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  1. GameMaker Studio PS4

    by SilicaDevs.
  2. GayMaker Studio

    Aplicación para PS4 con jailbreak en 5.05 que nos permite crear PKGs, desarrollada por SilicaDevs.
    Instructions
    Run the program. and browse to a GameMaker Studio project file (.gmx). you can also change the images, Title. and TitleID and then your game will be "compiled" for PS4 and saved as a PKG to whereever you choose to save it
    All projects are compiled using GameMaker 1.4.1804 - the latest version that works on 5.05
    Packages are created using LibOrbisPkg, No changes made to the original source of the Libary.
    However some snippits where taken from the PkgEditor and changed to not read from clipboard / drag n drop
    Please show me any games you make with it! (though, please note i wont be too interested unless a girl dies)
    #Shaders When you compile a project that uses Shaders for the first time. you'll be prompted to browse to 'orbis-wave-psslc.exe' This file will then be placed into the GayMaker: Studio install folder and you wont have to do it again after that. Shaders will compile into the GXP format. which will then work on the console itself.
    Controller Mapping
    To Check DS4 Controls use the GamePad commands
    Here is what each control maps to:
    gp_face1 = CROSS
    gp_face2 = SQUARE
    gp_face3 = CIRCLE
    gp_face4 = TRIANGLE
    gp_shoulderl = L1
    gp_shoulderr = R1
    gp_shoulderlb = L2
    gp_shoulderrb = R2
    gp_select = SELECT
    gp_start = START
    gp_stickl = L3
    gp_stickr = R3
    gp_padu = DPAD UP
    gp_padd = DPAD DOWN
    gp_padl = DPAD LEFT
    gp_padr = DPAD RIGHT
    gp_axislh = LEFT ANOLOUGE HORIZONTAL AXIES
    gp_axislv = LEFT ANOLOUGE VERTICAL AXIES
    gp_axisrh = RIGHT ANOLOUGE HORIZONTAL AXIES
    gp_axisrv = RIGHT ANOLOUGE VERTICAL AXIES
    Credits
    Thanks YoYoGames for GameMaker, "YOYO_DEV_ENABLE", and having a unsecured CDN Thanks To the devs of DnSpy for indirectly making this possible ? Thanks To MaxTon for LibOrbisPkg Thanks To ignacio1420 and Nagato for Testing! Thanks To flat_z for make_fself.py  
     
  3. Gentoo PS4

    La distribución de Linux Gentoo, portada para ser utilizada en PS4.
  4. GhidraOrbisTools

    Loaders, scripts, and other misc boulsheet ported from IDA
    by Kiwidoggie.
  5. GoldCheats Updater

    GoldCheats Updater es una simple aplicación para Windows que nos permite actualizar los trucos utilizados por GoldHEN.



    GoldCheats es una aplicación creada por Nazky.
  6. GoldHEN

    GoldHEN es una aplicación que permite ejecutar homebrew (homebrew enabler) en PS4, entre otras muchas cosas.
    Principales características de GoldHen:
    Homebrew Enabler Acceso a ajustes debug Soporte para VR Instalación de PKG de forma remota Soporte para modo reposo Soporte para HDD externo Soporte para el formato de disco duro externo oficial Soporte para trofeos debug Parche sys_dynlib_dlsym UART Enabler Evitar el bloqueo de las capturas de pantalla Remote Play Enabler Bloqueo de la actualización del firmware Servidor FTP en el puerto 2121 Servidor BinLoader en el puerto 9090 Corrección del Error CMOS - CE-30391-6



    Créditos
    Coded by [SiSTRo]
    Agradecimientos especiales:
    [golden] [Joonie] [Kamaleon] Agradecimientos a otros desarrolladores:
    [Al-Azif] [ChendoChap] [flat_z] [idc] [SocraticBliss] [Vortex] [zecoxao
  7. GoldHEN Cheats Manager

    GoldHEN Cheats Manager es una sencilla aplicación homebrew para PS4 que gestiona los archivos de códigos de trucos de GoldHEN.
    Instrucciones de configuración
    No se necesita ninguna configuración especial. Sólo tienes que descargar el último paquete IV0000-GOLD00777_00-GOLDCHEATS000PS4.pkg e instalarlo en tu PlayStation 4. La primera vez que se ejecute, la aplicación detectará y configurará los ajustes de usuario necesarios.



    Uso
    El uso de la aplicación es sencillo y directo:
    Muévete hacia arriba/abajo para seleccionar el archivo de trucos que quieras ver y pulsa el botón X. La pantalla de la lista de trucos mostrará los códigos disponibles para el juego. Para ver los detalles del elemento, pulsa el triángulo. Se abrirá el menú contextual en la pantalla. Pulsa el botón O para volver a la lista. Para volver a cargar la lista, pulsa Cuadrado. Pulse los botones de disparo L1/L2 o R1/R2 para subir o bajar páginas. GoldHEN Cheats Manager es una aplicación creada por Bucanero.
  8. HEN PS4 firmware 4.74

    That allows the execution of homebrews and backups on PS4 for versions 4.74 of the latter.
    by Notzecoxao.
  9. Icon Mask

    Aplicación que nos permite cambiar fácilmente los iconos de las aplicaciones y juegos de PS4.
    Nota: Funciona en el firmware 5.05 o superior.
    Icon Mask es una aplicación creada por Lapy.
  10. Iconit

    Iconit es una aplicación que permite a los usuarios de una PS4 hackeada con PS4 HEN el cambiar los iconos de los juegos sin necesidad de utilizar un cliente FTP para reemplezarlos utilizando imágenes personalizadas.
    Esta aplicación es mucho más conveniente que cargar las imágenes manualmente por muchas razones:
    Esta herramienta tomará el título del juego y buscará el tipo CUSA del juego desde su sistema para que ya no tenga que buscar CUSA del juego. Cambiará el tamaño de las imágenes al tamaño requerido para que ya no necesite usar ninguna aplicación o lo que sea para hacerlo. No solo eso, sino que también cuenta cuántas imágenes se requieren para cada juego (ícono), algunos juegos requieren solo 2 imágenes mientras que otros requieren más, por lo que ya no las contará usted mismo, las contará y sobrescribirá. Esta herramienta se conectará a su sistema PS4 a través de FTP directamente, por lo que ya no necesitará aplicaciones de cliente FTP como FileZilla, al menos para cambiar los íconos del juego o el avatar de perfil. Agregué una biblioteca (Circlizeit.zip) que tiene muchas imágenes para que elijas.


    How to use Iconit?
    Make sure both PS4 and PC  are connected to the same WIFI
    >run [generate IP file.exe] 
    >open [PS4 IP.txt]
    >replace XXX.XXX.XXX.XXX with your IP 
        exp: 192.168.100.11
    >replace Port if needed
    >Go to Al-Azif's host 
    >run FTP
    >run [Iconit v1.00]
    when connection success and asks for Game title 
    >write the game 
     exp:[grand theft auto five] for GTA V
     or [grand theft]
    when Game ID found successfully and asks for icon name 
    >Copy & paste your picture name with the  extention from Upload file
     exp:[test.jpeg]
    NOTE:Sometimes it detects the abbreviation the game title
    exp:[grand theft auto = GTA]
    exp:[tricky towers = TT]
    Let the magic begin ...
    have fun!!
    by OfficialAhmed.
  11. Infinix Package Installer Payload

    Includes
    Everything included along with PS4HEN 2.1 Everything included along with Latest PS4FTP Plus all the changes iv added to PS4FTP for the Package Installer First ever Payload Plugin, and to hold all dynamic relocations a.k.a the NIDs i need Setup/Steps
    Change your DNS to AlAzif (165.227.83.145) or your Hoster of choice Download either the Installer Tool for Windows or Android Launch the Inifnix payload, Put in your IP in the tool... then click "Install Payload Plugin" re-launch the Inifix Payload and install any Fake Signed Package you want (remember this enables HEN) Profit????? Credits
    Flatz for being Flatz Xerpi for PS4FTP xvortex for Edited PS4FTP SISTR0 For HEN 2.1 And everyone else involved with PS4FTP and HEN 2.1 (would be a very long List) by LightningMods.





  12. Internal PKG Installer (PS4 IPI)

    PS4 IPI, abreviatura de Internal PKG Installer, es una aplicación homebrew para PS4 que permite instalar archivos .PKG desde el disco duro interno que hemos pasado ahí a través de la conexión FTP.
    Funciona tanto en PS4HEN and Mira.

    Uso
    Instala el PKG en tu PS4. Activa el FTP y sube el PKG que quieres instalar a la carpeta /data Ejecuta la aplicación. IPI vs Ajustes Debug
    IPI tiene una desventaja en comparación con la configuración debug. Debido a que estamos cargando nuestros archivos PKG ahora en el HDD en lugar de tenerlos almacenados en un USB, el HDD requiere el doble de espacio. Esto está bien para instalaciones pequeñas de PKG, pero si su PKG es muy grande, verifique con su sistema si tiene suficiente espacio en el HDD x 2.
    Créditos
    flatz, for the bgft bonus code in his PKG installation writeup sleirsgoevy, for the extremely useful ps4-libjbc OSM, for PS4-Notify and the libjbc sprx implementation OpenOrbis, for the PS4 Toolchain Aplicación creada por 0x199.
  13. Kingdom Save Editor (KH3SaveEditor)

    Kingdom Save Editor (KH3SaveEditor) es una aplicación para Windows que nos permite modificar las partidas guardadas encriptadas de la serie Kingdom Hearts y otros juegos.
    Juegos soportados actualmente:
    Kingdom Hearts I (PS2/PS3/PS4/PC) Kingdom Hearts Re: CoM (PS2/PS4/PC) Kingdom Hearts II (PS2/PS3/PS4/PC) Kingdom Hearts: Birth By Sleep (PSP/PS3/PS4/PC) Kingdom Hearts: Dream Drop Distance (N3DS/PC) Kingdom Hearts 0.2 (PS4) Kingdom Hearts III (PS4) Final Fantasy VII Remake (PS4/PC) Persona 5, Persona 5 Royal (PS3/PS4)
    Funciones en el editor de Final Fantasy VII Remake
    Agregar, modificar o eliminar Materia Agregar, modificar o eliminar artículos de inventario Agregar, cambiar o eliminar materia instalada en las armas Teletransportación de personajes a diferentes ubicaciones o fuera de límites Juega como Red XIII Funciones avanzadas para investigar contenido no descubierto en el guardado Funciones del editor de Kingdom Hearts III
    Soporte probado para la versión 1.09 de Kingdom Hearts III Soporte para Re: Mind DLC Cambiar la dificultad del juego (incluso el modo crítico en la versión 1.03 o inferior) Hacer que los nuevos guardados sean compatibles con versiones anteriores (función avanzada) Información y decoraciones (p. Ej., Temporizador de juego, iconos de guardado) Exp, Munny ¡Maneja la progresión de la historia! Estadísticas (por ejemplo, guardar recuento, mejoras de alimentos) Más personajes jugables Explore mapas inaccesibles o no utilizados Editor de inventario Establecer el recuento de elementos entre 0 y 255 Establecer banderas (invisible, comprar, recolectar) Edición grupal Filtro de búsqueda Filtrar por nombre Filtrar por cantidad (p. Ej. = 0,> 50, <99) Filtrar por no obtenido (obtenido,! Obtenido)  Filtrar por disponibilidad de tienda (shop,! Shop) Editor de Sora y sus socios: HP, MP, Focus, refuerzos de parámetros Armas equipadas Armaduras equipadas Accesorios equipados Apoyo a la habilidad Registros Mini juegos Plásticos Shotlocks Gestión de galería de fotos Ver las fotos existentes Exportar una o todas las fotos Importar foto personalizada en el juego Borrar todas las fotos Funciones en el editor de Kingdom Hearts II
    Editor de accesos directos Editor de personajes Estadísticas Equipo Mod de personaje Experiencia y nivel de bonificación Dificultad Funciones del editor Kingdom Hearts 0.2
         Edición de múltiples ranuras
         Cambiar la dificultad del juego
         Editor de experiencia y subir de nivel
         Mod de habitación
    Características de Kingdom Hearts Re: CoM
         Banderas de dificultad y sistema
         Inventario de tarjetas
         Progreso de la historia
         Ajustes
    Cómo usar la aplicación en juegos de PS4
    Lo primero que necesitamos hacer es desencriptar el archivo de la partida guardada. Hay dos formas de hacerlo:
    Playstation 4 Save Monter. Si tienes una PS4 con HEN o un Custom firmware, puedes usar esta rápida y gratuita aplicación. Save Wizard: Si no tienes un Custom Firmware instalado en la consola, puedes obtener una copia desencriptada de tu archivo de opciones y re-encriptarlo utilizarlo esta aplicación de pago. Una vez tengas tu archivo de partida guardada desencriptado, simplemente abrelo utilizando ek KH3Save Editor desde file/Open, y luego guárdalo con File/Save.
    Como usarla en juegos de PS3
    Descifra tu partida guardada de PS3 con el software BruteForce Save Data y modifica la partida guardada desde KH3SaveEditor. Una vez que haya completado sus cambios, debe guardar y volver a cifrar el guardado. Sería ideal implementar una función de cifrado / descifrado en el editor y llegará en algún momento.
    Como usarla con juegos de PS2
    El editor trabaja con los datos guardados sin procesar de los archivos de juegos guardados de PS2. Siempre que pueda extraer la ranura para guardar de la tarjeta de memoria o de su emulador favorito, puede editarla. En algún momento llegará un soporte nativo para leer el guardado sin extraerlo de su contenedor.
    Aplicación creada por Xeeynamo.
  14. Lapy Games Collection PS4

    A collection of homebrew games by Lapy.
    Games:
    Save The Scene: The Game Duck Hunt Remake (35 Anniversary) Wild Gunman Remake Lapy's Chicken (El Pollo) El Pollo 2.0 Overcome Shoot Test Scene Quiz Game Overcome - Save the Girl Edition
  15. LibOrbisPkg

    I am developing an open source library for reading and writing PS4 PKG files. This project's goal is to eliminate the need to use proprietary SDK tools. Without a proper open PKG tool, the PS4 homebrew scene cannot flourish.
    All code in this repository is licensed under the GNU LGPL version 3, which can be found in LICENSE.txt.
    Note - Incomplete!
    This is still unfinished software and can only create valid AC (DLC) PKGs.
    Usage
    PkgEditor
    PkgEditor is a GUI tool with which you can edit GP4 projects, and build PKG and PFS archives. Click File -> Open GP4..., then click Build PKG to create a PKG.

    The tool also supports opening PKGs directly. You can see the header, entries, and if the package is a fake PKG or you enter a passcode, you can browse files as well.

    PkgTool
    PkgTool.exe <verb> <input> <output> Verbs: makepfs <input_project.gp4> <output_pfs.dat> makeouterpfs [--encrypt] <input_project.gp4> <output_pfs.dat> makepkg <input_project.gp4> <output_directory> extractpkg <input.pkg> <passcode> <output_directory> extractinnerpfs <input.pkg> <passcode> <output_pfs.dat> extractouterpfs_e <input.pkg> <output_pfs_encrypted.dat> extractouterpfs <input.pkg> <passcode> <pfs_image.dat> listentries <input.pkg> extractentry <input.pkg> <entry_id> <output.bin> Use passcode "fake" to decrypt a FAKE PKG without knowing the actual passcode. Thanks
    Everyone who helped, either directly or indirectly, but especially the following:
    flatz by Maxton.
  16. LogMeIn Hamachi for PS4

    This is not an official product by LogMeIn Inc.
    This is a port of LogMeIn Hamachi virtual LAN client to the PS4. It is done by wrapping the linux binary. As of now this only works on FW 6.72.
    Non-free assets used:
    Linux client binary Hamachi icon by sleirsgoevy.
  17. LogMeIn Hamachi for PS4

    Este no es un producto oficial de LogMeIn Inc.
    Este es un port del cliente de LAN virtual LogMeIn Hamachi para PS4. Se hace envolviendo el binario de linux.
    Firmwares soportados: 5.05, 6.72, 7.02, 7.50-7.55, 9.00.
    Aplicación creada por sleirsgoevy.
  18. Magic USB

    Magic USB es un conjunto de archivos para PS4 y PS4 Pro que nos permiten utilizar un dispositivo USB formateado como un disco normal para transferir PKGs, por ejemplo, además de poder usarlo para ejecutar pOOBs4 con GoldHEN sin fallos de por medio.
    ¿Cómo utilizar Magic USB?
    Flashea exfathax_pico En pc, ir a inicio, administración de discos, eliminar volumen.  Formatea en exFAT, fat32, o lo que quieras. Pasa la carpeta Información del volumen del sistema a la raíz y sobrescribir. lanzar el hack en la ps4 con el magic usb activa ftp-vaya a usb0- y elimina la carpeta Información del volumen del sistema. Conecta el magic usb en la pc y formatear el usb, para que windows haga la nueva carpeta System Volume Information. Listo. Magic USB ha sido creado por Jose Gonzalez.
  19. Mednafen PS4

    Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
    The following systems are supported:
    Apple II/II+ Atari Lynx Neo Geo Pocket (Color) WonderSwan GameBoy (Color) GameBoy Advance Nintendo Entertainment System Super Nintendo Entertainment System/Super Famicom Virtual Boy PC Engine/TurboGrafx 16 (CD) SuperGrafx PC-FX Sega Game Gear Sega Genesis/Megadrive Sega Master System Sega Saturn (experimental, x86_64 only) Sony PlayStation by Znullptr.
  20. MiraCFW 7.55

    The Mira Project is a set of tools that grants you more power and control over your jailbroken Playstation 4. It is the result of all the hard work by the OpenOrbis team.
    It works differently to the custom firmware experience on Playstation 3, where CFW would be installed on the system via modified PUP files (e.g. Rebug), however once the framework is installed and ran it gives users the same functionality they were previously used to.

    ## WARNING
    There are quite a few fake, scam OpenOrbis websites, youtube, twitter etc. Take note, ~~WE DO NOT HAVE A WEBSITE, OR ANY SOCIAL MEDIA. All information will be here on the GitHub repository ONLY!~~ We currently have a [OpenOrbis discord server](https://discord.gg/GQr8ydn) for those who want to help contribute and have no other way of communication. All other outlets about this project are fake, possibly contain viruses, and should be avoided at all costs. Once again, THIS GitHub repository is the only way to get official news, information, and releases about the Mira-Project. Discord bots will pull from this repository.
    ## Firmware
    Formerly known as MiraHEN, this has now been developed into a full custom firmware. Thanks to everyone who helped Mira reach a 1.0 beta goal (May 20, 2018). There will be updated goals placed within the [GitHub issue tracker](https://github.com/OpenOrbis/mira-project/milestones) so the community can follow the internal progress, contribute and help provide the best platform possible for users.
    ## Tools
    ### [newlib-ps4](https://github.com/OpenOrbis/newlib)
    This is the libc implementation ported for PS4. Check the repository for updates and more information. Currently is in development, and may not be ready to use.
    ### [lld-ps4](https://github.com/OpenOrbis/lld)
    This is the linker to be used with newlib-ps4 to create Orbis compatible ELF files. Alternatively, you can use CrazyVoid's elfFixupTool. Currently in development, and may not ready to use.
    ### MiraLib
    This is the communications library that will be specialized for operation with the Mira firmware.
    ### OpenOrbis Store
    Community driven store and application that will allow you to download new plugins, payloads, tweaks, trainers from a trusted centralized source without ever leaving the comfort of your console.
    Inspired by vitaDB ❤️ Rin
    ### [Mira Companion](https://github.com/OpenOrbis/mira-toolbox/tree/master/Mira-Companion)
    An Android application to control MiraCFW and manage your PS4.
    ### PS4 Payload Sender
    A simple Android application to send payloads to your PS4.
    ## Plugins
    The Mira Project offers two types of plugins: built-in plugins and external plugins. Default plugins are embedded inside Mira firmware and include file transfer, a log server and a debugger. External plugins can be loaded from internal/external HDD, for example PS4 Linux Loader.
    ### PS4 Linux Loader
    A simple plugin that lets you run the Linux kernel from a remote device without webkit.
    ## Special Thanks and Friends
    We want to give a special shout out to these people in no particular order.
    * flatz * SpecterDev * EvilSperm * Rogero * Joonie * AlexAltea * Mistawes * Abkarino * qwertyoruiop * CTurt * Mathieulh * Senaxx * m0rph3us1987 * CrazyVoid * xvortex * bigboss * ZeraTron * xorloser * AlAzif * masterzorag * fail0verflow * idc * valentinbreiz * Anonymous Contributors (you know who you are) by Sleirgoevy.
  21. MiraCFW for firmware 4.74

    The Mira Project is a set of tools that grants you more power and control over your jailbroken Playstation 4. It is the result of all the hard work by the OpenOrbis team.
    It works differently to the custom firmware experience on Playstation 3, where CFW would be installed on the system via modified PUP files (e.g. Rebug), however once the framework is installed and ran it gives users the same functionality they were previously used to.
    ## WARNING
    There are quite a few fake, scam OpenOrbis websites, youtube, twitter etc. Take note, ~~WE DO NOT HAVE A WEBSITE, OR ANY SOCIAL MEDIA. All information will be here on the GitHub repository ONLY!~~ We currently have a [OpenOrbis discord server](https://discord.gg/GQr8ydn) for those who want to help contribute and have no other way of communication. All other outlets about this project are fake, possibly contain viruses, and should be avoided at all costs. Once again, THIS GitHub repository is the only way to get official news, information, and releases about the Mira-Project. Discord bots will pull from this repository.
    ## Firmware
    Formerly known as MiraHEN, this has now been developed into a full custom firmware. Thanks to everyone who helped Mira reach a 1.0 beta goal (May 20, 2018). There will be updated goals placed within the [GitHub issue tracker](https://github.com/OpenOrbis/mira-project/milestones) so the community can follow the internal progress, contribute and help provide the best platform possible for users.
    ## Tools
    ### [newlib-ps4](https://github.com/OpenOrbis/newlib)
    This is the libc implementation ported for PS4. Check the repository for updates and more information. Currently is in development, and may not be ready to use.
    ### [lld-ps4](https://github.com/OpenOrbis/lld)
    This is the linker to be used with newlib-ps4 to create Orbis compatible ELF files. Alternatively, you can use CrazyVoid's elfFixupTool. Currently in development, and may not ready to use.
    ### MiraLib
    This is the communications library that will be specialized for operation with the Mira firmware.
    ### OpenOrbis Store
    Community driven store and application that will allow you to download new plugins, payloads, tweaks, trainers from a trusted centralized source without ever leaving the comfort of your console.
    Inspired by vitaDB <3 Rin
    ### [Mira Companion](https://github.com/OpenOrbis/mira-toolbox/tree/master/Mira-Companion)
    An Android application to control MiraCFW and manage your PS4.
    ### PS4 Payload Sender
    A simple Android application to send payloads to your PS4.
    ## Plugins
    The Mira Project offers two types of plugins: built-in plugins and external plugins. Default plugins are embedded inside Mira firmware and include file transfer, a log server and a debugger. External plugins can be loaded from internal/external HDD, for example PS4 Linux Loader.
    ### PS4 Linux Loader
    A simple plugin that lets you run the Linux kernel from a remote device without webkit.
    ## User Guide
    The users guide can be found at USERS.md. This guide should be followed if you require instructions on how to build, install and use the firmware once it is installed on the console.
    ## Developer Guide
    You will need VS2017, with Linux plugin and WSL (Ubuntu on Windows) or a physical Linux machine or Linux VM to be able to build the project. You may find the documentation for developers at DEVELOPERS.md.
    Potential contributors: Please carefully read the DEVELOPERS.md file, especially the section at the bottom for contribution - we have a formalized development pipeline now.
    ## Special Thanks and Friends
    We want to give a special shout out to these people in no particular order.
    * flatz * SpecterDev * EvilSperm * Rogero * Joonie * AlexAltea * Mistawes * Abkarino * qwertyoruiop * CTurt * Mathieulh * Senaxx * m0rph3us1987 * CrazyVoid * xvortex * bigboss * ZeraTron * xorloser * AlAzif * masterzorag * fail0verflow * idc * valentinbreiz * Anonymous Contributors (you know who you are)
     
  22. MiraFW - Project Mira

    Thank you to everyone, this is the initial release of Mira for all future developments to continue off of. This was the surprise coming today May 20, 2018 and thank you for all of the contributions!
    This should be considered a test release for developers only.
    by OpenOrbis Team.
  23. MyTrophies

    This tool is Created by @OfficialAhmed0 for the PS4 community.
    This is only a testing version, so I can get any recommendations from you guys and develop it for the next version which is going to be a full GUI (Graphical User Interface) application. I used Python language to read .dat file and show results based on that file.
    This will work using all HEN xploit version as long as you can browse PS4 console files through FTPS4 or PS4 Homebrew file browser.
  24. Noob404’s 1Click PS4 Downporter

    Application to downport PS4 games to 5.05. All you have to do to downport PS4 games with Noob404’s 1Click PS4 Downporte is click on the Downport button.
    Pre-requisites
    Noob404 1Click PS4 Downporter. Windows Machine (64 bit). Python. .Net Framework. Visual C++ Redistributable (64bit) PS4 (Not required for downporting process). Game PKG (Fake PKG).
    Downport 6.72 games to 5.05 with Noob404 1Click PS4 Downporter
    There are only three steps:
    Extract Noob404 1Click PS4 Downporter. Start the Downporter. Copy your PKG into Input subfolder in Noob404 1Click PS4 Downporter folder. No need to rename. Click on Downport. That’s it. When done, a final command window will show the progress and exit automatically. You will find your downported PKG in the Output Folder.
    Clicking on Clear all Folders will clear all folders – Input, Output, Working.
    Fix Common Errors in 1Click Downporter
    Here are a few things you could try. I also talk about these fixes in the video. So, you may also watch that.
    Install Python with Hexdump (instructions). Install DotNet Framework and Visual C++ Redistributable from above link. Add exclusion for the Downporter folder in your Antivirus or disable it (not recommended). Ensure free space is available on C drive. Make sure you have a 64Bit Windows OS (preferably Windows 10 1507 or higher). Try on another machine. Play Downported 6.72 games on PS4 5.05
    Copy the compiled PKG to a USB drive (formatted as EXFAT ot FAT32). Run HEN on your PS4 and install the game from Debug Settings as you would usually do.
    by Noob404.
  25. Open Source PS4 SDK

    # PS4 SDK
    An open source PlayStation 4 SDK for writing userland applications which can be run with the [PS4-playground](https://github.com/CTurt/PS4-playground).
    ## Building and installing
    You will need [LLVM](http://llvm.org/releases/) version 3.7 or later for compiling, and `binutils` for linking (from [MinGW](http://www.mingw.org/) if you are on Windows).
    Clone this repository locally, or download and extract a ZIP of the repository [here](https://github.com/CTurt/PS4-SDK/archive/master.zip).
    Then create an environment variable called, `PS4SDK` which points to the base directory of the repository, using the Unix path style; for example:
        /C/Users/Chris/Documents/GitHub/PS4-SDK
    Build the libraries by running `make` on the `libPS4` and `libusbfatfs` directories.
    Finally, you can build examples by running `make` on them.
    ## Design
    At the moment, it is primarily focused on system calls.
    However, using function pointers and the `RESOLVE` macro, we can call functions from other modules. For example, [the socket functions](https://github.com/CTurt/PS4-SDK/blob/master/source/network.c) from `libSceNet.sprx`.
    ## Support
    Whilst the SDK isn't capable of most basic functionality yet, such as displaying graphics, or receiving controller input, there are workarounds: rendering to an HTML5 canvas, and using third party USB controllers, or a DS/PSP wirelessly for example.
    The SDK is currently in a state where projects like an FTP server, [a mini Pong game](https://github.com/CTurt/PS4-Pong), or [GameBoy emulator](https://github.com/CTurt/Cinoop) could be developed.
    ## Examples
    `hello` - Load `libc` module and perform `getpid` system call
    `sockets` - Send a message over a TCP socket
    `modules` - Load and dump a module
    `threads` - Create and wait for a thread to increment a variable
    `canvas` - Render to an HTML5 canvas
    `camera` - Initialise the PlayStation Camera and capture 10 frames
    `pad` - Read controller input (not finished)
    `jit` - Setting up JIT shared memory
    ### Filesystem
    `directories` - List the contents of a directory
    `files` - Read a file's size, and its contents
    ### USB
    `list_devices` - List information about all USB devices connected
    `storage` - Read raw image from a USB flash drive
    `usbfatfs` - Read files from USB formatted with FAT
     

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