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Hode for PS Vita 0.2.4

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hode is a reimplementation of the engine used by the game 'Heart of Darkness' developed by Amazing Studio.


Datafiles:
----------

The original datafiles from the Windows releases (Demo or CD) are required.

- hod.paf (hod_demo.paf)
- setup.dat
- *_hod.lvl
- *_hod.sss
- *_hod.mst


Running:
--------

By default the engine will try to load the files from the current directory and start the game from the first level.

These defaults can be changed using command line switches :

    Usage: hode [OPTIONS]...
    --datapath=PATH   Path to data files (default '.')
    --level=NUM       Start at level NUM
    --checkpoint=NUM  Start at checkpoint NUM

Display and engine settings can be configured in the 'hode.ini' file.


Status:
-------

What is working :
* Andy
* Cinematics (PAF)
* Hint screens
* Level screens
* Monsters logic (MST)
* Plasma Cannon
* Shooting collisions
* Sound playback (SSS)
* Special Powers

What is missing :
* Menus


Credits:
--------

All the team at Amazing Studio for possibly the best cinematic platformer ever developed.

by usineur.


Que novedades incluye la versión 0.2.4

Released

0.2.4

  • Import 0.2.4 changes

0.2.2

  • Fix "wonky" controls

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