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414 archivos

  1. N2 Elite USB Manager

    Great news for all N2 users today: It is the official launch day for our new 'cheats' system!
    Now your N2 Elite tag is not only the only Amiibos manager, allowing you to store up to 200 characters, but it is also the best cheats device for Amiibos on all supported consoles. You'll get the best of N2 Elite that you already enjoy and also now a FREE cheat manager, more powerful than devices such as PowerSaves Plus ($45).
    Yes, you heard it right, this update is FREE. A thank you gift for loyal existing customers, and a welcome gift for all new customers :)
    To update your device now and more details, please check our official resources section hosted right here on Maxconsole!
    Another good news: Once this update is installed, you won't have to update through the Google Playstore or by downloading the PC app to be up to date with the latest Amiibos or cheats. When needed, the application will directly receive all the latest data directly from our server. We only will keep used data to optimize your device memory. Better support, faster!
    And finally another great new feature is our new 'Randomize Serial' function that lets you bypass the limitations that exist in some games which allow you to scan an Amiibo only once per day. Well no more! Now N2 users can! :)
    We hope you will enjoy this update. We will add more cheats on a regular basis with the upcoming updates just like we have been doing without this feature for the past years.
    And we are already working on our future updates, namely adding support for other figurines formats, such as Lego Dimensions. Coming in a future update, and still for free!
    N2 Elite team, 2018!
  2. N2 Elite Android App

    Aplicación para usar junto al N2 Elite USB Manager.
    Great news for all N2 users today: It is the official launch day for our new 'cheats' system!
    Now your N2 Elite tag is not only the only Amiibos manager, allowing you to store up to 200 characters, but it is also the best cheats device for Amiibos on all supported consoles. You'll get the best of N2 Elite that you already enjoy and also now a FREE cheat manager, more powerful than devices such as PowerSaves Plus ($45).
    Yes, you heard it right, this update is FREE. A thank you gift for loyal existing customers, and a welcome gift for all new customers :)
    To update your device now and more details, please check our official resources section hosted right here on Maxconsole!
    Another good news: Once this update is installed, you won't have to update through the Google Playstore or by downloading the PC app to be up to date with the latest Amiibos or cheats. When needed, the application will directly receive all the latest data directly from our server. We only will keep used data to optimize your device memory. Better support, faster!
    And finally another great new feature is our new 'Randomize Serial' function that lets you bypass the limitations that exist in some games which allow you to scan an Amiibo only once per day. Well no more! Now N2 users can! :)
    We hope you will enjoy this update. We will add more cheats on a regular basis with the upcoming updates just like we have been doing without this feature for the past years.
    And we are already working on our future updates, namely adding support for other figurines formats, such as Lego Dimensions. Coming in a future update, and still for free!
    N2 Elite team, 2018!
  3. SX OS

    SX OS is our revolutionary Custom Firmware for Nintendo Switch.
    Works On (Almost) Every Switch
    SX OS Works with every Nintendo Switch console released before June 2018 out there. On every firmware version! If in doubt, please check here if your switch is compatible.
    Play All Games!
    With SX OS you can play all your favorite games straight off of the microSD card inserted into your Nintendo Switch.
    Homebrew Games & Apps
    Using SX OS homebrew menu launcher you can enjoy all the quality games and software by independent developers.
    Continued Support
    We're actively working to bring more exciting functionality to SX OS. Customers are eligible for free lifetime support and updates.
    Backwards Compatible
    Using the SX OS Launcher you can easily boot into the normal Nintendo Switch firmware to enjoy your original games.

    by Team Xecuter.
  4. ReiNX

    The modular switch custom firmware
    Usage:
    Put ReiNX folder on the root of your switch's SD card and run ReiNX.bin with your favorite fusee launcher.
    Features:
    Modularity (doesn't rely on or require any SD files to run; customize SD files to your liking) Loads all KIPs from /ReiNX/sysmodules/ directory Optional custom kernel/secmon/warmboot FS patches on the fly (NCA verify/cmac and optional nogc) Kernel patches on the fly (optional debug mode) Exclusive ReiNX sysmodules ES patch in RXP patch format (used with custom loader.kip) Credits:
    Naehrwert for hardware init code and generally being helpful!
    CTCaer and st4rk for their contribution to the hardware code aswell!
    SciresM for sysmodules!
    The community for your support!
  5. Hekate

    Hekate is a Bootloader with fw patching, recovery tools and many more features.
    CFW Launching for ALL current updates (1.0.0, 2.X, 3.X, 4.X, 5.X) Auto boot Full Atmosphère support w/Exosphère booting Automatic RAW eMMC partial dumping Restore eMMC Working Sleep Mode on ALL firmware. And many more New in this version:
     
    Fixed sleep mode for 3.0.0 - 3.0.2 Add status bar with battery info Now you can always see your battery when into a time-consuming backup/restore. Add background color support from bitmap's first pixel If your logo is smaller than 720x1280, it will now use the first pixel as background color, instead of dark grey. Add dumping of package2 Unset archive bit to all sd card files re-added Now it does not touch Nintendo folder. Keep in mind that this can mess with some homebrew. Fixed an issue with a non-working firmware launching when "Dump package1" was used before. Changed partial backup message to inform about the sd card unmounting when in a menu. Some small bugfixes.
  6. Switch Backup Manager

    Complete Switch Backups management tool
    Main Features
    Manage your local (XCI & NSP) and SD card Switch backups See game info retrieved from web or edit them manually Group and sort files list Keep track of scene releases using nswdb.com database Trim your files Auto rename your files using a user define pattern Copy and move files between your local collection and SD card (either way) Requirements
    .NET 4.6 Visual C++ Redistributable for Visual Studio 2015  





  7. pSNES (Super Nintendo Emulator for Switch)

    pSNES: Portable Snes9x
    The main goals of this snes9x port are:
    have a basic but user friendly user interface on non windows devices use a recent rendering interface for speed and effects support cross-platform and code portability easy updates of snes9x core (no modifications to the original sources) Currently supported devices
    Linux (sdl1, sdl2) Nintendo Switch (libnx, sdl2) Sony Ps Vita (vitasdk, vita2d) Capabilities
    Support save states Support cheats (put a "rom_name.cht" file with game genie codes in cheat folder) Support 2x, 3x, fit, fit 4/3 and fullscreen hardware linear scaling Support software filtering (tv2x, smooth, supereagle, 2xsai...) Support titles, previews, and icons images (png), named as the rom name with png extension instead zip/sfc, in their respective directory (to be created if needed). Support database file for rom handling. You'll need a "db.xml" file located alongside the application. The current "db.xml" file comes from dat-o-matic, and contains a complete "no-intro" romset. Your rom files must be zipped and named as per this set (http://datomatic.no-intro.org). You can enable/disable this option from the option menu (restart required). Cheat format
    Example for "Super Mario World (USA).cht" game genie codes cheat name: UnlimitedJumps code: 3E2C-AF6F enable cheat name: 99Lives code: 14B4-6F07 enable Installation (switch)
    copy "psnes" directory to "/switch/" directory on sdcard copy roms to "/switch/psnes/roms/" directory on sdcard Usage (switch)
    Press (+) in the rom list to configure main options and default roms options Press (-) in the rom list to configure per rom options Press (+) AND (-) when in emulation to bring the options menu Thanks
    ScHlAuChi devkitPro and libnx people: yellows8, plutoo, profi200, WntrMute .... ScHlAuChi again :)
  8. ProxSwitch

    ProxSwitch is a simply Windows applications that creates a Proxy, capable of redirecting the Captive portal on the Nintendo Switch, so you can access other websites or even run webkit exploits on the switch, which might be useful as a possible entry point for hacks in the future.
    Go to the setting of your Switch wifi connection and set up a proxy with the informations in ProxSwitch. After that, connect to the network, it will ask for a registration, validate and...
    Enjoy!
    Sometimes the Switch web browser ask for confirm the certificate, said yes.
    Don't forget to remove the proxy on your wifi connection when you have finished.
    About the Qihoo false positive on VirusTotal.com:  http://www.tomsguide.com/us/qihoo-cheat-accusations,news-20867.html
    Credits :
    ---------
    - Titanium Web Proxy by justcoding121
    - Webkit Switch PoC by LiveOverflow
    v0.1
    ----
    - Initial Release
    v0.2
    ----
    - Add a Spoof of User Agent. For more see: https://udger.com/resources/ua-list and copy/paste string in the box.
    - Add a WebKit Switch PoC by LiveOverflow. Use at your own risk!
  9. LaiNES - Nintendo Switch Port

    NES emulator for Switch.
    Controls:
    Direction -> DPad A -> A B -> B Select -> Minus Start -> Plus Menu -> R To Use:
    Extract to sdcard:/switch/LaiNes Place ROMs in sdcard:/switch/LaiNes/game IMPORTANT: place the res folder on the root of your sdcard or it'll crash.
  10. hacBrewPack

    hacBrewPack is a tool for creating Nintendo Switch NCAs (Nintendo Content Archive) from homebrews and pack them into NSPs (Nintendo Submission Package).
    Thanks: SciresM, yellows8, Adubbz, SwitchBrew
    ## Usage
    ### Keys
    You should place your keyset file with "keys.dat" filename in the same folder as hacPack  
    Alternatively, You can use -k or --keyset option to load your keyset file  
    Required keys are:  
    Key Name | Description
    -------- | -----------
    header_key | NCA Header Key
    key_area_key_application_xx | Application key area encryption keys
    ### Compiling Homebrew
    You need to compile homebrew with proper makefile, you can use the one in template folder  
    You must use valid lower-case TitleID in Makefile and npdm.json. Valid TitleID range is: 0x0100000000000000 - 0x01ffffffffffffff  
    Both TitleIDs in Makefile and npdm.json must be the same  
    Compiled homebrew must have following files:  
    ```
    build\exefs\main  
    build\exefs\main.npdm  
    [TARGET].nacp  
    ```
    You must place created 'main' and 'main.npdm' files in exefs folder, you can find them in build/exefs  
    You must rename created nacp file to 'control.nacp' and place it in control folder  
    ### Icon
    You should place your icon with "icon_{Language}.dat" file name in control folder, "icon_AmericanEnglish.dat" is the default one if you don't manually edit your nacp. dat files are just renamed jpg files  
    Check [switchbrew](http://switchbrew.org/index.php/Settings_services#LanguageCode) for more info about language names  
    Your icon file format must be JPEG with 256x256 dimensions  
    It's highly recomended to delete unnecessary exif data from your jpeg file (easy way: Open icon with GIMP or Paint, save as bmp, Open it again and save as jpeg)  
    If you see placeholder instead of icon after installing nsp, It's likely due to exif data  
    If you have some exif data that horizon os doesn't like (like Camera Brand), Your app may leave in installing state in qlaunch  
    If you don't put your icon in control folder, you'll see a general icon after installing nsp (i don't recommend this)  
    ### Logo
    "logo" folder should contain "NintendoLogo.png" and "StartupMovie.gif", they'll appear when the app is loading  
    Both files are not licensed according to [switchbrew](http://switchbrew.org/index.php/NCA_Content_FS) but i didn't include them anyway, You can also replace these files with custom ones  
    You can use --nologo if you don't have any custom logo and you don't have the original ones, as the result switch will show a black screen without nintendo logo at top left and switch animation on bottom right  
    ### CLI Options:  
    ```
    *nix: ./hacbrewpack [options...]  
    Windows: .\hacbrewpack.exe [options...]  
      
    Options:  
    -k, --keyset             Set keyset filepath, default filepath is ./keys.dat  
    -h, --help               Display usage  
    --tempdir                Set temp directory filepath, default filepath is ./hacbrewpack_temp/  
    --ncadir                 Set output nca directory path, default path is ./hacbrewpack_nca/  
    --nspdir                 Set output nsp directory path, default path is ./hacbrewpack_nsp/  
    --exefsdir               Set program exefs directory path, default path is ./exefs/  
    --romfsdir               Set program romfs directory path, default path is ./romfs/  
    --logodir                Set program logo directory path, default path is ./logo/  
    --controldir             Set control romfs directory path, default path is ./control/  
    --keygeneration          Set keygeneration for encrypting key area keys  
    --noromfs                Skip creating program romfs section  
    --nologo                 Skip creating program logo section  
    --plaintext              Skip encrypting sections and set section header block crypto type to plaintext  
    ```
    Also check template folder for default folder structure, makefile, npdm json and other useful info  
      
    **Delete nca(hacbrewpack_nca) and temp(hacbrewpack_temp) folders before start or you may have bad nsp**
    ## Licensing
    This software is licensed under the terms of the ISC License.  
    You can find a copy of the license in the LICENSES file.  
    Portions of project HacBrewPack are parts of other projects, make sure to check LICENSES folder
     
  11. RetroNX

    RetroNX - Libretro/RetroArch for Nintendo Switch
    "0.9.8"
    Courtesy of m4xw
    ----------------------------------------------------
    For more information regarding RetroArch, the location/names of BIOS files, and compatibility with ROMs, please refer to the official Libretro documentation at:
    https://docs.libretro.com/
    Use the sidebar under "Core Documentation" to read more about the core you're looking for.
    ----------------------------------------------------
    RetroNX Specific:
    To install, transfer the files as-is to the root of your Switch SD Card -- that is, 'retroarch_switch.nro' should be in /switch, and the main RetroArch directory should be in /retroarch.
    To update/add cores as they are released, place the respective .nro in /retroarch/cores/switch.
    For the cores that need BIOS files, the system directory to place them in is located at /retroarch/cores/system.
    For overlays, place a 1280x720px PNG formatted image with true transparency support (i.e. 32bit) in /retroarch/overlays; A good example would be the overlay images provided in most of the Stable Master or Unstable Nightly cores. Make sure it is named with respect to the name of the core in question, sans version number and such.
    E.x. An overlay for SNES9x 2010 whose core is represented in rgui as "SNES9x 2010 1.52.1" would be named "SNES9x 2010". Make sure there is no 'gradient transparency', or half-transparencies -- either a pixel is on or off, and there is no current support for non-whole transparency values. Currently, these are hardcoded and cannot be disabled. If you wish to disable an overlay currently in use, you must either (re)move the file, or name it to something not matching any core.
    DISCLAIMER (1): If your SD card filesystem is set to ExFAT, you will unfortunately encounter spurious crashes, file corruption, and general instability with regards to what's on your SD card while using homebrew -- unofficial or official apps/games. To prevent this from causing problems in the future, we HIGHLY recommend formatting your Switch's SD Card under the FAT32 (or otherwise known as FAT) filesystem. On Windows, this will require a third-party application for cards larger than 32GB; on MacOS or *nix based systems, a simple format will suffice.
    DISCLAIMER (2): If you are using Team Xecutor's SX OS in any form, we sadly cannot provide support as SX OS is known to have compatibility problems with currently existing homebrew. Please switch to a Hekate-based payload if possible.
    ----------------------------------------------------
    Known Issues:
     - Globally, the content scanner does not function; it will hardcrash the system if attempting a scan. Playlists must be created manually, or utilize the Favorites/Recent Content systems already implemented. NOTE: This will launch the associated core by filename, so if the core name is changed, the recent content entry will likely cause a crash.
     - If you have any configuration files used in the past, we HIGHLY recommend cleaning out your RetroArch folder of any and all content, and replace it with the files provided as-is in this package. Refusing to do so may lead to some variance in stability.
     - NXEngine does not work as of the writing of this file (7/7/2018), and will crash before the title screen regardless of the version of Douketsu Monogotari used (original Japanese, AeonGenesis's English translation, etc.)
     - Wonderswan's threaded video (currently the default) does not work properly as of the writing of this file. You may turn off threaded video in Settings -> Video -> Threaded Video, but the performance will be unsatisfactory. This is currently being worked on, and is only an issue in Wonderswan.
     - PCE-Fast and Supergrafx (two versions of the same PC-Engine emulator) will have problems rendering the screen upon loading a second ROM (stretched, squashed, etc.). This can be improved somewhat by setting the core overrided aspect ratio to 4:3 from the default 1:1 PAR.
     - Certain cores (namely MAME 2003 and, in some cases, PCE-Fast/Supergrafx) will hardcrash the system when using a non-1:1 aspect ratio. Avoid changing this for these specific emulators. MAME in particular will also crash if the file is not part of the specifically labeled 0.78 ROMset, or otherwise corrupted.
     - MAME 2003 currently crashes upon closing larger ROMs (around the 20mb mark?). Press the Switch's home button (taskkill) to get around this.
     - SNES9x (Mainline/no date/non-2010) will hardcrash the system when attempting to load more than one MSU-1 enabled game (ROMs that are modded to play CD-quality music/redbook audio). Mitigate this by closing Retro-NX via the menu or pressing the Switch's home button (taskkill) if you want to play another MSU-1 enabled game. Loading normal SNES ROMs is fine, however.
     - Also in SNES9x (Mainline or 2010), "Kirby's Dreamland 3" (and other games that utilize the Super NES's High Resolution screenmode) will 'zoom in' awkwardly when the feature is activated; this can be examined in KD3, in the Friend Room of the first level with a high-resolution flowing leaves effect. This CAN be alleviated if activated mid-game by swapping between aspect ratios (thus re-initializing the video and re-orienting it), but will cause the exact opposite effect if the game switches back to normal resolution mode. Alternatively, this can be disabled entirely by the core option "Enable hires mode," but expect graphical inaccuracies in games that use it.
     - mGBA only supports Game Boy Advance titles. While the core itself has preliminary support for DMG (monochrome Game Boy), Game Boy Color, and Super Game Boy playback, these will crash the core on RetroNX. Use Gambatte for GB(C) playback instead.
     - BlueMSX may or may not work at all, use fMSX
    ----------------------------------------------------
    F.A.Q.
    Q: My Switch has crashed/softlocked, and RetroArch doesn't work properly!
    A: First, make sure you are on a Horizon OS version (I.E. Nintendo's Switch OS) higher than 1.0.0. Second, no matter which firmware you are on, ALWAYS FORMAT YOUR SD CARD AS FAT32; NO EXCEPTIONS. If you continue to use RetroNX under the ExFAT filesystem, we cannot provide additional support beyond the previously elaborated-upon disclaimer.
    Q: I'm trying to save changes to the settings, but it doesn't commit!
    A: Save the current configuration with no content loaded. You can do this from any core.
    Q: Where do I get updates to the cores?
    A: For master/stable builds, the front page on GBATemp (https://gbatemp.net/threads/development-thread-retroarch-libnx.505672/) will have the master links available -- whenever the Master tree is updated, so will the builds in the respective links.
    For nightly/unstable builds, you can watch for build activity in the official repository for RetroNX (https://git.m4xw.net/Switch/RetroArch) underneath the respective cores' subdirectory, and selecting "CI/CD -> Pipelines". Downloadable builds will be marked with a download button to the right. Proceed with caution, as we cannot guarantee these to be stable at all times.
    Q: My question is not listed here/where can I go for additional support?
    A: The fastest method for support and staying up-to-date on progress for RetroNX, you can join the Discord server with the following link:
      https://discord.gg/jTmfAEx
    When you are posting about issues related to the cores (assuming you have read through this readme and identified your problem is uncommon/unrelated to the above), please list the following pieces of information in your report alongside the issue:
     - Horizon OS version (I.E. Switch OS firmware version)
     - Core used
     - Whether core used is a Master/Stable or Nightly/Unstable; what is the builddate of said core?
     - Version of the Hekate payload used
    Make sure to post in the channel listed #retronx-support.
    ----------------------------------------------------
    Credits:
    m4wx - Primary developer of RetroNX/Libretro-NX.
    lifajucejo, others - Supporting developers/contributers to the RetroNX project.
    Switchbrew - Developers/contributors for the LibNX project and API which RetroNX is built on.
    Original Libretro Team - Primary developer of the Libretro/RetroArch project that RetroNX is built upon.
    All the testers and users that report notable issues.
    An Average Seong - Packaging the build in a convenient pack/writer of the very README you're reading! Thanks for reading to the end.
  12. Switch SD to NSP Dumper (SwitchSDTool)

    This is a tool used to dump NSP files from the games/dlc/updates you legitimately obtained from the e-shop.
    This is done through obtaining a nand backup via hekate, the required console specific keys via biskeydump from your switch, along with other keys via kezplez needed for hactool. It also requires googling for eticket_rsa_kek.
    For minimal ban risk, Delete your wifi connection profiles, put your switch into airplane mode, BACKUP YOUR NAND, run biskeydump, follow the instructions for running kezplez to get keys.txt, RESTORE YOUR NAND.
    At the end of this, you will then need hac disk mount to dump PRODINFO.bin, and mount the SYSTEM partition.
    How to dump NSPs from your SD card for the First time
    Step 1: Put your Switch into Airplane mode and remove ALL wifi connection profiles. (Safety measure to avoid a potential ban.) Step 2: Follow the tutorial at https://gbatemp.net/threads/backup-restore-your-nand-get-your-biskeys-tseckeys-keys-txt-guide.513386/ to dump your nand, keys.txt and biskey dump. Step 3: Restore the nand back up, if you have not already done so via above tutorial following the dumping of biskey.txt and keys.txt. (Safety measure to avoid a potential ban.) Step 4: Grab Hac Disk Mount. Step 5: Power off your switch. Mount the SD card from your switch to your PC. Step 6: Open up hac disk mount with Administrator Priveleges. (This is mandatory in order to install the Virtual Drive driver.). Step 7: Open up rawnand.bin in hac disk mount. Step 8: Double click on PRODINFO Step 9: Open up biskey.txt and copy in the Crypto and Tweak keys from Bis Key 0, then click on Test. Make sure the result says Entropy OK. Step 10: Click on Browse in Dump to File, and browse to the location where you extracted this tool to. Step 11: Click on Start. Step 12: Click on the X. we are done with PRODINFO. Step 13: Double click on System. Step 14: Copy in the Crypto and Tweak keys from Bis Key 2, the click on Test. Make sure the result says Entropy OK. Step 15: Install the Virtual Drive driver.  (If it errors, you need to reopen Hac disk mount with administrator priveleges.) Step 16: Click on Mount. Step 17: Copy keys.txt from the SD card to where you extracted this tool. Step 18: Open the tool. (If it errors, make sure you have installed .NET Framework 4.7.1) Step 19: Click on Select SD Folder. Choose the Drive that the SD is mounted to. Step 20: Click on Select System Path. Choose the Drive letter you mounted the SYSTEM partition to. (A drive by default.) Step 21: Click on Select Decryption Path. Choose where you want the decrypted NCAs to reside. Step 22: Click on Select NSP Output Path. Choose where you want your NSP dumps to be saved. Step 23: Google for eticket_rsa_kek. (if your keys.txt doesn't already contain this key.) Step 24: Paste the results in the text field that says "Replace me with the actual eticket_rsa_kek.". Step 25: The Log should say "ETicket RSA KEK is correct.". If it does not, go back to step 22 and try harder. Step 26: Click on "Find SD Key".  The log should say "SD Key Loaded". Step 27: Click on Load RSA KEK. The log should have two entries. "E-Ticket RSA Key Encryption Key loaded successfully" and "RSA Key extracted successfully from PRODINFO.bin". Step 28: Click on Extract Tickets. Log should say "Dumping Tickets" followed shortly by "Done. x Tickets dumped". Step 29: Click on Decyrpt NCAs. Log should show a bunch of "Processing --file--.nca - Decrypting, Done. Verifying, Verified.  (May start with Joining, Done). Step 30: Click on the Games Tab, then Click on Parse NCAs.  This should finish, and all of your games present on the SD card should be listed, along with any Updates and DLC. Step 31: Click on your preferred language, and move it to the top by click on Move Up.  Repeat for each preference, setting them one below the top, etc... Step 32: Click on Pack ALL NSPs to pack everything, or select a game, and click on Pack Selected NSP to pack that NSP only. Step 33: Close the tool. Step 34: Unmount the SYSTEM partition and close hac disk mount. Step 35: Unmount the SD card and put it back into your switch. How to Dump NSPs from new purchases / updates since last dumping
    Step 1. Dump your nand, following the guide at https://gbatemp.net/threads/backup-restore-your-nand-get-your-biskeys-tseckeys-keys-txt-guide.513386/ (Provided you saved biskey and keys.txt, you won't need to redump those.) Step 2: Power off your switch. Mount the SD card from your switch to your PC. Step 3: Open up hac disk mount with Administrator Priveleges. (This is mandatory in order to install the Virtual Drive driver.). Step 4: Open up rawnand.bin in hac disk mount. Step 5: Double click on System. Step 6: Copy in the Crypto and Tweak keys from Bis Key 2, the click on Test. Make sure the result says Entropy OK. Step 7: Click on Mount. Step 8: Open the tool. Step 9: Click on "Find SD Key".  The log should say "SD Key Loaded". Step 10: Click on Load RSA KEK. The log should have two entries. "E-Ticket RSA Key Encryption Key loaded successfully" and "RSA Key extracted successfully from PRODINFO.bin". Step 11: Click on Extract Tickets. Log should say "Dumping Tickets" followed shortly by "Done. x Tickets dumped". Step 12: Click on Decyrpt NCAs. Log should show a bunch of "Processing --file--.nca - Decrypting, Done. Verifying, Verified.  (May start with Joining, Done). Step 13: Click on the Games Tab, then Click on Parse NCAs.  This should finish, and all of your games present on the SD card should be listed, along with any Updates and DLC. Step 14: Click on Pack ALL NSPs to pack everything, or select a game, and click on Pack Selected NSP to pack that NSP only. Step 15: Close the tool. Step 16: Unmount the SYSTEM partition and close hac disk mount. Step 17: Unmount the SD card and put it back into your switch.
  13. NAX0-Crypter

    Encrypt and decrypt NAX0-encrypted Switch NCA files.
    Known limitation: Does not yet support split NCAs >4GB.
  14. Kosmos (SDFilesSwitch)

    This handy All-in-One package includes everything you need to run Hekate / Atmosphere / ReiNX with some extra patches to enhance your experience.
    Features
    Up-to-date package Firmware launching and sleep mode for every firmware Starting games after launching the Homebrew Menu works Splash Screens and instant launch Game Mods A background FTP-Server Atmosphere ReiNX Signature Patches NSP Installation Automatic Updating through your console Launching the album by pressing R Full Atmosphere Completely modular Drag and drop Background audio-player Background netcheat system (like Cheat Engine) Discord Rich Presence integration Featured Homebrew How to use
    Download Hekate or use the payload that comes with the package Download the latest release of your designated CFW and extract it to the root of your Switch SD card Start hekate or ReiNX through e.g. Fusée Gelée, TegraRcmSmash or WebCFWLoader ??? Profit! Featuring
    Atmosphère Switch Homebrew Menu Switch Homebrew Loader AppstoreNX EdiZon SDFilesUpdater Sys-FTPD Tinfoil ReiNX SwitchPresence xor:play
  15. SX Gear

    Hello ,

    This week the early adopters of our SX Gear dongle should be getting their product in!

    Most are early SX OS users who couldn't wait for SX Pro to start shipping but were quickly missing the convenience, ease of use and safety of the SX Pro Dongle and jig. SX Gear is fully compatible with SX OS. You can purchase a license separately, or use an existing SX OS license that you have and use the regular SX OS boot.dat file. You now own a SX Pro, in red color :)

    Also, many Switch owners asked us for an official Team Xecuter product that will allow them to use other (opensource) payloads. Team Xecuter provides the best quality product and users know it is best to stick to the brand they trust to make sure they have a device they won't have to replace after 50 boots. Or worse, one that would damage their precious Switch.
    SX Gear is Team Xecuter's solution for the opensource community. To use it with your favorite payload, simply download the SX Gear `boot.dat' file from our website. Place this `boot.dat' file in the root of your microSD card together with the `payload.bin' file of your choice and the payload will run as soon as you power on your switch!

    That's it for today folks! Keep an eye out for the upcoming SX OS v2.0! 

    —< Team-Xecuter - Rocking the Switch in 2018 and beyond! >—
  16. Tinfoil

    Tinfoil es una aplicación homebrew para Nintendo Switch que nos permite gestionar juegos y descargarlos directamente desde internet a la consola de forma cómoda y sencilla.
    Instalación de Tinfoil
    Crea el directorio /switch/tinfoil/ en tu tarjeta SD. Copia el archivo tinfoil.nro dentro de esa ruta (/switch/tinfoil/tinfoil.nro) Obtiene o genera el archivo keys.txt y colócalo en esa misma carpeta (/switch/tinfoil/keys.txt). Este archivo contiene varias claves de encriptación de Switch. Si lo quieres crear tu mismo puedes usar kezplez-nx.


    Protocolos soportados
    Tarjeta SD
    Soporte para instalación desde la tarjeta SD. Usa el URI sdmc:/ para apuntar a la tarjeta SD. Los subdirectorios también funcionan, como por ejemplo sdmc://nsps/.
    FTP
    Solo es compatible con el protocolo FTP normal, no FTPS o SFTP.
    HTTP
    HTTP requiere que el listado/exploración de directorios esté activado.
    Disco duro o dispositivo USB de gran capacidad SX
    Requiere SX OS 2.2.1+. Conecta el disco duro antes de lanzar Tinfoil. Tinfoil automáticamente escaneará el directorio raíz. Cualquier subcarpeta debe ser añadida en el archivo locations.conf. Actualmente no soporta hot swap.
    USB
    Requiere tener NUT Server configurado.
    NUT SERVER
    Requiere tener NUT Server configurado. Asegúrate de que estás ejecutando la última versión de Nut server con Tinfoil.
    Solución a problemas comunes
    Veo las localizaciones de mi red, pero los archivos no son listados O bien, Tinfoil no puede conectarse con la configuración de red proporcionada, está utilizando http y no habilitó la exploración de directorios, su firewall está bloqueando la conexión. Asegúrese de que puede conectarse al servidor FTP / HTTP / NUT utilizando la configuración proporcionada desde una PC diferente a la que ejecuta el servidor. Tinfoil no admite subdirectorios, por lo que cada directorio debe apuntar al directorio exacto en el que se encuentran los NSP. Asegúrese de que su firewall permita conexiones externas. Configure o deshabilite su firewall. Si usa HTTP, asegúrese de que la lista de directorios / navegación esté habilitada. Esto debe habilitarse manualmente con IIS. Puedo ver los archivos, pero no puedo descargarlos. Si usa HTTP, verifique que puede descargar el archivo usando un navegador web. IIS requiere que agregue un tipo MIME para NSP (application / octet-stream) antes de poder descargar. Tinfoil se cuelga al inicio cuando lo ejecuto. Los bloques de Tinfoil en USB esperan si tiene su interruptor conectado a una PC al arrancar, que no está ejecutando un servidor USB Nut.
  17. OmegaSphere

    OmegaSphere consists of grouping several software, HomeBrew and Convenient Emulators for the switch hack into a simplified interface.
    Just click on the button of the HomeBrew or the software of your choice, then the folder of the one if opens.

  18. TegraRcmGUI

    Interfaz gráfica en C++ para TegraRcmSmash (cargador de payloads para Nintendo Switch) creada por rajkosto.
    Características principales
    Inyección de payloads (como CFW bootloader, Nand/Key Dumper, etc) Gestión de favoritos Ejecucción de Linux en Switch (ShofEL2) Montar dispositivo como una memoria USB para almacenamiento (lectuar/escritura desde/a solo tarjeta SD, mantener pulsado el botón de inicio durante 5 segundos para salir)() Opción - "Auto inject": automáticamente injecta un payload después de su selección o/y cuando la Switch pasa a modo RCM (no se aplica al inicio) Opción - Minimizar la aplicación a la bandeja y icono de bandeja con menú contextual Opción - Ejecuta la aplicación al inicio de Windows Instalación del driver APX (si es necesario)
    Nota importante
    Esta aplicación es solo para Windows. Para otras plataformas puedes usar:
    Fusée Launcher (GNU/Linux) NXBoot (OS X, iOS) NXLoader (Android) Web Fusée Launcher (Cross-platform, solo funciona con Chrome) Agradecimientos
    Kate Temkin / Fusée Launcher Rajkosto / TegraRcmSmash (reimplementación de Fusée Launcher para Windows), memloader, SD tool fail0verflow / ShofEL2 (Boot stack for no-modification, universal code execution and Linux on the Nintendo Switch)
  19. NXLoader

    NXLoader
    My first Android app: Launch Fusée Gelée payloads from stock Android
    Heavily based on Fusée Gelée and ShofEL2. fusee.bin is bundled as a default payload
    Note: Any proprietary payloads are neither tested nor supported by this software.
    Does it work on your device? Report here
    This app is currently in "Alpha" state, it's my first Android app and there is some rather disgusting code (Potentially blocking tasks on the UI thread ?). This will be improved soon™.
    HOWTO:
    Launch the app. (Optional) go to the Config tab, and select a custom payload file. Plug in your Switch. (On my Nexus 5, I use a micro USB OTG cable, and an A-to-C cable) Put it into RCM mode. (Note: your switch will power on by itself when plugged in, be sure to hold VOL+). Grant permission to the app to access the USB device. Enjoy! Note: The app does not need to be running in order to launch the payload. The phone can even be locked!
    FAQ:
    Why use this over a web-based launcher?: No internet required, and can auto-launch even if your phone is locked. Plug and play! Can it load Linux?: soon™ Will it brick my phone/switch?: Hopefully not, but I an certainly not responsible if it does! Does it need root?: Nope! TODO:
    Refactor the code so it's less hacky Improve UI/UX Implement loader for fail0verflow's Linux For anyone who wants to look at the exploit source, the magic happens here.
  20. kEx

    A full-system filebrowser for the Nintendo Switch, written in C++.
    Usage
    Copy the .nro to your Switch folder and load through the homebrew menu.
    Use the A button to enter a partition/directory, B button to go back, and + to exit.
    Press X to copy a file, and Y to paste the file either to the SD card, or the same partition (does not currently work across system partitions). There is currently no indicator during a copy, only after, so give large files some time to copy.
    Press - to delete a file (press the A button to confirm deletion, any other button to cancel).
    NOTE: This can be dangerous, use at your own risk!
    TODO
    *Majorly refactor codebase *Add the ability to view files (hex editor?) *Add other major filebrowser utilities *Add support for more partition types *Prettify! License
    This project is licensed under the GNU GPLv3 license.
    I am not liable for anything that may happen to your console through the use of this software.
  21. Edizon SE

    Edizon SE es un dumpeador de partidas guardadas, un inyector y un editor en consola para Horizon, el sistema operativo de Nintendo Switch. Ten en cuenta que si estás usando Atmosphere 0.10.0+, debe usar la última versión de EdiZon. Las versiones anteriores de EdiZon no funcionan en la Atmosphere más reciente.
    Este fork está basado en los fundamentos de EdiZon 3.1 nightly. Los cambios hechos se localizan en el aspecto del hack de la partida guardada del juego.
    Principales características de Edizon SE
    Aquí están las nuevas características añadidas a la aplicación original:
    Búsqueda de rango. Compare con la búsqueda de valor anterior. Se encontró la ubicación de la memoria del marcador. Mejora de la velocidad para hacer un valor entero pequeño en la primera práctica de búsqueda. El marcador se ajusta para cambiar la dirección de inicio principal y del montón en el lanzamiento posterior del juego. El marcador con cadena de punteros adjunta actualiza la dirección de memoria dinámicamente cuando la cadena puede resolverse en una dirección de memoria válida. Extraiga la dirección de memoria del código de trucos dmnt y agréguelo al marcador para explorar la ubicación de la memoria. Función Rebase para extraer el código de trucos dmnt de la cadena de punteros potencial creado para la versión anterior del juego. En la aplicación, la cadena de punteros busca la dirección en el marcador. Exportar el volcado a la aplicación de PC (bifurcado desde pointersearcher 0.4) para una búsqueda de cadena de punteros más potente. Importar el resultado de la búsqueda de la aplicación de PC para su validación y prueba. Cree el código de trucos dmnt a partir de la cadena de punteros encontrada. La funcionalidad original de Edizon para las partidas guardadas sigue estando disponible cuando ejecutamos la aplicación sin ningún juego en funcionamiento.




    Funcionalidades de EdiZon SE
    EdiZon contiene 3 diferentes funcionalidades principales:
    Save file management Extraction of game saves. Injection of extracted game saves (Your own and your friends save files). Uploading of savefiles directly to https://anonfile.com. Batch extraction of all save files of all games on the system. Save file editingEasy to use, scriptable and easily expandable on-console save editing. Lua and Python script support. Built-in save editor updater. On-the-fly memory editing Cheat Engine like RAM editing. Freezing of values in RAM via Atmosphère's cheat module. Interface for loading, managing and updating Atmosphère cheats. All packed into one easy to use and easy to install Homebrew.
    Como instalar Edizon SE
    Descarga la última versión de la aplicación desde esta misma página, de forma completamente gratuita. Unpack the downloaded zip file, put the files on your Nintendo Switch's SD card and let the folders merge. Use a free open source CFW like Atmosphère to launch the hbmenu and start EdiZon from there. If you want to use the cheat manager you absolutely have to use Atmosphère as only their cheats are supported. For the best experience, open the /atmosphere/system_settings.ini file and change dmnt_cheats_enabled_by_default = u8!0x1 to dmnt_cheats_enabled_by_default = u8!0x0. Aplicación creada por tomvita.
  22. Glide64 (Nintendo 64 Emulator for Switch)

    Emulador de Nintendo 64 para Switch
     
  23. SDCard

    Copy bootloader dir to the root of your SD Card.
    We Have added more payloads in the payload dir.
  24. Hekate - CTCaer mod & Nyx

    Hekate es una aplicación de personalización para Nintendo Switch que incluye bootloader, parcheador de firmware, herramientras varias y más.
    Carpetas y archivos del gestor de arranque:
    bootloader: Carpeta principal. |__ bootlogo.bmp: Se utiliza cuando está activado el custom y no se encuentra el logopath. Se puede omitir. |__ hekate_ipl.ini: Configuración principal del bootloader y entradas de arranque. |__ patches.ini: Añade parches externos. Se puede omitir. Se puede encontrar una plantilla aquí |__ update.bin: Si es más nuevo, se carga en el arranque. Para modchips. Se actualiza automáticamente. Se puede omitir. bootloader/ini/: Para inis individuales. Menú 'More configs...'. Soporta el autoarranque. bootloader/res/: Recursos de usuario de Nyx. Iconos y más. |__ background.bmp: Nyx - fondo personalizado. |__ icon_switch.bmp: Nyx - Icono por defecto para CFWs. |__ icon_payload.bmp: Nyx - Icono por defecto para Payloads. |icon_lakka.bmp: Nyx - Icono por defecto para Lakka. bootloader/sys/: Para los módulos del sistema. |__ emummc.kipmemu: Módulo MMC KIP1. ¡Importante! |__ libsys_lp0.bso: Módulo LP0 (modo de suspensión). ¡Importante! |__ libsys_minerva.bso: Célula de entrenamiento Minerva. Se utiliza para el entrenamiento de la frecuencia de la DRAM. ¡Importante! |__ nyx.bin: Nyx - Nuestro GUI. ¡Importante! |__ res.pak: Paquete de recursos de Nyx. ¡Importante! bootloader/screenshots/: Carpeta donde se guardan las capturas de pantalla de Nyx bootloader/payloads/: Para las cargas útiles. Menú 'Payloads...'. Sólo se admite el autoarranque incluyéndolos en un ini. Se soportan todos los cargadores de arranque CFW, herramientas y cargas útiles de Linux. bootloader/libtools/: Futuro reservado sept: Carpeta sept. Esto siempre debe actualizarse a través del zip de lanzamiento de Atmosphère. Necesario para las herramientas y el arranque del HOS en la versión 7.0.0 y superior. No se utiliza para arrancar el HOS si se define la clave fss0=. Nota: Los archivos Sept para el arranque de la versión 7.0.0 y superior se esperan en la carpeta /sept en la raíz de la tarjeta sd.




    Cómo actualizar Hekate
    Arrastra y suelta la carpeta del cargador de arranque en la raíz de la tarjeta sd y pulsa fusionar/reemplazar. No es necesario borrar esa carpeta primero, especialmente si quieres tus configuraciones y cargas útiles. Puedes elegir actualizar tu dispositivo de inyección RCM o tu PC con el nuevo hekate_ctcaer_x.x.x.bin o no. En cualquier caso, bootloader/update.bin, será comprobado y si es más nuevo se cargará. update.bin es hekate y ya está copiado con el proceso de actualización drag n drop de la carpeta bootloader. Aviso sobre Atmosphere 1.0.0 y superiores: El fss0=atmosphere/fusee-secondary.bin en hekate_ipl.ini debe ser cambiado por fss0=atmosphere/package3. Y asegúrese de que la carpeta atmosphere/contents no tiene componentes antiguos de Atmosphere.
    Configuración del gestor de arranque
    El gestor de arranque se puede configurar a través de 'bootloader/hekate_ipl.ini' (si está presente en la tarjeta SD). Cada sección ini representa una entrada de arranque, excepto la sección especial 'config' que controla la configuración global.
    Hay cuatro tipos de entradas posibles. "[ ]": Entrada de arranque, "{ }": Caption, "#": Comentario, "newline": Cosmética .ini newline.
    Claves/valores de configuración global cuando la entrada de arranque está configurada:
    autoboot=00: Desactivar, #: Número de entrada de arranque para el autoarranque. autoboot_list=00: Leer la entrada de arranque autoboot desde hekate_ipl.ini, 1: Leer desde la carpeta ini (los archivos ini están ordenados en ASCII). bootwait=30: Desactivar (También desactiva el bootlogo. Teniendo VOL- pulsado desde la inyección se va al menú), #: Tiempo de espera de VOL- para entrar en el menú. autohosoff=10: Desactivar, 1: Si se despierta del HOS a través de una alarma RTC, muestra el logo, luego se apaga completamente, 2: No hay logo, se apaga inmediatamente. autonogc=10: Disable, 1: Aplica automáticamente el parche nogc si se encuentran fusibles no quemados y se arranca una EAS >= 4.0.0. updater2p=00: Disable, 1: Fuerza la actualización (si es necesaria) del binario reboot2payload para ser hekate. backlight=100: Nivel de retroiluminación de la pantalla. 0-255. Claves/valores de configuración global de Nyx (nyx.ini):
    themecolor=167 Establece el color Nyx de los resaltados de texto. timeoff=100 Establece el desplazamiento de tiempo en HEX. Debe estar en formato de época HOS homescreen=0 Establece la pantalla de inicio. 0: Menú de inicio, 1: Todas las configuraciones (fusiona las configuraciones de inicio y más), 2: Inicio, 3: Más configuraciones. verification=10: Desactiva la verificación de Backup/Restore, 1: Sparse (basado en bloques, rápido y mayormente confiable), 2: Full (basado en sha256, lento y 100% confiable). umsemmcrw=11: eMMC/emuMMC UMS se montará como escribible por defecto. Combinaciones de clave/valor de la entrada de arranque:
    warmboot={ruta SD} Reemplaza el binario warmboot secmon={ruta SD} Reemplaza el binario del monitor de seguridad kernel={ruta SD} Reemplaza el binario del kernel kip1={Ruta SD} Reemplaza/añade el proceso inicial del kernel. Se pueden establecer varios. kip1={carpeta SD}/* Carga todos los .kip/.kip1 dentro de una carpeta. Compatible con llaves kip1 individuales. fss0={SD path} Toma un binario de fusee-secondary y extrae todas las partes necesarias de él. kips, exosphere, warmboot y sept. fss0experimental=1 Permite cargar el contenido experimental desde un almacenamiento FSS0 kip1patch=nombredelparche Activa un parche kip1. Especifique con varias líneas y/o como CSV. Si no se encuentra, se mostrará un error fullsvcperm=1 Desactiva la verificación SVC (permiso de servicios completos) debugmode=1 Activa el modo de depuración. Obsoleto cuando se utiliza con exosphere como secmon. atmosphere=1 Activa el parcheo de Atmosphère. emupath={carpeta SD} Obliga a emuMMC a utilizar la seleccionada. (=emuMMC/RAW1, =emuMMC/SD00, etc). emuMMC debe ser creado por hekate porque utiliza los archivos raw_based/file_based. emummcforce=1 Fuerza el uso de emuMMC. Si emummc.ini está deshabilitado o no se encuentra, entonces causa un error. emummc_force_disable=1 Desactiva emuMMC, si está habilitado. stock=1 Desactiva los parches innecesarios del kernel cuando se ejecuta stock o semi-stock. Si emuMMC está habilitado, se requiere emummc_force_disabled=1. emuMMC no está soportado en stock. Si se necesitan KIPs adicionales a los de OFW, se pueden definir con la clave kip1. No se debe utilizar ningún kip que dependa de los parches de Atmosphère, porque se colgará. Si se necesita NOGC, utilice kip1patch=nogc. id=idname Identifica la entrada de arranque para el arranque forzado mediante id. Máximo 7 caracteres. payload={SD path} Lanzamiento de la carga útil. Herramientas, Linux, cargadores de arranque CFW, etc. logopath={SD path} Si no hay logopath, se utilizará bootloader/bootlogo.bmp si existe. Si existe logopath, se cargará el mapa de bits especificado. icon={Ruta SD} Obliga a Nyx a utilizar el icono definido aquí. Si no se encuentra, buscará un bmp con el nombre de la entrada de arranque ([Test 2] -> bootloader/res/Test 2.bmp). En caso contrario, se utilizará el icono por defecto. Boot entry key/value Exosphère combinations:
    nouserexceptions=1 Disables usermode exception handlers when paired with Exosphère. userpmu=1 Enables user access to PMU when paired with Exosphère. cal0blank=1 Overrides Exosphère config blank_prodinfo_{sys/emu}mmc. If that key doesn't exist, exosphere.ini will be used. cal0writesys=1 Overrides Exosphère config allow_writing_to_cal_sysmmc. If that key doesn't exist, exosphere.ini will be used. Note1: When using the wildcard (/*) with kip1 you can still use the normal kip1 after that to load extra single kips.
    Note2: When using FSS0 it parses exosphere, warmboot and all core kips. You can override the first 2 by using secmon/warmboot after defining fss0. You can define kip1 to load an extra kip or many via the wildcard (/*) usage.
    Warning: Never define fss0 core kips when using fss0 and make sure that the folder (when using /*), does not include them. This is in case the kips are incompatible between them. If compatible, you can override fss0 kips with no issues (useful for testing with intermediate kip changes).
    Payload storage:
    hekate has a boot storage in the binary that helps it configure it outside of BPMP enviroment:
    '0x94' boot_cfgbit0: Force AutoBoot, bit1: Show launch log, bit2: Boot from ID, bit3: Boot to emuMMC, bit6: Boot to UMS, bit7: sept run. '0x95' autobootIf Force AutoBoot: 0: Force go to menu, else boot that entry. '0x96' autoboot_listIf Force AutoBoot and autoboot then it boots from ini folder. '0x97' extra_cfgbit7: Force Nyx to run Dump pkg1/2. '0x98' xt_str[128] Depends on the set cfg bits. '0x98' ums[1] When Boot to UMS is set, it will launch the selected UMS. 0: SD, 1: eMMC BOOT0, 2: eMMC BOOT1, 3: eMMC GPP, 4: emuMMC BOOT0, 5: emuMMC BOOT1, 6: emuMMC GPP, '0x98' id[8] When Boot from ID is set, it will search all inis automatically and find the boot entry with that id and boot it. Must be NULL terminated. '0xA0' emummc_path[120] When Boot to emuMMC is set, it will override the current emuMMC (boot entry or emummc.ini). Must be NULL terminated. If the main .ini is not found, it is created on the first hekate boot.
    Thanks to: derrek, nedwill, plutoo, shuffle2, smea, thexyz, yellows8. Greetings to: fincs, hexkyz, SciresM, Shiny Quagsire, WinterMute. by CTCaer.
  25. Sys AudioPlayer

    This is a WIP background-audio-player as a custom Boot2 sysmodule for the Nintendo Switch.
    Instructions:
    this is developed for Atmosphere/Kosmos, Not tested on other CFW
    Compiled Module Goes to /atmosphere/titles/4200000000000000/exefs.nsp flag the Mudule activated by making blank file /atmosphere/titles/4200000000000000/flags/boot2.flag add your songs (MP3 ONLY) to /music Directory on Root of your Sd Card enable the module nor by restart console, or using latest Kosmos ToolBox. Note:
    Music will start playing as soon as the module is Activated this is a beta version and the songs repeat 100 times by default / for future Repeat song Implementation !!! right now it just plays all the mp3s in the /music folder of your sdcard once the switch boots. Usage/Cotrols: Beta:
    Repeat = Hold ( - ) + ( Y ) Play/Pause = Hold ( - ) + ( X ) Credits:
    It is partially based on nx-dreport at the start and uses some code from ctrmus. by KranKRival.

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