have a basic but user friendly user interface on non windows devices
use a recent rendering interface for speed and effects support
cross-platform and code portability
easy updates of snes9x core (no modifications to the original sources)
Currently supported devices
Linux (sdl1, sdl2)
Nintendo Switch (libnx, sdl2)
Sony Ps Vita (vitasdk, vita2d)
Support save states
Support cheats (put a "rom_name.cht" file with game genie codes in cheat folder)
Support 2x, 3x, fit, fit 4/3 and fullscreen hardware linear scaling
Support software filtering (tv2x, smooth, supereagle, 2xsai...)
Support titles, previews, and icons images (png), named as the rom name with png extension instead zip/sfc, in their respective directory (to be created if needed).
Support database file for rom handling. You'll need a "db.xml" file located alongside the application. The current "db.xml" file comes from dat-o-matic, and contains a complete "no-intro" romset. Your rom files must be zipped and named as per this set (http://datomatic.no-intro.org). You can enable/disable this option from the option menu (restart required).
Example for "Super Mario World (USA).cht" game genie codes