edition of my trainer DIR. Contained within are only etm/xbtf and/or files that relate to each. There are no NFO files and no zip/rar files. These are all ready to go and all working. Post to let me know if you find something that isn't working. All of these work for me, so before you post about a trainer that doesn't work try to make sure the trainer is for the version of the game you have.
    I apologize to all the people that have been Private Messaging me about getting an update. There are just so many messages and it is hard to answer them all. I hope this will satisfy your requests.
    One last thing, while I appreciate your thank you comments, I want you to realize the people that deserve the thanks are the numerous authors that make collections like this possible. The list of names is long and a veritable who's who among the Xbox Scene. Here is a short list of names that thanks goes out to. Y2J, RoboZeo, Angle Fly, Acidflash, Death, Lampo, Goku, Seeker 2002, and Dootdoo. There are plenty more out there, so one big thank you to all.
    by Mikerowesoft.
  22. Mimesis

    Previously known as Mimesis Revived the original Mimesis v3 is back!
    AngryCamel was nice enough to share the source code and all Mimesis Revived fixes have been backported into the official code! Thanks dude ❤️
    This is a reworked version of Project Mimesis 3 by AngryCamel, Ramzi, and CLuis. 
    I've done what I can to restore Project Mimesis' old content but much was lost to time.

    Files included in this release:
    Config.xml default.xbe        (md5sum 1bcca673dcfa8e78d27a8c4feb118806) media/skins/default/mainmenu/MainMenu-Feature.png media/skins/default/mainmenu/MainMenu-ButtonMask.png media/skins/default/splash.png media/skins/default/sounds/select.wav media/skins/default/sounds/ambient.wav media/skins/default/misc/joystickIcon.png media/skins/default/misc/chooseTitleMask.png media/skins/default/misc/helpPad.png media/skins/default/misc/previewImageShadow.png media/skins/default/misc/contentManagerMask.png media/skins/default/misc/downloadedIcon.png media/skins/default/misc/defaultPreviewImage.png media/skins/default/widgets/dialog.png media/skins/default/widgets/wide_button_norm.PNG media/skins/default/widgets/tab_active_hilited.png media/skins/default/widgets/liveSafe.png media/skins/default/widgets/miniDialog.png media/skins/default/widgets/b_button.png media/skins/default/widgets/tab_queued_normal.png media/skins/default/widgets/progBarFull.png media/skins/default/widgets/a_button.png media/skins/default/widgets/download_item_hilited.png media/skins/default/widgets/progBarEmpty.png media/skins/default/widgets/x_button.png media/skins/default/widgets/miniProgBarFull.png media/skins/default/widgets/tab_installed_hilited.png media/skins/default/widgets/wide_button_hilited.PNG media/skins/default/widgets/button_norm.png media/skins/default/widgets/tab_active_normal.png media/skins/default/widgets/tab_installed_normal.png media/skins/default/widgets/tab_queued_hilited.png media/skins/default/widgets/button_hilited.png media/skins/default/widgets/miniProgBarEmpty.png media/skins/default/widgets/download_item_norm.png media/skins/default/layout/headerSub.png media/skins/default/layout/textPlateHalfScreen.png media/skins/default/layout/headerMain.png media/skins/default/layout/footer.png media/skins/default/layout/background.png media/skins/default/layout/textPlateFullScreen.png media/skins/default/fonts/arialuni.ttf Feature Summary:
    Complete DLC management from within the application Disable/Enable individual DLC Verify TitleUpdate is compatible with DLC Multiple games supported More to come!
  23. NeodashX

    NeoDashX is a dashboard based on the original Microsoft dashboard, with added functions and features.
    Besides features found in most replacement dashboards NeodashX features:
    Up to 10 tabs which can be renamed Direct links to apps and emulators Transparent tabs on top and bottom of the list Integrated memory and control panel Up to 20 differents backgrounds Randomise backgrounds system on boot FTP server
  24. NestopiaX

    NestopiaX is a NES emulator for the XBOX. This is a port of the pc NES emu nestopia and is now the best NES emu on XBOX. It also plays the famicom disc system games at full framerate.
    What's new/added/fixed/broken eh?

    The biggest and best update yet! This release has been the culmination of another 2 years of frustration, testing, tweaking, and research. 
    1.) Added the ability to set the ram power on state of the emulated NES. This affects games like River City Ransom's start up enemies and other games. By default a real NES used random values to flush into ram on startup. Nestopia still defaults to 0XFF.  To toggle the settings, go into general options while in game and set the state to random and reset to hard and Nestopia will flush ram like a real NES did after resetting. 
    2.) Added the option to emulate the famicom mic. Most famicom and FDS games did not utilize the mix but some games like the zelda FDS version utilized the mic to kill pols voice. The option can be found in controller options in general settings. You can set the simulation of the noise of the mic to the xbox dpad. Press it repeatedly to simulate sound into the mic. 
    3.) Added support for the Bandai Hypershot for games like space shadow. It is integrated with the lightgun support, so set controller 1 to gamepad and controller 2 to lightgun. Button a on the xbox dpad is to shoot, and B moves the character forward after killing an alien. Button b also throws a grenade while fighting an alien. This will be cleaned up in the future but for now, Bandai Hypershot games are now playable on xbox. 
    Note: Lightgun games are not compatible with the NTSC filter. 
    4.) Correct and accurate emulation of the MC-ACC mapper. Games like Mickeys safari in letterland and others now play accurately. 
    5.) Lutter FDS Was freezing, fixed!
    6.) Blaster master pimp your ride was not working correctly, FIXED!
    7.) Core and Xbox side code cleanup
    8.) Added partial support for mapper 168 - Racermate Challenge II
    9.) Added support for mapper 162 - Zelda Triforce of the gods pirate and translation now work
    10.) Added support for Board KS-7031 Dracula II FDS conversion works (perilsensitive)
    11.) Added support for mapper 190 - Magic Kid goo goo now works
    12.) Added support for Kaiser unif board 7012 Zanac FDS conversion
    13.) Added support for Highway Star FDS conversion
    14.) Fixed Resident Evil Nes translation (now saves and plays correctly)
    15.) Added support for Getsufuu Maden Translation 
    15.) Updated the Database.xml file with TONS of new games and fixes. Please overwrite the current database.xml with the new one. The following games now work:
    1.)B-Wings (Eng-Trans, Stardust Crusaders, 1.0)
    2.)Added entry for scrambled screen on some Arkanoid II roms
    3.)Cris force prototype 
    4.)FIFA International 2 '96
    5.)Crisis Force
    6.)Contra (Sample prototype)
    7.)Contra (Eng-Trans, Stardust Crusaders, 1.01
    8.)Keisan Game - Sansuu 2 Toshi (Eng-Trans, Pikachumanson, 1.0)
    9.)Ganbare Goemon Gaiden (Eng-Trans, Adventurous Translations, 0.99c)
    10.)Wai Wai World I (Eng-Trans, Dylan Robley, 1.0)
    11.)I'm Kid Dracula (Eng-Trans, Vice Translations, 1.04)
    12.)Parodius - From Myth to Laughter (Eng-Trans, Stardust Crusaders, 1.0)
    13.)Twinbee 3 prototype
    14.)Puzzle prototype (was garbled)
    15.) Others i forgot :/

    Thanks to emuxtras!, Madmab, hcf, Gamezfan, Cbagy, Weinerscnitzel, nes6502, xport, SPPV, 
    +T+, Dragon2snow, Rdanbrook, Lidnariq, Xenon_Xyanide, RessurectionX, Martin Frej for an awesome nes emulator and making it open source, FrankMorris, scorp316, philexile, gillou999, destronger, freakdave and any and all who support the gold old xbox still, and if you are reading this and i havent thanked you, well thank you too!
  25. NTSC to PAL and PAL to NTSC converter

    The Enigmah Video Mode Select CD is a tool that converts any NTSC box into a full PAL box so you get a full color output. 
    Also works on JAP machines and PAL machines,(if you want to convert PAL to NTSC). Elminate all Black & White problems without the need for a full RGB lead. Press A to select PAL and Press B to select NTSC, press X and Y for a few extras :) It works best on DVDR but will boot on CDRW just as well. Tested 100% on the amazing Enigmah Xbox Mod - the only mod that does everything all on one chip.
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