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  3. Dekuwa

    360Controller

    Version 0.12

    0 descargas

    This driver supports the Microsoft Xbox 360 controller, including access to rumble motors and LEDs, on the Mac OS X platform. It includes a plugin for the Apple Force Feedback Framework so some games will be able to activate them, along with a Preference Pane with which allows you to test everything is installed correctly. Both wired 360 controllers connected via USB, and wireless 360 controllers connected via the Wireless Gaming Receiver for Windows, are supported. Installation Simply complete the installer package to install the driver. The driver will recommend you restart - if you do not, the driver will only be usable if the controller is already connected or connected within a minute after the installer completes. If you are interested in installing as a developer please see below.\ Usage The driver exposes a standard game pad with a number of standard controls, so any game that supports gaming devices should work. In some cases this may need an update from the manufacturer of the game or a patched version. The Preference Pane uses the standard Mac OS X Frameworks for accessing HID devices and accessing Force Feedback capabilities, so should be a good test that the installation is functional.\ by Colin Munro. UPDATE: An improve version, with support for Xbox One Controller, can be found here: Xbox One Controller Driver for macOS.
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  5. Dekuwa

    MyMC

    Version 2.6g2

    0 descargas

    This file describes mymc, a utility for manipulating PlayStation 2 memory card images as used by the emulator PCSX2. Its main purpose is to allow save games to be imported and exported to and from these images. Both MAX Drive and EMS (.psu) save files are fully supported, however save files in the SharkPort/X-Port and Code Breaker formats can only be imported and not exported. In addition to these basic functions, mymc can also perform a number of other operations, like creating new memory card images, viewing their contents, and adding and extracting individual files. A simple, hopefully easy to use, graphicial user interface (GUI) is provided, but it's limitted to only basic operations. More advanced opterations require the use of a command line tool. To install mymc, unpack the downloaded ZIP archive to a new directory on your machine. You can then run the GUI version of mymc by openning that newn directory with Windows Explorer and double clicking on the "mymc-gui" icon. To make it easier to access, you can drag the "mymc-gui" icon to either your Desktop, Start Menu or Quick Launch toolbar. Make sure if you do so, that you create a shortcut to "mymc-gui.exe". If you copy the file instead, the program won't work. The command line utility can be invoked from the Windows Command Prompt by using the "mymc" command. The executable "mymc.exe" and number of support files and these file must kept together in the same directory. To run the command you need to either add the directory where you unpacked the distribution to your PATH or type the full pathname of the executable. For example if you unpacked mymc to a directory named "c:\mymc" you need to enter "c:\mymc\mymc.exe" to run the program. The second important thing to note is that mymc is only "alpha" quality software. This means that has is been released without extensive testing and may be unreliable. While it works fine for me, the author, it might not work as well for you. For that reason you should be careful how you use it, and prepared for the eventuality of it corrupting your save game images or producing garbage save files. If you're worried about this, one make things safer is to use two memory card images. Use the first image to load and save your games ith under PCSX2, and the second image to import and export saves games using mysc. Then use the PS2 browser to copy files between two card images. GUI TUTORIAL ============ The GUI for mymc is should be easy to use. After starting mymc, you can select the PS2 memory card image you want to work with by selecting the "Open" command by pressing the first button on the toolbar. You can then import a save file clicking on the Import toolbar button. To export a save files, first select it and then press the Export button. You can delete a save file permanently from your memory card, by selecting the "Delete" command from the File menu. Do not try to use mymc to modify a memory card image while PCSX2 is running. Doing so will corrupt your memory card. COMMAND LINE TUTORIAL ===================== The basic usage template for mysc is "mymc memcard.ps2 command". The first argument, "memcard.ps2" is the filename of the memory card image while "command" is the name of the command you wish to use on the image. So for example, assuming you've installed mymc in "c:\mymc" and you've installed PCSX2 in "c:\pcsx2" you could enter the following command to see the contents of the memory card in the emulator's slot 1: c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 dir You would see output something like this: BASLUS-20678USAGAS00 UNLIMITED SAGA 154KB Not Protected SYSTEMDATA BADATA-SYSTEM Your System 5KB Not Protected Configuration BASLUS-20488-0000D SOTET<13>060:08 173KB Not Protected Arias 7,800 KB Free This is the simple "user friendly" way to view the contents of a memory card. It displays the same information you can see using the PlayStation 2 memory card browser. On the right is name of each save, and on the left is the size and protection status of the save. Also on the left is one bit of information you won't see in the browser, the directory name of the save file. PlayStation 2 saves are actually a collection of different files all stored in a single directory on the memory card. This is important information, because you need to know it to export save files. As mentioned above, if you know the directory name of a save, you can export it. Exporting a save creates a save file in either the EMS (.psu) or MAX Drive (.max) format. You can then transfer the save to real PS2 memory using the appropriate tools. You can also send the saves to someone else to use or just keep them on your hard drive as a backup. The following command demonstrates how to export a save in the EMS format using mymc: c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 export BASLUS-20448-0000D This will create a file called "BASLUS-20448-0000D.psu" in the current directory. To create a file in the MAX format instead, use the export command's -m option: c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 export -m BASLUS-20448-0000D This creates a file named "BASLUS-20448-0000D.max". Note the "-m" option that appears after the "export" command. Importing save files is similar. The save file type is auto-detected, so you don't need use an "-m" option with MAX Drive saves. Here's a couple of examples using each format: c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 import BASLUS-20035.psu c:\mymc\mymc c:\pcsx2\memcards\Mcd001.ps2 import 20062_3583_GTA3.max ADVANCED NOTES ============== - To get general help with the command line utility use the "-h" global option (eg. "mymc -h"). To get help with a specific command use the "-h" option with that command (eg. "mymc x import -h"). In this later case, you need to specify a memory card image file, but it's ignored and so doesn't need to exist. - Both executables in the Windows version, "mymc.exe" and "mymc-gui.exe" do the same thing and support the same options. The difference is that "mymc" is console application, while "mymc-gui" is a Windows appliction. Currently, using "mymc" to start the GUI will result in a fair amount debug messages being printed that are normally not seen "mymc-gui" is used. - It's possible to use mymc create images that are bigger (or smaller) than standard PS2 memory cards. Be very careful if you do this, not all games may be compatible with such images. - The bad block list on images is ignored. Since memory card images created with either PCSX2 or mymc won't have any bad blocks, this shouldn't be a problem unless you've somehow extracted a complete image from a real memory card and expect to copy it back. - The PS2 only uses at most 8,000 KB of a memory card, but there is actually 8,135 KB of allocatable space on a standard error-free memory card. The extra 135 KB is reserved so that memory card with bad blocks don't appear to have less space than memory cards with fewer or no bad blocks. Since there are no bad blocks on memory card images, mymc uses the full capacity provided by standard memory cards. PYTHON SOURCE DISTRIBUTION ========================== The "source code" distribution of mymc is provided for users of Linux and other non-Windows operating systems. It uses the same Python code that the Windows distribution is built with (using py2exe) and supports all the same functionality. One big difference is that the Windows DLL "mymcsup.dll" is not included and as a result compressing and decompressing MAX Drive saves will be as much as 100 times slower. The GUI mode is hasn't been extensively tested on non-Windows systems, and the 3D display of save file icons requires the DLL. The Python source version should support big-endian machines, but this hasn't been tested. by Ross Ridge.
  6. Dekuwa

    Memory Card Annihilator

    Version 2.0

    0 descargas

    Memory Card Annihilator is a tool created back in 2007. Its main purpose is formatting/unformatting memory cards (both PS2 and PSX) as well as managing memory card images (creating images of physical cards and writing images onto physical cards). It can be used to restore cards broken by other formatters back to normal (eg. when 64MB card has been formatted to 8MB by MCKiller and similar tools). It has quite nice bad block handling, so even worn cards should work fine after formatting (unless it's the very first block that got screwed - because of the way mcman handles the cards when recognizing the file system, I don't think this kind of error could be solved in a different way than hardware block remapping). The previous version, although worked really nice (got quite a lot of success stories), had two big drawbacks: a) was all in Polish language, b) display mode was fixed to PAL. Now in 2010 I created my own "GUI Framework". It's pretty generic, so could be probably used on any platform, but I created dedicated renderers, input systems, texture managers, io systems for PC Windows (rendering using OpenGL) and PS2. I finally got bored of the unit tests (well... for some systems "unit" tests were not really even possible, he, he). So along with Berion we decided to re-release changed MCAnnihilator. It uses the new framework to do all the GUI. The core part is mostly the same as the one from 2007 (just some fixes done). So it now supports multiple languages, can display in PAL/NTSC/VGA. It doesn't make a full use of the framework (just some simple windows, effects, text printing, input, etc.), but it was a great "real life" test for it. I was able to find many bugs (especially in PS2 Vram Manager). I've also noticed the fwork needed some additional stuff. Nevertheless, although it's just a test, it is a fully fledged application. 2. Basic usage. The video mode needed should be detected automatically (for PAL/NTSC - depending on console). But if it fails for some reason, you can always force particular mode by keeping a button pressed during application startup. The options are as follows: a) PAL - press dpad RIGHT. b) NTSC - press dpad LEFT. c) VGA (640x480) - press dpad UP. All the gfx has been made with PAL (640x512 framebuffer) mode in mind, so for NTSC (640x448 framebuffer) and VGA (640x480 framebuffer), everything is downscaled to match the screen and preserve on-screen aspect ratio (not the framebuffer pixel ratio). This makes the app to look a little bit worse in NTSC and VGA. One possibility would be to move the screen up and not scale it. But that caused top and bottom to be cut off... And the on-screen aspect ratio would change (so everything would look like it was stretched vertically up). The possibility to exit application and launch another elf (browsing) has been added just before the release... Take it as an experimental feature. It should work fine, though. The keys are pretty straightforward. Some are not that obvious, but whenever needed, a hint is displayed to make sure the user knows what to do. - dpad up/down: change menu item selection, change file selection in explorer. - dpad left/right: change horizontal menu item selection (yes/no), change submenu item selection (fast/full formatting), change memory card size in the size selection window to the nearest of 8/16/32/64/128MB. - L1/R1: change memory card size in the size selection window by the unit of 1MB, jump to the next/previous page in file explorer. - L2/R2: enable/disable file mask in file explorer (on by default). - START: display virtual keyboard in file explorer, display "thanks/about" window. - SELECT: when in main menu (card selection screen), display "exit to" dialog and browser to select elf file to exit to, display memory card info screen when in memory card screen (there is also an additional menu item that does exact same thing). - X: confirm. - TRIANGLE: cancel/return. I decided to put the key mapping for virtual keyboard in separate paragraph to make things easier for everyone. You can open the virtual keyboard when using file explorer in write mode by pressing START button. - left analog stick: move cursor. - dpad: move cursor (you can switch analog mode on/off by using "mode" button). - X: "press" the highlighted key. - SQUARE: space (can also be pressed on screen). - CIRCLE: backspace (can also be pressed on screen). - R1: shift (active only when button is pressed, can also be pressed on screen). - L1: caps lock on/off (can also be pressed on screen). - START: enter (confirms filename, exits keyboard, can also be pressed on screen). - TRIANGLE: exit keyboard without selecting filename. 3. Menu items description. FORMAT It basically does what it says. The iop code will clear all the card blocks, check the card for bad blocks (multiple times to make sure) and save bad blocks in an array, then it will write the new filesystem. There are two options: "Fast" and "Full". Fast should be ok for most cases. Full makes additional bad block checks and writes all the card pages (necessary in some cases... takes few times as long as fast). Fast is the default (you can just leave it... unless you're experiencing some problems). UNFORMAT Clears all blocks. It leaves the card in a state it should be when you bought it (totally clear, no filesystem on card). Then you can use PS2 Browser, in-game tools or whatever you like to format it. CREATE MC IMAGE Creates an image of memory card (or a portion of it) and stores it in a selected place. Creates a raw memory card image (without ECC after every page, so you can mount it in uLE or use it with mcsio emulator or OPL). Stores MCI descriptor file for PS2 memory cards. RESTORE MC IMAGE Restores an image of memory card (writes the selected image to the physicall memory card). Only raw memory card images are supported - no ECC block after every page (no worries, MCA will calculate ECC on the fly if needed). If the image is shorter than the card capacity, an error will be displayed (all the image data will be written, though). IMPORTANT NOTICE: MCA WILL NOT CHECK FOR BAD BLOCKS WHEN RESTORING THE IMAGE. THAT WOULD REQUIRE TO CHANGE THE IMAGE DATA, WCHICH IS UNACCEPTABLE (it's fine only if you're trying to store standard MC filesystem data... which is most likely the only thing you will do, but for the sake of versatility, it has to be left this way.)! MEMORY CARD INFO Displays some basic information regarding the card in currently selected slot. There is a "shortcut" to this option - just press "SELECT" button. 5. Disclaimer. This application is free and provided "as is", without warranty of any kind, either expressed or implied. The authors cannot be held responsible for any damage to the hardware or data loss caused by application usage and missusage. ~ ffgriever & berion 09.09.2010
  7. Dekuwa

    PARAM Edit

    Version 2.0

    1 descarga

    It is used to easily modify your backups and view their information in one click. The functionalities: Change the saves protection (protect/unprotect). Make compatible your saves with another ps3. Change details of the save. Change title of the save. Change sub-title of the save. See information in the save. PARAM Edit V2.0 is cross-platform software : Windows, Mac, Linux. by Corwin75.
  8. Dekuwa

    ps3mca-windrv

    Version

    0 descargas

    Windows Drivers for ps3mca-tool - PlayStation 3 Memory Card Adaptor Software. Unpack it, to your desktop for example. Connect your Memory Card Adaptator to your computer, and when Windows ask yourself to install driver for this device, point it to the folder where you extracted the drivers. * Copyright (C) 2011 - jimmikaelkael <jimmikaelkael@wanadoo.fr> * Copyright (C) 2011 - "someone who wants to stay anonymous"
  9. Version 1.93

    0 descargas

    This project aim to create a PC command line tool for the PlayStation 3 Memory Card Adaptor allowing users to manage their PS2 memory cards and more, like building a FMCB like hack directly from the PC. --------------------------------------------------------------------------- * Windows prerequisites for using the adaptor --------------------------------------------------------------------------- Download the drivers: ps3mca-windrv. Unpack it, to your desktop for example. Connect your Memory Card Adaptator to your computer, and when Windows ask yourself to install driver for this device, point it to the folder where you extracted the drivers. --------------------------------------------------------------------------- * Note to Linux OSes users --------------------------------------------------------------------------- libusb provides the possibility to code usb drivers from userspace, so in order to access your device, the program needs to be run with root permissions. The linux build provided in this package is i686-linux-gnu build, depending on you distribution you'll may need to rebuild the binary from the sources available on our git repository. --------------------------------------------------------------------------- * How to format your memory card with the adaptor --------------------------------------------------------------------------- Windows users: - double-click the mc-format.bat file to execute it. Linux users: - execute the mc-format.sh script with root permissions. --------------------------------------------------------------------------- * How to install the hack with the adaptor --------------------------------------------------------------------------- Windows users: - double-click the full-install.bat file to execute it. Linux users: - execute the full-install.sh script with root permissions. * Copyright (C) 2011 - jimmikaelkael <jimmikaelkael@wanadoo.fr> * Copyright (C) 2011 - "someone who wants to stay anonymous"
  10. Dekuwa

    FMCB Installer & PS2 Memory Card Manager

    Version 1.953

    0 descargas

    --------------------------------------------------------------------------- * How to backup your PS2 memory card with the adaptor --------------------------------------------------------------------------- 1. copy memcard as binary image: ps3mca-tool -img memcard.img 2. add ECC info to dump: ecc_check.exe memcard.img memcard.ps2 3. myMC v2.6 --------------------------------------------------------------------------- * ps3mca-tool - PlayStation 3 Memory Card Adaptor Software * Copyright (C) 2011 - jimmikaelkael <jimmikaelkael@wanadoo.fr> * Copyright (C) 2011 - "someone who wants to stay anonymous" --------------------------------------------------------------------------- This project aim to create a PC command line tool for the PlayStation 3 Memory Card Adaptor allowing users to manage their PS2 memory cards and more, like building a FMCB like hack directly from the PC. --------------------------------------------------------------------------- * Windows prerequisites for using the adaptor --------------------------------------------------------------------------- Download the drivers: ps3mca-windrv. Unpack it, to your desktop for example. Connect your Memory Card Adaptator to your computer, and when Windows ask yourself to install driver for this device, point it to the folder where you extracted the drivers. --------------------------------------------------------------------------- * Note to Linux OSes users --------------------------------------------------------------------------- libusb provides the possibility to code usb drivers from userspace, so in order to access your device, the program needs to be run with root permissions. The linux build provided in this package is i686-linux-gnu build, depending on you distribution you'll may need to rebuild the binary from the sources available on our git repository. --------------------------------------------------------------------------- * How to format your memory card with the adaptor --------------------------------------------------------------------------- Windows users: - double-click the mc-format.bat file to execute it. Linux users: - execute the mc-format.sh script with root permissions. --------------------------------------------------------------------------- * How to install the hack with the adaptor --------------------------------------------------------------------------- Windows users: - double-click the full-install.bat file to execute it. Linux users: - execute the full-install.sh script with root permissions.
  11. Dekuwa

    Playstation 1 Memory Card Manager

    Version 1.0.0

    0 descargas

    This tool will allow you to manage your game saves from a Playstation 1 Memory Card on your Windows PC. You can: Read from or write to a real Playstation 1 Memory Card using the official Playstation 3 Memory Card USB Adaptor. Load a Memory Card from multiple file format (*.mc *.mcr *.mcd *.mcx *.gme) Save a Memory Card to *.mc file format. Export a single save file to *.mcs file format. Import a single save file to the currently loaded Memory Card from *.mcs or *.bin file format. Delete a single save or create a brand new formated Memory Card. In order to use the Playstation 3 Memory Card USB Adaptor on your PC, you must install the provided USB driver. Double click on the installation program "USB Driver for PS3 Memory Card Adaptor.exe" and follow the instructions. This driver is compatible with Windows XP, 7, 8, 10, either 32bits or 64bits ! The USB Driver was made using the libusbK dev kit. by OrionSoft.
  12. Dekuwa

    tilequant

    Version

    0 descargas

    Tile-based Image Quantization Tool. This tool is mostly meant for GBA/NDS graphics, where each 'tile' can use one of many palettes. However, it can be adapted to just about any use (for example, custom formats). by Ruben Nunez - Initial work - Aikku93.
  13. La semana pasada
  14. Dekuwa

    Universal controller driver for Nintendont

    Version 1.1

    0 descargas

    Use your Switch Pro Controller, Xbox One Controller and more controllers wirelessly on Nintendont. by Missingphy.
  15. Dekuwa

    PPSSPP for Xbox 360

    Version 0.91

    0 descargas

    PSP Emulator for Xbox 360. Based on PPSSPP for Windows. Usage: put a psp iso name psp.iso is the same directory as default.xex What have been done: Fast ppc jit (Can be used in wii/wiiu/ps3). Give a 10x to 20x speedup ! DirectX9 backend (Can be ported to Windows), miss some lights and framebuffer effects. What need to be done next: Finish the ppc jit, 70/80% of the opcode are recompiled, need slow memory paths. Finish the DirectX9 Backend. Fix framebuffers, lights issues. Port FFMpeg for sound and video playback. Port the Atrac3+ Add a gui Know bugs: Jit doesn't work in real devkit. In some games can't go in game because of missing video/sound playback => use a save games. Some games are slow (Monster hunter 2) set VertexCache = true to give a big speed up ! Use this with caution! 360 have few memory ! Random crashes => Can be fixed by using setting Jit = false and FastMemory = false, but it will slowdown as hell ! Lighting issues on Ridger Racer. Framebuffer issues. By Ced2911.
  16. Dekuwa

    Flatmod Config Disc

    Version

    0 descargas

    THE FIRST UPGRADEABLE AND FULL FEATURED UNIVERSAL SOLDERLESS WII MOD SOLUTION FLATMOD introduces the FLATMII SOLDERLESS concept in the Wii videoconsole modding . FLATMOD is compatible with ALL the wii dvd drive chipsets , EPOXY'd and D3/D2nothing included , FLATMOD is even the perfect companion if you are a FLATMII device owner being both 100% compatible inside the same wii, supporting not only BASIC features,FLATMOD offers so advanced features as the SOLDER mods at the market. Play your Wii/Gamecube backup discs , DVD or DL formats are supported , Multiiso WII/GC and Upgrades Blocker features makes this new method so effective as the normal ones and avoiding any kind of bricking issues. All them including the region free are enabled or disabled using a config disc .Soldering installation, clip or any software modification is NOT REQUIRED for FLATMOD . Install FLATMOD in only 5 minutes with a few "Plug and Play" steps.Why to be BASIC if you can get theMOST of the resting mods features ? NO solder required NO clip required NO software modification required Plug and Play 2 Minutes installation ALL chipsets compatible including EPOXY & D3 boards Wii/Gamecube & ISO9660 compatible MultiIsos for Trimmed Isos Compatible DVD and Double Layer media compatible Region free & Antierror 001 Geckos,Mplayer and Homebrew Compatible Updates blocker 128k SPI Flash for Upgrades/config storing DVD firmware Upgrades and Config Disc Extra ACTEL Jtag & Spi upgrade hardware if needed Enjoy FLATMOD!!
  17. Dekuwa

    Flatmii

    Version 1.5

    0 descargas

    Welcome to FLATMII REMOTE ISO SELECTOR NOTES : Flatmii Remote iso selector is used on three different formats : DOL , dol version for zelda's hack or HBC WAD , channel version,just install it using some WAD manager ISO , Not supplied for copyright reasons...just replace the main.dol on any iso game disc using the specific tool (i.e. trucha) , banner,logo and icon is supplied for the banner modifying of the selected game disc iso Flatmii PC software 1.3 is included : Added new checkbox "Auto load Browser" --> Auto load "wiibrowser.iso" NOTE : Flatmii Remote ISO Loader requires any ISO being transfered to work properly Greets Flatmii & Flatmod Team
  18. Dekuwa

    HEN Toolbox

    Version 1.0.0

    1 descarga

    HEN XMB Companion - It only does everything! Note: This patches a few files on flash and hdd to add support for itself. Whenever you update HEN the toolbox will get disabled, and you will see a new icon on the XMB that will allow you to reapply the patches. WARNING: ONLY FOR PS3HEN 2.2.2 and above as the PS3HEN.BIN needs to be on flash for the included enabler to work. by DeViL303.
  19. Parkers

    Juegos de Xbox 360 desde USB

    Vale, podrías indicarme como actualizar a LT 3.0? los programas y demás que me hacen falta? Un saludo, gracias
  20. Dekuwa

    Juegos de Xbox 360 desde USB

    Muy buenas Parkers, bienvenido! Pues hace mucho que no toco la scene de Xbox 360, pero hasta donde recuerdo, para cargar juegos vía USB era necesario que la consola estuviese hackeada vía JTAG, con por el flasheo del lector, que entiendo que es tu caso. Por lo que solo podrías cargar juegos vía DVD.
  21. Parkers

    Juegos de Xbox 360 desde USB

    Hola, buscando en Internet he llegado aquí. Me han regalado una xbox 360 viene ya modificada puedo jugar desde discos de 8 gigas... Me viene kinect y quiero jugar algún juego con kinect pero desde usb..... Sin saber que mod tiene creo que puede ser LT. 2.0 es una fat, creo que la acercade... Viene muy obsoleta, no tiene avatares ni nada. Alguien me echa un cable?
  22. Version 1.85

    0 descargas

    Cloud-based configurator and manager for Razer devices. Compatible with: Razer Abyssus (2014) Razer Abyssus (White Edition) Razer Abyssus 1800 Razer Abyssus 2000 Razer Abyssus 2014 Razer Abyssus V2 Razer Abyssus Razer Anansi Razer Arctosa Razer Atheris Razer Basilisk Razer BlackWidow (Blue Edition) Razer BlackWidow 2013 Razer BlackWidow 2014 Razer BlackWidow Chroma Deus Ex Razer BlackWidow Chroma Origin PC Edition Razer BlackWidow Chroma Origin PC Razer BlackWidow Chroma Overwatch Razer BlackWidow Chroma Stealth Edition Razer BlackWidow Chroma Stealth V2 Razer BlackWidow Chroma Stealth Razer BlackWidow Chroma V2 Ultra Stealth Razer BlackWidow Chroma V2 Razer BlackWidow Chroma Razer BlackWidow CoD Black Ops 3 Razer BlackWidow Stealth 2013 Razer BlackWidow Stealth 2014 Razer BlackWidow Stealth Razer BlackWidow TE Chroma V2 – Quartz Edition Razer BlackWidow Tournament Edition 2014 Razer BlackWidow Tournament Edition Chroma Stealth Razer BlackWidow Tournament Edition Chroma V2 Razer BlackWidow Tournament Edition Chroma Razer BlackWidow Tournament Edition Team LGD Razer BlackWidow Tournament Edition Razer BlackWidow Tournament Stealth Edition 2014 Razer BlackWidow Tournament Stealth Edition Razer BlackWidow Ultimate (Blue Edition) Razer BlackWidow Ultimate 2013 Stealth Razer BlackWidow Ultimate 2013 Razer BlackWidow Ultimate 2014 Stealth Razer BlackWidow Ultimate 2014 Razer BlackWidow Ultimate 2016 Razer BlackWidow Ultimate 2017 Razer BlackWidow Ultimate Battlefield 4 Razer BlackWidow Ultimate CLG Edition Razer BlackWidow Ultimate DNF Edition Razer BlackWidow Ultimate Origin PC Edition Razer BlackWidow Ultimate Stealth 2016 Razer BlackWidow Ultimate Stealth Razer BlackWidow Ultimate Team Evil Geniuses Razer BlackWidow Ultimate Razer BlackWidow X Chroma Gold Razer BlackWidow X Chroma Gunmetal Razer BlackWidow X Chroma Mercury Razer BlackWidow X Chroma Razer BlackWidow X Tournament Edition Chroma Razer BlackWidow X Tournament Edition Razer BlackWidow X Ultimate Special Edition Razer BlackWidow X Ultimate Razer BlackWidow X Razer BlackWidow Razer Cynosa Chroma Pro Razer Cynosa Chroma Razer DeathAdder (2013) Razer DeathAdder (Blue Edition) Razer DeathAdder 1800 CrossFire 2014 Edition Razer DeathAdder 1800 NZ Collector's Edition Razer DeathAdder 1800 White Edition Razer DeathAdder 1800 Razer DeathAdder 3.5G Razer DeathAdder Black Edition Razer DeathAdder Chroma Deus Ex Razer DeathAdder Chroma Overwatch Razer DeathAdder Chroma Team Liquid Edition Razer DeathAdder Chroma Tomb Raider Razer DeathAdder Chroma Razer DeathAdder CoD Black Ops 3 Razer DeathAdder Elite Destiny 2 Razer DeathAdder Elite Overwatch Razer DeathAdder Elite SKT T1 Edition Razer DeathAdder Elite Razer DeathAdder Mac Edition Razer DeathAdder Team Counter Logic Gaming Razer DeathAdder Team Liquid Edition Razer DeathAdder World of Tanks Razer DeathAdder Razer DeathStalker Chroma Razer DeathStalker Essential Razer DeathStalker Razer Diamondback RGB Razer Diamondback Razer Electra V2 USB Razer Firefly Cloth Edition Razer Firefly Razer Imperator 2012 Razer Krait 2013 Razer Kraken 7.1 (Blue Edition) Razer Kraken 7.1 Chroma Razer Kraken 7.1 Special Edition Razer Kraken 7.1 V2 Gunmetal Razer Kraken 7.1 V2 Mercury Razer Kraken 7.1 V2 Oval Edition Razer Kraken 7.1 V2 Razer Kraken 7.1 Razer Kraken USB CrossFire 2014 Edition Razer Kraken USB Razer Lancehead TE Quartz Edition Razer Lancehead Tournament Edition Gunmetal Razer Lancehead Tournament Edition Mercury Razer Lancehead Tournament Edition Razer Lancehead Razer Lycosa Razer Mamba 2012 Razer Mamba Tournament Edition Razer Mamba Razer ManO'War 7.1 Razer ManO'War Razer Naga (Best Buy Edition) Razer Naga (Blue Edition) Razer Naga 2012 Razer Naga 2014 Left-Handed Edition Razer Naga 2014 Razer Naga Chroma Razer Naga Epic Chroma Razer Naga Epic Razer Naga Hex V2 Razer Naga Hex Wraith Red Razer Naga Hex Razer Naga Trinity Razer Naga Razer Nommo Chroma Razer Nommo Pro Razer Nostromo Razer Orbweaver Chroma Stealth Razer Orbweaver Chroma Razer Orbweaver Stealth Razer Orbweaver Razer Ornata Chroma Destiny 2 Razer Ornata Chroma Razer Ornata Razer Orochi 2013 Razer Orochi Razer Ouroboros Razer Seiren Pro Razer Seiren Razer Taipan (White Edition) Razer Taipan 3500 Special Edition Razer Taipan 3500 Razer Taipan Battlefield 4 Razer Taipan Origin PC Edition Razer Taipan Team Evil Geniuses Razer Taipan White Razer Taipan Xiantu 2 Collector's Edition Razer Taipan Razer Tartarus (Blue Edition) Razer Tartarus Chroma Razer Tartarus V2 Razer Tartarus Razer Tiamat 7.1 V2
  23. Dekuwa

    DeltaLaunch

    Version

    1 descarga

    Its a WIP qlaunch (home menu) rewrite for ReiNX. It got its name from Nasa's delta series rockets. Features: Full customization/theming Stand-alone homebrew button And much more! by Reisyukaku.
  24. Dekuwa

    HENBrew Store

    Version 2019.06.16

    1 descarga

    Download and install latest homebrews resigned/updated/made for PS3HEN from XMB. BACKUP MANAGERS / ISO LAUNCHERS : Filemanager - v1.35 IrisMAN - v4.84.5 ManaGunZ - v1.35-J (Joonie fix) multiMAN - v0.4.82-HEN PS2 Classics Manager - v1.02 PS2 Classics Placeholder - r3 PSP Mini Launcher - v2.0 (JjKkYu fix) PSP Remaster Launcher - v2.0 (JjKkYu fix) webMAN MOD - v1.47.22 webMAN MOD Beta - v1.47.22.4 Beta HOMEBREW GAMES : Avoidance - v1.3 CylinderDodge - v1.1 Retro Collection Vol. 1 - Atari 2600 Edition Retro Collection Vol. 2 - Nintendo NES Edition Super Mario War - v1.8 r3 SuperPixelJumper - v1.2 Swingball 2 - v0.4 MISC : Movian - v5.0.546 RETRO / EMULATORS : DOSBox - v0.74 r1 RetroArch PS3 - v1.7.7 ScummVM - v2.0.0 by ShaolinAssassin.
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  26. Dekuwa

    Goldtree

    Version 0.5

    1 descarga

    Goldtree is a C# CLI tool for USB installations with Goldleaf. Currently it's only available for Windows systems, but it simplifies the process. USB communication is slightly different from Tinfoil's one, so Tinfoil's old Python script, AluminumFoil nor other tools won't work properly. Goldtree will ask you to choose a NSP after establishing connection with Goldleaf, and it will be received and installed by Goldleaf.
  27. Dekuwa

    XCI Cutter Qt

    Version 0.6

    0 descargas

    XCI-Cutter Qt 5.9.4 project multiplatform. Starting from XCI Cutter , I decided to port the project to Qt/c++, to use on MacOS / Linux. At the moment this is an ALFA version, with only the cut function available (all the sanity checks implemented and no mod to original image). To generate app redistributable, use command: /path/to/macdeployqt XCICutter.app -verbose=3 -dmg done: change split size to 4,294,934,528 by DDAAXX.
  28. Dekuwa

    Java XCI Splitter

    Version 1.4.0

    0 descargas

    Java tool to split and trim nintendo switch xci files. Windows, macOS and Linux versions. Features splitting and trimming of files (XCI and NSP) trimming of files (XCI) merging of files with padding (also should pad a not split trimmed file) small gui Know limitations: no cli version only sanity tested on linux and macos, but should work How to use: have 64 bit java in version 1.8 (or higher) installed (Oracle or OpenJDK) double click the correct jar file (Most likely only Windows and Linux) execute on the command line (examples below) java -jar xci-splitter-win64-1.4.0.jar java -jar xci-splitter-linux64-1.4.0.jar java -jar xci-splitter-osx-1.4.0-capsule.jar by choss.
  29. Dekuwa

    XCI Cutter

    Version 2.4.2

    0 descargas

    A tool to remove unused space from XCI-Dumps ===== It seeks the end of the actual data of a XCI-Dump and cuts off everything after that point. Before cutting, it makes sure that the space is really unused (filled with FF). Refuses to cut if it finds something else. The progress is reversable. The tool can be used to add back the unused space. As a safetymeasure, the original file actually won't be touched. Everything gets copied to an output file. by Destiny1984.
  30. Dekuwa

    Godot Engine

    Version 3.1.1

    0 descargas

    Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms. Free, open source and community-driven Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit. Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.
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