Jump to content

Open Source PS4 SDK 1.0.0

Conéctate para seguir esto  

1 Screenshot

Sobre este archivo

An open source PlayStation 4 SDK for writing userland applications which can be run with the [PS4-playground](https://github.com/CTurt/PS4-playground).

## Building and installing
You will need [LLVM](http://llvm.org/releases/) version 3.7 or later for compiling, and `binutils` for linking (from [MinGW](http://www.mingw.org/) if you are on Windows).

Clone this repository locally, or download and extract a ZIP of the repository [here](https://github.com/CTurt/PS4-SDK/archive/master.zip).

Then create an environment variable called, `PS4SDK` which points to the base directory of the repository, using the Unix path style; for example:


Build the libraries by running `make` on the `libPS4` and `libusbfatfs` directories.

Finally, you can build examples by running `make` on them.

## Design
At the moment, it is primarily focused on system calls.

However, using function pointers and the `RESOLVE` macro, we can call functions from other modules. For example, [the socket functions](https://github.com/CTurt/PS4-SDK/blob/master/source/network.c) from `libSceNet.sprx`.

## Support
Whilst the SDK isn't capable of most basic functionality yet, such as displaying graphics, or receiving controller input, there are workarounds: rendering to an HTML5 canvas, and using third party USB controllers, or a DS/PSP wirelessly for example.

The SDK is currently in a state where projects like an FTP server, [a mini Pong game](https://github.com/CTurt/PS4-Pong), or [GameBoy emulator](https://github.com/CTurt/Cinoop) could be developed.

## Examples
`hello` - Load `libc` module and perform `getpid` system call

`sockets` - Send a message over a TCP socket

`modules` - Load and dump a module

`threads` - Create and wait for a thread to increment a variable

`canvas` - Render to an HTML5 canvas

`camera` - Initialise the PlayStation Camera and capture 10 frames

`pad` - Read controller input (not finished)

`jit` - Setting up JIT shared memory

### Filesystem
`directories` - List the contents of a directory

`files` - Read a file's size, and its contents

### USB
`list_devices` - List information about all USB devices connected

`storage` - Read raw image from a USB flash drive

`usbfatfs` - Read files from USB formatted with FAT

Críticas de usuarios

Comentarios recomendados

No hay comentarios para mostrar

Crear una cuenta o conéctate para comentar

Tienes que ser miembro para dejar un comentario

Crear una cuenta

Regístrese para obtener una cuenta nueva en nuestra comunidad. ¡Es fácil!

Registrar una nueva cuenta


¿Ya tienes una cuenta? Conéctate aquí.

Conectar ahora