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AutoBleem 0.7.1

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AutoBleem is a tool to make your PlayStation Classic more usefull. It is relatively safe way to add games , change look and feel, change advanced configuration of your mini console.

Features

  • Overmounts portions of the PSC's filesystem to safely allow PCS modifications
  • Modifies the stock UI to show added games
  • Uses GAME NAMES as folders instead of numbered folders
  • Supports multi-disc games
  • Includes offline metadata and cover art databases - no download needed during sync
  • Runs on boot of the PlayStation Classic as it was designed to do so from the beginning
  • Intelligent algorithm is trying to "fix" missing files like .cue, unpack .ecm
  • Nice GUI that replaces need for BootMenu
  • Small footprint on USB drive as no .NET Core runtime needed
  • As written in native language for PlayStation Classic it is fast
  • Work with no issue with multitrack games (I had no problem with it)
  • Supports CUE/BIN and Not encrypted PBP (popstation created - PSN downloads will not work) file formats
  • Replaces BootMenu and Bleemsync..intergates with RetroArch sotware no need to run anything on the PC
  • Supports themes of both AutoBleem and Sony menu
  • configurable filter settings
  • Supports multi disc games
  • Makes your PlayStation Classic a great device

Installation

  • Download the ZIP
  • Extract the contents to the root of your FAT32(recommended) or ext4 formatted USB flash drive
  • Name your flash drive SONY. This is a requirement.
  • Download Cover Repository databases (three separate files for NTSC-U, PAL and NTSC-J)
  • Copy Cover Repository databases into /{Your USB}/cbleemsync
  • You may want to install RetroArch (the folder is empty) - find it on ModMyClassic website - I do not distribute this software.
  • You may want to install additional themes ... find them on reddit and copy to themes folder (follow folder structure)

by screemerpl.


Que novedades incluye la versión 0.7.1

Released

  • Finished MemoryCardManager - a tool to copy and delete save games between memory cards
  • Improved Retroboot integration
    • AutoBleem now creates basic playlist for scanned games in RetroArch
    • Ability to run PS1 games directly from EvoUI by pressing Square button on game cover (AutoBleem resume points are not supported in RA)
    • Ability to start any RetroArch game directly from EvoUI (support for other emulators) Note: Playlists need to be correct for autobleem to see the games for other consoles) - Use L2+Select to select RA platform
    • Memory Cards are automatically copied from/to RetroArch on PS1 game start in EvoUI
    • All settings for PS1 games (including global widescreen and filter settings) used on PCSX are also applied on RetroArch when starting from EvoUI (warning if settings override for core is set in RA AutoBleem will not be able to change any settings)
  • New PCSX build with ability to QuickSave/Load
  • Fixed PCSX code to save AutoBleem configuration file (pcsx.cfg) from menu that was incorrectly written by Sony
  • Language updates
  • Routine to remove "full stop" from publisher names
  • CHANGED "OPTIONS MENU" to use CIRCLE AND CROSS to apply or cancel settings change (if you get used to autosave on circle you may need to get used to it for a bit of time)
  • New about screen listing all contributors and AutoBleem Team members
  • New updated aergb theme (by rubixcube6)
  • Many minor bugfixes / code cleanup (thanks to Axanar)
  • We do not call it beta as looks that some people just do not like this word .... so let's call it ... "Ultimate" this time :)

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