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  1. Version 1.5

    0 descargas

    Incluye: Más de 500 jugadores creados de Segunda B Kits (oficiales y alternativos) para los 22 equipos Aspectos gráficos tales como escudos, pancartas o imágenes de estadios Managers para todos los equipos Alineaciones personalizadas para cada equipo Salas de prensa para los 22 equipos 1024 y 2048 Equipos incluidos: Atlético Baleares Barakaldo CF Burgos CF CD Castellon CE Sabadell Córdoba CF Cultural y Deportiva Leonesa FC Andorra FC Cartagena Hércules CF Nástic de Tarragona Racing de Ferrol Rayo Majadahonda Real Madrid Castilla Real Murcia Recreativo de Huelva Salamanca CF UDS UD Ibiza UD Logroñés UD Melila Unionistas de Salamanca Creado por @FadrianPES y @carrasco1live.
  2. Dekuwa

    Amiga Emulator UAE4All2 for Switch

    Version 1.99

    0 descargas

    Use4All2 Mod is an Amiga emulator for Vita and Switch. This is my mod of this great Amiga emulator that was originally ported to the Vita by Cpasjuste. Depending on when you read this, this mod might be ahead or behind his version. Thanks to Cpasjuste for the original port, for jumping in and adding shader support, for making the assembler optimizations work, and for fixing audio playback on suspend/resume in SDL2 for Switch. Thanks to ScHlAuChi for extensive testing, ideas, and for contributing the new larger virtual keyboard images. Thanks to wronghands for the new, better-looking menu font, all the new keyboard styles, and many ideas. Thanks to CrashMidnick for the French virtual keyboard. Thanks to the original authors Chui, john4p, TomB, notaz, Bernd Schneider, Toni Wilen, Pickle, smoku, AnotherGuest, Anonymous engineer, finkel, Lubomyr, pelya and many more. Thanks to my supporters on Patreon: Andyways, Count Duckula, Jesse Harlin, Özgür Karter, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, and RadicalR. Installation ====== Download and unzip. Copy the resulting folder `uae4all2` to `/switch/` onto your SDCard, ensure none of the "archive" flags is set. You should now have the executable `/switch/uae4all2/uae4all2.nro` and a folder `/switch/uae4all2/data/` with the keyboard icons and other data files on your SDCard. Obtain and copy BIOS files `kick13.rom` (Amiga 500), and `kick31.rom` (Amiga 1200) to your SDCard into `/switch/uae4all2/kickstarts/`. Optional: copy over additional BIOS files `kick12.rom`, `kick20.rom`, `kickcustom.rom` (for e.g. version 3.1.4 or any other user-supplied BIOS) to the same folder. Use nsp injection to start uae4all2, otherwise the `config save as` and `savestate export` options will not work. On SX OS, you can do this by holding down R while launching any installed game to make hbmenu appear. Vita/Switch-exclusive Features ====== Full speed emulation of most Amiga games with zero frameskip Large, complete virtual keyboard with adjustable position and adjustable transparency Six fully mappable custom control sets: map Vita/Switch buttons to any Amiga joystick or key input Multiple hard-file support: up to 4 hdf files (size <2GB each on Vita, size <4GB each on Switch) can be mounted simultaneously Multiple controller support on Vita TV/Switch: up to four (eight on Switch) paired controllers can be fully mapped Analog mouse control: control the mouse using the analog stick with adjustable sensitivity Shader support: default "sharp_bilinear_simple" uses integer pre-scale for sharp, undistorted pixels with minimum blur, even if game is zoomed to fill the full screen Custom autofire: any mapped Vita/Switch button can have autofire with adjustable rate Savestate with hard-file support: state can be saved even when hard-files are used Additional emulator settings: sprite-sprite collisions can be enabled, blitter settings can be changed Adjustable stereo separation A button can be mapped to "slow mouse" in custom controls. When custom controls are on and that button is held down, the mouse pointer speed is greatly reduced. This is useful for precisely positioning the cursor. Sticky virtual keyboard modifiers: allows keyboard combos like CTRL-C to be entered easily Touchpad style pointer controls using the touchscreen Parallel port joystick adapter support for multiplayer games with up to 4 joysticks. Additional savestate slot called auto, for automatic savestate loading Physical keyboard and mouse support (Bluetooth on Vita, USB on Switch) Supports loading files from ux0: or uma0: partition (Vita only) Rear touch panel can be enabled for mouse pointer control (Vita only) Split Joy-Con support (Switch only) A "fast mouse" custom button can be mapped to speed up the mouse Automatic full 1080p support in docked mode (Switch only) Savestate import/export to backup savestates Config file management (load, save as, etc.) Thumbnail previews for savestates Four different on-screen keyboard styles: original, warm, cool, and dark On-screen keyboard keys can be pressed via touch input in addition to dpad navigation Controls ===== General ----- (For Switch: Cross = B, Square = Y, Triangle = X, Circle = A, Select = Minus, Start = Plus) Select = Toggle menu Start = Toggle virtual keyboard R+Start+Dpad up/down = Move screen up/down R+Start+Dpad left/right = Change screenmode (to zoom in on games with borders) Right analog stick = Analog mouse (can switch this to left stick in menu) When custom controls are off ----- Up to four controllers are automatically mapped to players 1-4. Players 3 and 4 are on the emulated parallel port 4 player adapter. Left analog stick = Amiga joystick directions Dpad = Amiga joystick directions L shoulder button = right mouse click (player 1 only) R shoulder button = left mouse click (player 1 only) (Shown below are control presets 1 (default) / 2 / 3 / 4) Square = Autofire (default) / Fire / Autofire / Fire Cross = Fire (default) / Autofire / Up (Jump) / Up (Jump) Triangle = Space (default) / Space / Fire / Autofire Circle = Secondary Fire (used only in a few games) R+Square = Ctrl R+Circle = Left Alt R+Cross = Help L+Square = Left mouse L+Circle = Right mouse R+Dpad = Arrow keys When custom controls are on ----- L+Start = Toggle between custom control set number 1, 2, 3, 4 and 5 In this mode, Vita buttons can be mapped to any Amiga side keyboard key or joystick action. There's also a mapping option called "slow mouse." It will slow down the mouse pointer by a factor ten if that mapped button is held down. Up to four controllers can be mapped (for multiplayer on VitaTV and Switch). Four Amiga-side joysticks are supported. Joystick 3 and 4 are on the emulated parallel port joystick adapter. Virtual keyboard controls ----- Start = Toggle virtual keyboard Right analog stick up/down = Move virtual keyboard up and down Right analog stick left/right = Change virtual keyboard transparency Cross = Press selected key (on Switch, this can be changed from B to A) Square = Backspace Triangle = Toggle shift Circle = Turn off all sticky keys (ctrl, alt, amiga, and shift) (on Switch, this can be changed from A to B) Touch controls ----- Note: for multi-touch gestures, the fingers have to be far enough apart from each other, so that the Vita will not erroneously recognize them as a single finger. Otherwise the pointer will jump around. Single short tap = left mouse click Single short tap while holding a second finger down = right mouse click Single finger drag = move the mouse pointer, how far the pointer moves in response to finger motion depends on the Mouse Speed setting Dual finger drag = drag'n'drop (left mouse button is held down) Three finger drag = drag'n'drop (right mouse button is held down) Switch controls ----- The default OK button in menu and on-screen keyboard is B. This can be changed to A in "more options." ZR button = slow-mouse (if custom controls are off) ZL button = fast-mouse (if custom controls are off) Split Joycon Mode: Split Joycon mode can be enabled/disabled in "more options." Upto four single Joycons are supported. Buttons can still be remapped. SL for player 1 is hardcoded to bring up the keyboard. Split Joycon Controls: Minus/Plus = Menu (player 1 only) SL = on-screen keyboard (player 1 only) Pressing stick while moving it = change keyboard transparency/position, control mouse pointer (player 1 only) SR + SL + Stick directions = hotkey to quick-zoom image and center image vertically (player 1 only) Physical Keyboard / Mouse controls ----- On Vita (Bluetooth): Mouse + keyboard tested working with the "Jelly Comb Mini Bluetooth Keyboard With Mouse Touchpad, ASIN:B06Y56BBYP," and with the "Jelly Comb Bluetooth Wireless Mouse ASIN:B075HBDWCF." The Amiga keys are mapped to Windows (GUI) keys as well as Page Up/Down. The Vita doesn't pair with all Bluetooth keyboards and mice. As a rule, if the keyboard works to highlight bubbles with cursor keys, it should also work in UAE4All. On Switch (USB): All keyboards seem to work. Not all mice seem to work. [Mouse compatibility sheet] by rsn887.
  3. Dekuwa

    Ver el canal DAZN en Viark Sat

    Hola! Si te refieres al DAZN de España que ponen los partidos de Copa del Rey, baloncesto y demás, hasta donde yo se no van por satélite, van por streaming vía internet. Por ahí hay algunas listas de canales que traen el DAZN de Alemania, pero ese no incluye estas retransmisiones. Hace no mucho tiempo que DAZN estaba en conversaciones con Movistar para meter su canal en Movistar+. Una vez eso pase, si que no habrá problema en pillarlo vía satélite. Nosotros la última lista que tenemos para este deco es esta:
  4. Dekuwa

    CFW Rebug 4.86.1 Lite Edition

    Version 1.0.0

    4 descargas

    FEATURES FOR REBUG LITE EDITION FEATURE – QA Token compatibility FEATURE – OtherOS++ support enabled (Use Rebug Toolbox to Boot OtherOS with different LV1 patches) FEATURE – Package Manager (Replacement for the standard ‘Install Package Files’ option) INCLUDED – Rebug Toolbox 02.03.03 Multi (Install included Rebug Toolbox or higher for full compatibility) FEATURE – FSELF compatibility (Fake Signed ELF is supported on both CEX and DEX modes.) PATCHED – Appldr: LV2 memory hash check is disabled (Memory protection on LV2 is disabled in higher level) PATCHED – LV1: Disable System Integrity Check (Safe to use with mismatched COREOS/SYSCON versions or if PS3 is not QA enabled) PATCHED – LV1: Undocumented function 114 (Allow mapping of protected memory) PATCHED – LV1: Skip all ACL Checks (Needed to allow booting of OtherOS) PATCHED – LV1: Peek and Poke support (Unused LV1 call 182 and 183) PATCHED – LV2: Peek and Poke support (LV2 Syscall 6 and 7) PATCHED – LV2: Peek and Poke support for LV1 (LV2 Syscall 8 and 9) PATCHED – LV2: LV1 CALL System call (LV2 Syscall 10) PATCHED – LV2: Allow execution of any LV2 internal function (LV2 Syscall 15) PATCHED – Recovery: Prevent accidental OFW update while on Recovery mode PATCHED – VSH: Allow HAN Signed EDAT/PKGs PATCHED – VSH: Allow Unsigned act.dat and *.rif files PATCHED – VSH: Auto unlocks c00 demo contents (Improved patches applied) PATCHED – VSH: Disable NEW PSP DRM Check (Allowing unsigned PSP pkg contents on 4.75 or higher CFW) PATCHED – VSH: Disable Epilepsy Warning for Faster Boot-Up Speed FUN FEATURE – In Game Screenshot (Allows taking screenshots in Game) FEATURE – Full Polish support for XMB/PS2 Emu (Provide full Polish character support) FUN FEATURE – Enhanced Remote Play (This unlocks the limitation of working apps/games for remote play, by disabling SFO flag check) FEATURE – Cinavia protection fully disabled (Supports optical media/bd iso, AACS must be decrypted) FEATURE – COBRA 8.2 *UPDATED (Enabled by default ) FEATURE – Homebrew store compatibility (Downloading debug signed packages is now available on retail CFW.) FEATURE – XMB CFW settings v0.1a (XMB icons for simple CFW tasks available via REBUG TOOLBOX) FEATURE – PSN/SEN Accessibility (PSN /SEN Accessible , until the next OFW update) FEATURE – XMBM+ Compatibility (XMB Manager Plus developed by Team XMBM now supported via standalone pkgs.) FEATURE – HAN Toolbox Compatibility (HAN Toolbox Support added for testing HAN Signed pkgs on CFW) PACKAGE MANAGER Package Manager is a replacement for the standard Install Package Files option under Game in the XMB. It allows for the install and deletion of .pkg files from dev_hdd0/packages, dev_usb/packages and the standard Install Package Files locations. In addition to this, your downloaded PSN content ‘bubbles’ will appear under this option instead of cluttering your Game menu with uninstalled content. What’s new since 4.85.1 LITE EDITION? Stability (This system software update improves system performance) REBUG TOOLBOX 2.03.04 MULTI (The latest REBUG TOOLBOX with Multi Language support -16 languages) USAGE: Navigate to Game in your XMB and click on Package Manager (It will be where Install Package Files usually is). You will find three options. PlayStation®Network Content Manage your downloaded PlayStation®Network Content. Install Package Files INSTALL package files from Storage Devices and your PS3. PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations) NOTE: The Install All Packages is only available by pressing the TRIANGLE button when the Standard Package Location option is highlighted because the PS3 will only install ALL packages from the root of a storage device as of the moment. Delete Package Files DELETE package files from Storage Devices and your PS3. PS3 Hard Disk (dev_hdd0/packages) Package Folder (dev_usb/packages) Standard Package Location (Standard Install Package Files locations) DELETING FILES: 1: Highlight the file you would like to delete and press TRIANGLE. The sidebar should appear. 2: Press CROSS on either Unlink or Unlink(Folder) (Both do the same thing for now). COBRA 8.2 Overview PRX plugins at boot time (sprx) ISO Suppport: PS1/PS2/PS3/PSP/DVD/BluRay (Split ISO support on FAT32 drives) Network Support: PS1/PS3/DVD/BluRay /PKGs (guide) Blu Ray Movie region free functionality NTFS HDD Support (prepNTFS, or multiMAN Required to scan contents) PS2 ISO Support for BC (HW) / non-BC (SW) Consoles Syscall 11 – Cobra lv1 Peek Syscall 15 – Allow execution of any LV2 internal functions PSNPatch stealth plugin support ***ISO rips are required to get 100% support, for ex) after disabling syscalls, games like Call of Duty will not be able to play unless you use ISO rips, please DO NOT expect everything to be fully functional when you are disabling the built-in features from COBRA. Folder rips are NOT compatible with PSNPatch’s stealth mode due to its ability to disable COBRA’s disc-less feature for folder JB rips**** PS3MAPI support, allows you to attach process on both CEX/DEX via its own API app. Backup Protection Removal, Add full PS3 Backup support on all multiMAN/sMAN/webMAN,IRIS manager forks and Managunz. Target Manager 4.20-4.70 fully supported.(REX/D-REX EDITION ONLY) Allow modification on Syscall 6/7/8/9/10/11/15. ***IMPROVED Stability with DEX mode, the annoying issue with hanging on boot on some old converted DEX models is fixed.*** Burned/Burnt optical media support for PS1/PS3 Games on All models Homebrew blocker – blocks homebrew access while Syscalls are disabled reactPSN -Activates RIF files on the fly (act.dat / activation datarequired) HOW TO Install & Uninstall REBUG INSTALL: From XMB install REBUG 4.21.x AND HIGHER over 4.82 OFW AND HIGHER, Please follow this guide available via PSX-PLACE, Team PS3Xploit recently released a software solution for “hack-able PS3 models excluding CECH-3XXX and 4XXX”. From XMB install REBUG 4.21.x AND HIGHER over any 3.55 OFW/CFW/MFW or the same or lower firmware version CFW with spkg sig check patched or any firmware version CFW with spkg sig check patched and QA enabled. UNINSTALL: From XMB REBUG 4.21.x AND HIGHER can be uninstalled with the same or higher firmware version OFW/CFW/MFW or with REBUG 3.55.x REX EDITION on a QA enabled PS3 or with the ‘999’ DOWNGRADER if QA was NOT enabled. Enjoy ~Codename: REBUG Team. Codename: REBUG Team Members: ** Cyberskunk ** ** Evilsperm ** ** Joonie ** ** Habib ** ** Abkarino **– Without them this version of Rebug would never exist. These are some very talented developers so please show them the same respect you have shown us over the years. Codename: REBUG would like to thank: graf_chokolo (as always) and The Three Musketeers for the work they have done in the past and (hopefully) future. Big thanks to: Team PS3Xploit (W, esc0rtd3w, habib and bguerville) – For the latest OFW 4.82 exploit with software downgrade solution- 3141card – For lv1/ps2emu research naehrwert – For scetool (its elf compression played a big part in 4.21.1) deank – Helping us get the Rebug Toolbox up and running, and Webman Sandungas, bitsbubba, devil303, aldostools, m@tsumot0, bguerville, haxxxen and littlebalup – Webman MOD and XMB modification ***for the latest / full version of webMAN MOD, please follow this thread*** NzV – PS3MAPI mysis – CINAVIA, VSH , PRX module reversing Kw – PSNpatch EvilNAT– help with LV1/LV2 reversing Metion– Updated rebug artwork in rco Zar– Multi-language support for REBUG TOOLBOX MiralaTijera– the research for c00 license bypass #casabonita –– Where all the cool stuff being developed! the hometown of mysis and his minions! Our BIGGEST thanks: flatz – Helping with the OtherOS testing and well… You know what you did.. 😉 Rebug Scorpion Artwork: by blastleaf – blastleaf@gmail.com Rebug Customised Font: by @GDcooya
  5. Version 29.02.2020

    0 descargas

    Lista de canales actualizada a 29 de febrero de 2020 para mostrar todos los canales con el nuevo orden de Movistar en el deco Qviart Combo.
  6. Dekuwa

    pFMN for PS Vita

    Version 4.1

    0 descargas

    Adaptación a PS Vita del emulador FBA realizada por ScHlAuChi. by Cpajuste.
  7. Dekuwa

    GB Cart Flasher

    Version 1.1

    0 descargas

    Una aplicación que permite flashear las diferentes tarjetas que permiten cargar homebrew y backups en Game Boy.
  8. Dekuwa


    Version 3.5

    0 descargas

    Hasselblad free RAW file image processing software has been updated and expanded with new features that work seamlessly with all Hasselblad cameras. The graphical user interface offers a clean and uncluttered workflow, making it easier for users to find their way around more quickly and simpler than before. The flatter design helps you concentrate on the job at hand and makes for simpler navigation. We’ve also added some new tools to enable finer control of the editing process and ensure the very highest quality output from your files. LIVE VIEW FUNCTIONALITY For users working in a tethered capture environment, the Live View Aperture option allows for the camera to automatically open to the widest aperture possible or to use the selected aperture instead when activating live view. This becomes especially useful when photographing with flash in-studio, where the strength of the modelling lamps is not suitable for viewability due to the exposure settings of the camera. The camera returns to the working aperture selected when live view is discontinued. AUTO MOIRÉ DETECTION Phocus can now scan your images and automatically detect moiré interference patterns. You can choose to correct the interference globally or locally via the brush tool. ADJUSTMENT LAYERS The Local Adjustment Tools allow the user to apply exposure, white balance, colour and moiré corrections via either a radial or linear gradient, and for those finer corrections, a brush tool – which are all added via adjustment layers. NATURAL COLOURS Hasselblad’s Natural Colour Solution (HNCS) enables you to produce outstanding and reliable colours so that skin tones, specific product colours, and difficult gradations reproduce beautifully every time without the need for multiple colour profiles. KEYSTONE PERSPECTIVE CORRECTION The Keystone Tool enables you to perform high quality perspective corrections directly in Phocus. This can be done both via a simple guideline interface or manual slider adjustments. Additionally, the dual-axis correction capability is extremely useful when copying flat artwork. LOCAL ADJUSTMENT OF HIGHLIGHT RECOVERY Highlight recovery is a part of the palette of local adjustment tools, allowing for quick and precise correction without the need for manual masking. DIGITAL LENS CORRECTION Hasselblad’s modern lens design has been optimised for digital perfection, including full automatic correction of colour aberration, distortion and light fall off. Phocus makes use of its detailed knowledge of the lens design and calculates the optical corrections for every shot at the given distance and aperture setting, providing perfect images, and an ideal basis for optimal image rendering and further processing. Hasselblad Digital Lens Correction technology works automatically with all Hasselblad H System lenses, even with tilt/shift movements and with all Carl Zeiss lenses from the classic V System, using manual settings. VIEWER BACKGROUND AND MARGIN OPTIONS Margin and background color options can be configured for the viewer. This can be done separately for both the normal and a newly added proof mode. DEFRINGE TOOL The new Defringe Tool enables easy removal of purple or green fringes that may occur in situations such as high contrast transitions. Pick the area to obtain an automatic setting of amount and range and manually adjust from there if needed. Note that this tool is also available in adjustment layers. LUMA MODE ADDED TO CURVES TOOL Luma Mode has been added to the Curves Tool, providing the option to control luminosity with less impact on colour rendition than the simple RGB curve provides. ENHANCED CONTRAST AND BRIGHTNESS ADJUSTMENTS The new version 3 Exposure Tool adds enhanced algorithms for handling tonal adjustments to contrast and brightness. With increased control of luminosity without producing negative effects on colour rendering, this enables more detailed adjustments. UPGRADED PROCESSING PERFORMANCE Increased GPU (graphics processing unit) usage leads to better performance of exports and high-resolution viewer rendering. Please note that this requires the Extended GPU usage option to be active. Further improvements have been implemented when batch exporting Multi-Shot images in 4 and 6 shot modes. ENHANCED EXPOSURE TOOLS Powered by new algorithms, the Recovery, Shadow and Clarity tools have been enhanced to ensure that each capture’s full dynamic range is available to photographers. A detail slider is also available to manage local contrast when using the Clarity tool. For compatibility with previously processed files, the original algorithms are still available via a drop-down selector.
  9. Dekuwa

    PS3 HFW 4.86.1 by Joonie


    5 descargas

    A modified OFW by @Joonie that simply brings back the old webkit exploits (from 4.82 OFW) back to 4.86. What is HFW (Hybrid Firmware)? HFW is a slightly modified Official Firmware (OFW), that can still install on any unmodified PS3 Model. HFW is like a poor man's Downgrading option, while your not going back to an exploitable firmware, your bringing what was exploitable back to current firmware. The webkit vulnerability utilized by the PS3Xploit Team Hack and Tools was introduced in 4.82 and then patched by Sony in 4.83. Developer @Joonie stumbled on this hybrid firmware method and restored PS3xploit tools/hacks in 4.84 and then almost a year later we see 4.85 (maintenance update for bluray player ect.) did not include anything to block HFW, so @Joonie dropped 4.86.1 HFW. Since there's no change in the kernel, you should see a PS3HEN update anytime soon. Once Installed Once installed, your still basically using just an OFW and your system is not consider hacked or exploited nor will it have homebrew capabilities or extra features yet. Next, we must figure out an important step Your PS3 Model. As this will deterime if we use Custom Firmware (CFW) or PS3HEN. CFW is the best of the two but PS3HEN provides many features for those models that are unable to install a full fledged cfw. Then follow the steps and procedures of using the exploit (Flash Writer for CFW or PS3HEN) for your PS3 model. Quick 4.85 Hacking Summary (these are not instructions but rather a simple overview of the process): Install 4.86 OFW if not already Then install 4.86.1 HFW Then Exploit your PS3 via Flash Writer 4.86 (for CFW Models only) or PS3HEN for nonCFW models. by Joonie.
  10. Dekuwa

    PS3 Custom Firmware 4.86 Online Fix


    0 descargas

    Fix que nos permite acceder a Playstation Network desde un Custom Firmware 4.85 sin necesidad de actualizar al 4.86. Para utilizarlo simplemente copiar el archivo descomprimido en /dev_hdd0 en nuestra PS4 vía multiMAN o FTP. Posteriormente solo tendremos que reiniciar la consola y listo. by DeViL303.
  11. Version

    3 descargas

    Features: 22 teams, more than 400 players with kits and badges of the season. 1996/97 Season Real faces via Ingame editor Installs over Spanish 2nd Division by VintagePES.
  12. Version

    0 descargas

    Features: Converted the stats from FM2020 to PES2020 using SMcCutcheon tool/converter. All LigaPro Teams with logos, kits, managers, stadiums, rivals, players appearances and stats. Real kits Real team logos Real team names Updated squads This league replaces PEU League and can be used with any other Option File. Usually the other Option Files use PEU League for Bundesliga. If you're using other OF that contains Bundesliga, don't import Bundesliga teams. You have to adjust the League so it has only the LigaPro teams. On the Import Teams you need to allow to replace all that exists (you tick all the boxes during import). You have to import the competitions also. by Wolf_cesar & Phillips_99.
  13. Dekuwa

    Parche PES 2020 100 equipos

    Hola Rubén! Recientemente hemos subido este: No se si es al que te refieres. Puedes consultar todos los de PS4 desde aquí: https://www.dekazeta.net/foro/search/?q="pes 2020 PS4" El más popular para el PES 2020 de PS4 es este:
  14. Dekuwa



    0 descargas

    Este archivo es indispensable para el correcto funcionamiento de algunos programas, pero por alguna extraña razón no viene de serie incluido en Windows. Instalación: Descarga y descomprime COMDLG32OCX. Copia el archivo COMDLG32.OCX a C:\Windows\System Abre la línea de comandos con derechos de administración (click derecho y ejecutar como administrador) Escribe "cd C:\Windows\System" y pulsa intro Escribe "regsvr32 comdlg32.ocx" y pulsa intro
  15. Dekuwa

    GC Save File Convert

    Version 1.0.0

    0 descargas

    GameCube Save Converter is a useful tool that can easily switch the region of GameCube save games. It can convert a GameCube save game to EUR (PAL), USA (NTSC) or Japan (NTSC-J) regions. GC SaveFile Converter will work on modern versions of Windows, such as Windows 10, however you will need COMDLG32.OCX. When you have Convert an File The program will make an File with the Extension .BAK. The .BAK file is an backup of the Orginal File. Requirment: VBRuntime File Ver.6: http://download.microsoft.com/download/vb60pro/Redist/sp5/WIN98Me/EN-US/vbrun60sp5.exe