Ever wanted to use your PS4 on your local network but couldn't because you didn't have an Internet connection available?
Here's the solution!
Before we get started, a little message for Sony
Hello Sony, If you ever happen to read this, don't you think it would be nice to have this feature built-in?
Think about it like this for a second: you are going on holiday with your PS4 and your laptop because you have no other display available for it. Most laptops aren't shipped with an HDMI input port so you can't directly connect your PS4 to your laptop's screen. However, what you can do is connect your laptop and your PS4 with an ethernet cable and use Remote Play... until you realize that you need an Internet connection to start the software.
Looking for updates is nice, but is there really a point in preventing players from using their console because they don't have an Internet connection available all the time?
Incidentally, if you have any problem with me posting this, please don't hesitate to contact me.
Supported versions of the Remote Play
You can find older versions of the Remote Play on the Internet Archive: Wayback Machine!
22.214.171.12481 - Hash : 694659629815D82CDCD62A95FA771237
126.96.36.19951 - Hash : 53DF9F442EEC309D95BE88D28CC21E18
188.8.131.521 - Hash : FCD0DD66996B399F6A1A9A254F7E85B3
184.108.40.2060 - Hash : 2E4C4CA5ECFD3138CB734ED603958A1A
220.127.116.1170 - Hash : 9961E4475745881FAC537D58B1BCD5FB (seems to work without even logging to the Playstation Network)
Any with the new PS4 Remote Play Auto-Patcher!
For various reasons, I can't give you the patched executable. However, I can still tell you how to patch it yourself.
[EVEN BETTER FULLY AUTOMATED PATCHER]
You can just download and run the latest version of the PS4 Remote Play Auto-Patcher.
Compared to the other patcher, this one doesn't need a list of patches, it will patch the assembly by itself, so it should, in theory, be compatible with any version of the RemotePlay.
[FULLY AUTOMATED PATCHER]
You can just download and run the latest version of the PS4 Remote Play Patcher.
If the software can't find the Remote Play by itself it'll ask you to specify its location.
Once that is done, the software will patch the Remote Play (with the latest patch available) and create a backup of your original Remote Play if you want.
Don't forget that, to use the PS4 Remote Play, you still need a local network (connect your PS4 to your computer using an ethernet cable or a local Wi-Fi network hosted on your computer)!
You will need to download BsPatch and the Patches.zip file. Extract the patch of your choice and execute the following command :
bsdiff RemotePlay.exe RemotePlay-Patched.exe mypatch
Then you have to start RemotePlay-Patched.exe to enjoy your PS4 Remote Play offline experience. I'll describe below another method to do the same thing without having to change RemotePlay.exe itself.
Will Remote Play work as usual?
Yes, every aspect of the original Remote Play have been kept, except for the updates window, which will not even appear with the latest version of the patch.
I don't trust those patches thrown at me like this...
... and that's perfectly fine.
Here are the steps so that you can reproduce the patch (the first version) by yourself:
Throw your RemotePlay.exe at de4dot to remove the obfuscation.
Open your brand new RemotePlay-cleaned.exe using your favorite decompiler (ILSpy, .NET Reflector, etc...). In my case, I am using dnSpy. Navigate to the class containing the entry point of the program (this class is not in a namespace).
In the Main method, get rid of
And that's it, you can now export your brand new Remote Play executable (using the Save Module... function on dnSpy) and enjoy playing on your PS4 anywhere.
If you wonder why we aren't just removing ShowDialog and setting the two assignments under to false directly, that's because it triggers my antivirus for some reason.