hode is a reimplementation of the engine used by the game 'Heart of Darkness' developed by Amazing Studio.
The original datafiles from the Windows releases (Demo or CD) are required.
- hod.paf (hod_demo.paf)
By default the engine will try to load the files from the current directory and start the game from the first level.
These defaults can be changed using command line switches :
Usage: hode [OPTIONS]...
--datapath=PATH Path to data files (default '.')
--level=NUM Start at level NUM
--checkpoint=NUM Start at checkpoint NUM
Display and engine settings can be configured in the 'hode.ini' file.
What is working :
* Cinematics (PAF)
* Hint screens
* Level screens
* Monsters logic (MST)
* Plasma Cannon
* Shooting collisions
* Sound playback (SSS)
* Special Powers
What is missing :
All the team at Amazing Studio for possibly the best cinematic platformer ever developed.