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AutoBleem 0.6.0 beta 2

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AutoBleem is a tool to make your PlayStation Classic more usefull. It is relatively safe way to add games , change look and feel, change advanced configuration of your mini console.

Features

  • Overmounts portions of the PSC's filesystem to safely allow PCS modifications
  • Modifies the stock UI to show added games
  • Uses GAME NAMES as folders instead of numbered folders
  • Supports multi-disc games
  • Includes offline metadata and cover art databases - no download needed during sync
  • Runs on boot of the PlayStation Classic as it was designed to do so from the beginning
  • Intelligent algorithm is trying to "fix" missing files like .cue, unpack .ecm
  • Nice GUI that replaces need for BootMenu
  • Small footprint on USB drive as no .NET Core runtime needed
  • As written in native language for PlayStation Classic it is fast
  • Work with no issue with multitrack games (I had no problem with it)
  • Supports CUE/BIN and Not encrypted PBP (popstation created - PSN downloads will not work) file formats
  • Replaces BootMenu and Bleemsync..intergates with RetroArch sotware no need to run anything on the PC
  • Supports themes of both AutoBleem and Sony menu
  • configurable filter settings
  • Supports multi disc games
  • Makes your PlayStation Classic a great device

Installation

  • Download the ZIP
  • Extract the contents to the root of your FAT32(recommended) or ext4 formatted USB flash drive
  • Name your flash drive SONY. This is a requirement.
  • Download Cover Repository databases (three separate files for NTSC-U, PAL and NTSC-J)
  • Copy Cover Repository databases into /{Your USB}/cbleemsync
  • You may want to install RetroArch (the folder is empty) - find it on ModMyClassic website - I do not distribute this software.
  • You may want to install additional themes ... find them on reddit and copy to themes folder (follow folder structure)

by screemerpl.


Que novedades incluye la versión 0.6.0 beta 2

Released

  • AutoBleem: Power button is now handled in correct way (it powers down the console) - Also it is locked when "in game" to prevent data corruption. It is still possible to power off with L2+R2 in the menu.
  • EvoUI: Added new functionality to select Jewel case borders, example borders are included in the build
  • EvoUI Updated theme engine for hybrid themes (themes for classic and evo)
  • AutoBleem: Ability to remove all covers from all games (Game Manager screen - Triangle) and rescan all the covers again (do not use that if you do not want to loose custom covers added from PC !!!)
  • AB Cover Editor: New tool in the AB platform to edit coverDB files (changing game metadata, update covers etc)
  • AutoBleem: Updated aergb theme, cleanup in "Options" screen, new special Evolution theme for this release
  • CoverDB: updated NTSC-U coverDB with high quality artwork (probably final version for this moment)
  • AutoBleem: Ability to delete unused Resume points
  • AutoBleem: PCSX configuration - redesign of game edit screen to have all most used options configurable like scanlines, frameskip, gpu_plugin etc.
  • AutoBleem: Quickboot enhacements (Quickboot to RetroArch/Retroboot)
  • AutoBleem: Support for ogg music in themes
  • AutoBleem: Support to override custom music and play whatever tune you want (ogg files) - one royalty free music file included - the famous "Alan Walker - Fade"
  • AutoBleem: All additional themes are now moved out of the package.This allows to reduce a package size and give users more flexibility in customizing their console. New themes and downloads will be published there
  • AutoBleem: Bugfix - resume points should now work on multidisc games properly



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