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  1. Custom IOS Installer (cIOSX)

    Esto es un Custom IOS, un IOS modificado para añadir nuevas  caracteristicas no disponibles en el IOS oficial.
    Este IOS ha sido creado para ser usado UNICAMENTE con software  casero.
    El Custom IOS se instala en un slot libre y no modifica ningun otro IOS por lo que es seguro de instalar.

    [ REQUISITOS ]:
    - El fichero WAD de la version de IOS que se utilizara como base (para la instalacion por WAD).
    - Conexion a internet (para la instalacion por red).

    [ COMO INSTALARLO ]:
      Instalacion por WAD:
    - Copia el fichero WAD del IOS a utilizar como base en el directorio raiz de un dispositivo de almacenamiento (tarjeta SD o dispositivo USB).
    - Inserta el dispositivo de almacenamiento en la Wii.
    - Ejecuta el instalador.
    - Elige la version de IOS a utilizar como base (por defecto viene la recomendada).
    - Elige la opcion "WAD Installation".
    - Elige el dispositivo de almacenamiento donde has copiado el fichero WAD.

      Instalacion por red:
    - Ejecuta el instalador.
    - Elige la version de IOS a utilizar como base (por defecto viene la recomendada).
    - Elige la opcion "Network Installation".
    [ DISCLAIMER ]:
    - ESTA APLICACION VIENE SIN NINGUNA GARANTIA, EXPLICITA NI IMPLICITA.
      NO ME HAGO RESPONSABLE POR CUALQUIER DA—O EN TU CONSOLA WII DEBIDO A
      UN USO NO APROPIADO DE ESTE SOFTWARE.

    [ KUDOS ]:
    - Team Twiizers y devkitPRO devs por su gran trabajo en libogc.
    - Todos los betatesters.
    - WiiGator, por su trabajo en el DIP plugin.
    - kwiirk, por su modulo EHCI.
    - Hermes, por sus mejoras en el modulo EHCI.
    - sorg, por el parche para la comprobacion de presencia de disco.
    - Shizzza, por la imagen de fondo.
    - nitrotux, por su IOS5.
    - neimod, por el Custom IOS module.

    [ MAS KUDOS ]:
    Gracias a:
    - Skarface0
    - Linkinworm
    - ManuMtz
    - hectorscasa
    - Kabiigon
    - skarface0
    - Nicksasa
    - itsblah
    - HulkHodn
    - Vlad
    - Denus
    - Todos los que donaron para conseguirme un USB Gecko.
    - Y al resto de betatesters.
     

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  2. HackMii Installer

    Contents of this release

    In this archive, you will find the following files:
    * README.txt                    This file
    * README-HBC.txt                The Homebrew Channel README file
    * README-BootMii.txt            BootMii README file
    * boot.elf                      HackMii Installer binary
    * bootmini.elf                  HackMii Installer binary, MINI version
    * wiiload/                      USBGecko / TCP loader client
    *       win32/wiiload.exe           Precompiled binary for Windows
    *       lin32/wiiload               Precompiled binary for Linux (x86)
    *       osx/wiiload                 Precompiled binary for Mac OS X (Universal)
    *       wiiload.tgz                 Source code

           Installation instructions:
    NOTE: The HackMii Installer will automatically install BootMii as IOS upon
    startup. Starting with v0.7 it relies on it and there is no way to prevent
    this step. If you don't want to have BootMii as IOS installed, you can
    uninstall it after e.g. installing The Homebrew Channel. When doing so, the
    HackMii Installer will automatically exit, because it can't (un)install
    anything anymore without it.
    If you have previously installed The Homebrew Channel, you can use it to launch
    the HackMii Installer - use the boot.elf binary in this case.
    This is the recommended way for all users.
    If you have previously installed BootMii as boot2, you can also use the SD
    browser of the BootMii shell to launch the MINI version - use the bootmini.elf
    binary in this case.
    If you don't yet have any means to launch homebrew applications, follow the
    instructions at http://wiibrew.org/wiki/Homebrew_setup to get started.
    Note about the MINI version of the HackMii Installer (bootmini.elf):
    This version takes advantage of an in-place BootMii as boot2 infrastructure.
    In this case, we already have full control over the hardware, which allows
    the HackMii Installer to function properly without relying on any IOS flaws.
    This means that you can install our software on any past, current or future
    System Menu version.
    Note that this will not and can not circumvent a potential deletion of BootMii
    as IOS or The Homebrew Channel by future System Menu versions. As long as you
    do not enter that future System Menu, you should always have a working Homebrew
    Channel.

           Installation problems:

    When possible, we have erred on the side of caution, so the HackMii Installer
    may refuse to install on some Wiis if safety checks fail.  If this happens,
    check our FAQs at http://bootmii.org/faq/ and http://hbc.hackmii.com/faq/
    first.  If you think you encountered a bug, please add a new task to our bug
    tracker at http://bugs.hackmii.com.  The HackMii Installer will create the
    file install.log on your SD card.  Please attach this file to your report, it
    will help us correct the problem.

           RISKS, CAUTIONS, and SYSTEM UPDATES:

    Any persistent modification to your system (meaning, anything that does not go
    away when you turn off your Wii) carries some inherent risk.  We have worked
    hard to avoid this whereever possible, but we are unable to test all possible
    configurations.
    We do, however, believe that our software is safer to install than any other
    that has been released, and once you have installed it we hope you will never
    need to install another!
    A special note about system updates:
    The HackMii Installer relies on certain security flaws (fakesigned TMD and
    ticket) that exist in older versions of the Wii's software.  The most recent
    update as of this writing (dated 21 June 2010) corrected these flaws.  This
    version of The HackMii Installer incorporates a workaround for this (by
    exploiting a different flaw), and will work with any version up to - and
    including - 4.3 of the Wii's software.  However, this new flaw may also be
    fixed in the future. When it is, you may not be able to install our software.
    The effects on users who have already installed our software depend on the
    particular nature of the update.  Up until now, they have not been affected
    and our software continued to work normally; however, this might change in the
    future.  Excluding a deliberate attempt to cause harm to users, we believe
    there is no danger to your system, even if you upgrade.
    That having been said, we are releasing this software to you in the hope that
    you will find it useful.  We can not and will not offer you any warranty on the
    functionality of this software, or its impact on your Wii System.   We have
    made our best effort to ensure its safety and to honestly explain the risks
    involved, but the decision (and responsibility) is ultimately up to you.
    We recommend that you check for news at http://wiibrew.org about compatibility
    with new Nintendo System Updates before installing them; we will test each
    update as soon as it is publicly available, and will announce whether any
    issues have been discovered.
    Note that the above information applies solely to the HackMii Installer and the
    software it installs, and not to any applications launched from it. We cannot
    be held responsible for any damage caused by these applications, nor do you get
    bitching rights if something happens. As our software is delivered with no
    warranty whatsoever, we also cannot be held responsible for any damage caused
    by it.  However, in that case, you do get bitching rights.

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  3. Rawdump

    This little gem of an app allows you to dump your Wii/Gamecube discs with one of the supported DVD drives. Check the list from the package.
    Here are the changes from version 2.0 to this new version 2.1:
    Experimental support for Dual Layer games (UNTESTED TO DATE!) Install .NET framework 2.0
    Use a LG-8164b or LG-8163b or LG-8162b or LG-8161b dvd drive. It might even work with other hitachi drives with GDR in their name (just try, but don't complain).
    Start rawdump.exe
    You can discuss this programm on: www.wiinewz.com
    This version lets you continue a dump after you have stopped an unfinished job .
    Changes 0.21 - 0.3:
    - keeping image.wod file locked during dump
    - extra status information
    - some minor bugfixes
    Changes 0.3 - 0.4:
    - Using streamed reading (about 5 times faster)
    - Better info display
    - No need voor dvdinfo in the background
    Changes 0.4 - 1.0:
    - Faster!!! (dumps a Wii disc in 3 hours)
    - complete rewrite of dumping code
    - error correction
    - integrated unscrambler
    Changes 1.0 - 1.1:
    - Fixed division by zero bug
    - took out the gdr drive detection code, so all drives get detected again
    - supported by wiinja modchip
    Changes 1.1 - 1.2beta:
    - Fixed more bugs
    - please report bugs on www.wiinewz.com
    - removed flash components
    Changes 1.2beta - 1.3:
    - Changed code to be compatible with Windows x64 and Windows x32
    - Fixed random crashes
    - Better errorcorrection code
    Changes 1.3 - 1.31:
    - Fixed occasional arithmetic error
    Changes 1.31 - 2.0:
    - Faster!! (dumps in about 2.5 hours)
    - Faster unscrambling
    - Status information while unscrambling
    Changes 2.0 - 2.1:
    - Experimental support for Dual Layer games (UNTESTED)

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  4. SoftMii

    Features:
    -Custom System Menu Alpha -Custom Health Screen- -Customizable Via Jizmo's Theme Packs -Full Disc Channel Region Free Back-up Loading -Diagnostic Menu (Recovery) access through  GCport1 Y-Button -No Copy Save Protections Removed -Retail Discs run 6x, Backups run 3x -Auto boot ANY Disc Through Recovery Menu -Skip Disc Updates -No Error 002 in new games like NFS Undercover -No Annoying Menu BGM -Pre loader 0.27 installation - Regular cIOS for those who have patched discs to 249 - Move your Disc Channel anywhere -Home Brew Channel 1.01 -Region Free Channels -Downgrade Method Included USERS  ON A 3.4 SYSTEM WILL NEED TO REFER TO A_RUNNING_PIR8'S GUIDE TO DOWNGRADE TO A WORKING SYSTEM VERSION
    ALSO PLEASE MAKE SURE YOU CHOOSE THE CORRECT .APP FOR YOUR REGION. THEY OUR CLEARLY LABELLED.
     
    VIRGIN SYSTEM VERSION 3.3V1 AND UNDER (PRE 23/10/08 UPDATE) = FULL GUIDE
    HOMEBREW READY SYSTEM (HOMEBREW CHANNEL INSTALLED = PHASE 2 ONWARDS 
    3.2 STARFALL/cIOSCORP/Riiski/SoftMii = PHASE 3 ONWARDS
    Requirements:
    λ    PAL or NTSC-U Wii [No Others Have Been Tested]
    λ    SD Card (of at least 256 MB) [formatted to FAT]
    λ    The SoftMii Pack, unpacked to your SD card ROOT
    λ    Twilight Princess Retail 
    λ    Internet Connection For Wii (For Full Set up)
    PHASE 1 - This part is the Twilight hack and HBC installation. (Thx 2 Team Twiizers.)

    1)  First of all, if you have never played Zelda you need to play it once and create a save file, or you cant copy Twilight.
    2)  Remove your Zelda save and copy over Twilight Hack for your region from SD to the System. 
    3)  Start Zelda regularly, load the Twilight Hack save, walk backward.
    4) HBC1.01 installer will begin, answer yes to everything.  Your system will restart will homebrew channel installed.
    5) Start the Home-brew Channel, and load "Wad Manager" you find will find in the list of programs.
    6) Select “Load From SD”, and then select “01.wad” and press (+) to install
    7) Press the "Home" button when it finishes.
    PHASE 2 – This Will Downgrade Us 
    8)  Go into Home Brew Channel
    9) Run “IOS Downgrader”, if some things fail, run it once more. Ask for help if need-be. ( SoftMii.com Help Section)
    Your Wii IOS's are now proper and hackable, Regardless will still need the special 3.2, So lets do the following steps after you make sure you have a net connection.
    10) Run HBC (HomeBrew Channel)
    11) Select and load AnyRegionChanger M5....it'll mention about Korean Discs, IGNORE.(Thx 2 Twiizers + Qleap)
    12) Get into the options (Press A), and IGNORE the top section which has region change stuff and EULA stuff.
    13) Look at the mid-bottom options, about installing 3.2 (or 3.3K), and leave it on 3.2E for PAL /3.2U for NTSC
    14) Click "GO" and then answer then answer YES when it asks if you are sure.
    15) Answer "NO" when it asks about Korean Disc Loading    *explained later*
    16) Answer "YES" when it asks you to install SPECIAL STARFALL TYPE-HACKS. 
           Wait for finish, can take a few minutes. Then press HOME when finished to reboot.
    PHASE 3 – OK We should now have a nice 3.2 system installation. Now we can really get going*
    IF YOUR HAVE PREVIOUSLY INSTALLED PRELOADER
    YOU WILL NEED TO RUN THE HACKS REMOVER FOUND IN THE HOMEBREWCHANNEL.
    17)  OK now select Pre Loader from the HomeBrew Channel, and wait for it to load
    18) The Code To Install is  HARDLUMPS (Home, A, Right, Down, Left, Up, Minus, Plus, )

    IF YOUR SYSTEM DOESNT REBOOT INTO PRELOADER, SIMPLY POWER DOWN AND POWER UP ONCE MORE, BUT AS SOON AS YOU POWER UP, PRESS AND HOLD RESET

    19) Highlight Settings and Press A
    20) Select “System hacks” ->
    21) Select all the hacks you would like, (recommended - Skip Updates,  Move Disc Channel and all No Copy)
    22) Select "save settings" and wait for confirmation message to display “Settings Saved”
    23) Press B
    24) Select "auto boot: Systemic" (using the D-Pad Arrows), and save settings with A, then Press B
    25) Get back to the system menu. By selecting “Load System Menu”
    26) Run HBC
    27) Run cIOS installer..  It may freeze briefly. (CORP Thx 2 WiiBlaster + Co...Installer from Me + Ice Fire.)
    28) Exit and reboot.
    29). Launch SoftMii Tweaks, select 42.app for NTSC and 45.app for PAL
    31) When the installation is complete press Home to return to the Homebrew Channel then Power Down
    YOU JUST GOT SOFTMII'D
    OPTIONAL  – Themed Homebrew Channels by Jizmo
    You will find a selection of .wads when you download your packs from Jizmo
     all the best Homebrew Apps in there as ready made and tested Channels for you to install
     just copy them into the wads folder on your SD, and install with WadManager.
     

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  5. WBFS Manager

    Wii Backup File System Manger 3.0 (WBFS Manager 3.0)
    Written by AlexDP
    First off, I'd like to thank the few people who generously donated their hard-earned money, no matter how much the amount was. 
    Second, I'd like to thank all the translators who put in their own precious time to help with the translations and BarbaxX for the new imagery.
    This is the last major update to WBFS Manager, the following fixes and changes have been made:
    Changes (3.0):
    -Added Channel Creation support. (Disabled by default, to enable go to Options->Channel Creation and Enable. Follow the instructions provided below.)
    -Added "Large Cover View"s, which are two side panels that display the cover for the currently selected item.
    -Added Automatically Check for Updates option (Requires Internet access, can be disabled).
    -Added the option to cancel batch operations (cancellation occurs as soon as the current item is finished).
    -Added drive status indicator under the left-hand list, blue shows amount of used space, green shows amount of used space after adding all entries from the "Games To Add" list.
    -Added Help menu option.
    -Added direct drive-to-drive copying for drive's with similar sector sizes. Drive-To-Drive copying will now first check if it's possible to do direct copying, if not it will revert to indirect copying.
    Fixes (3.0):
    -Fixed the estimated size being wrong for some games.
    -Fixed an issue with CSV files being exported incorrectly sometimes.
    -Save expander states, so the user doesn't have to keep re-opening them each time.
    -Fixed Homebrew Channel creation. (Now using WiiCrazy's USB Loader DOL instead of Yal).
    -Fixed an issue with the "Estimated Total Size" not updating correctly when games were removed from the right-hand list.
    -Now checks the filesystem type of a drive before loading to make sure it's not NTFS, FAT or ext.
    -Fixed an issue with games with ":" or other special characters causing issues during batch extraction.
    -Fixed issue with game regions showing up incorrectly in initial 2.5 release.
    -Fixed issue with RAR files in subfolders not being detected during drag and drop operations.
    -Removed thousandth of a seconds from elapsed time in progress bar.
    -Fixed mislabled blocks status (was Blocks Used, should be Blocks Free).
    -Fixed some other minor issues.
    -Changed installer (now prompts for .NET 3.5 SP1 before installing, also gives options for installing langauges, etc).
    Channel Creation notes:
    -To enable channel creation, go to Edit->Options and click on the Channel Creation tab. Then specify the base WAD file that you want to use, the location of the common-key.bin file, as well as the loader that you want to use. Click OK to confirm the changes.
    -Once channel creation has been enabled, you can choose one or more entries on the Games To Add list then click "Create Channels" (or right click and choose "Create Channels").
        -If you choose multiple entries, you will be asked to choose a folder to save the WAD files in and a batch creation process will begin.
        -If you choose a single entry, you will be prompted for the 4 letter Channel ID you want to use and where you want to save the file.
            -Be careful with the Channel IDs you choose, if you have an existing channel with the same ID, it will be overwritten when you install the channel.
    -If you want, you can specify a USB loader DOL file other than the packaged presets. To do this, fill in the "USB Loader DOL File" setting with the DOL file you want to use, then type in the placeholder title ID in the "Title ID Placeholder" field, then click OK to confirm the changes.
    -A base WAD is not included with this application, you must supply your own. It is best to use a WAD file that belongs to a channel and one that is the same region as your console.
    -The common-key.bin file is not included with this application, you must supply the common-key.bin file.
    Changes (2.5):
    -Added indirect Drive-To-Drive transferring and cloning. (Click Drive-To-Drive expander (the line under the buttons) to show related options).
    -Added automatic RAR archive extraction (drag and drop or use the browse button).
    -Added batch extraction and deletion. (Hold shift to select a range of items, or hold Ctrl to select separate individual items).
    -Added exporting list of games on drive to a .CSV (Comma-separated values) file. Right-click on left-hand list and click export. Can export entire list or only selected items.
    -Added ability to use more than one cover directory (all downloaded covers will still be downloaded to My Documents\WBFS Manager Covers)
    -Added estimated total size for Games to Add list.
    -Added Italian, German and Chinese (Traditional) language support
    -Added information about the number of items in each list.
    -Added message informing user that they're using the wrong version if they try using 32-bit version on 64-bit Windows.
    -Updated some icons and imagery (courtesy of BarbaxX).
    Fixes (2.5):
    -Fixed an issue with some buttons being hidden in some languages. (Now using a toolbar. Click on arrow on right side of toolbar to see any hidden icons).
    -Fixed a bug with the 2.2.2 not working on Chinese OSes (released earlier as Chinese Edition).
    -Fixed some special cases for region codes.
    -Fixed some issues with some translations.
    -Fixed a few other minor bugs.
    Indirect Drive-To-Drive transferring and Cloning/Auto RAR Extraction notes:
    In this version drive-to-drive transferring and Auto RAR extraction are done using an intermediary temporary directory that is set when you first launch WBFS Manager.
    The drive with the temporary directory on it should have at least 4.8 GB free space for single layer games. Double-layer games will require more space.
    You can change the temporary directory by going to Edit->Options.
    To do a drive-to-drive transfer:
    |    1.Load the source drive.
    |    2.Open the Drive-To-Drive section and load the target (secondary) drive.
    |    3.Click "Clone" to copy all games from the source drive to the target drive.
    |    OR
    |    Choose some games from the left-hand list (source drive) using Shift or Ctrl, then click "Copy to this Drive".
    Changes (2.2.2):
    -Improved multilingual support (can now add more languages by dropping "language packs" into the application's directory).
    -Added Dutch support.
    Fixes (2.2.1):
    -Fixed the libwbfs delete bug.
    Changes (2.2.1):
    -Automatic cover downloading (You will be prompted the first time you run the program if you want to enable or disable this. You can also change this setting later from the Edit->Download Covers from Web menu). Please be a bit patient, it takes a couple of seconds to download as the site is somewhat slow. While it's downloading you'll see a placeholder image which will be automatically updated once the download is complete.
    -Added Region code information
    -Changed default location for covers to My Documents\WBFS Manager Covers for better UAC compliance.
    -Added functionality to help debug the "crash on startup" situations, namely what tommyv and kruy are facing.
    -Added Spanish language support, coutesy of dgtor. 
    Fixes (2.2):
    -Kept error messages from appearing when adding multiple files. If an error occurs, the entry will be marked with a red error symbol in the Games to Add list and a tooltip with the error message will appear if you hover the mouse over the icon.
    Changes (2.2):
    -Added multilingual support (currently only French, courtesy of TheCrach), contact me if you'd like to add support for your language.
    -Added Hombrew Channel creation (not completely tested).
    -Added Cover support. Hover mouse over an entry to see the cover.
    -Added support for automatically downloading covers. You will be prompted on the first run to enable or disable it. You can also change this from the Edit->Download Covers from Web menu.
    -Now defaults the selected drive in the drive combo box to the last used drive.
    -Added region code information.
    -Item counts for both lists.
    -Added Check for Updates to Help menu. Currently only links to WBFS Manager blog which will list updates. Plan to implement proper updater later to help everyone keep up to date.
    Cover file instructions:
    Copy covers into the My Documents\WBFS Manager Covers directory to show them in WBFS Manager
    OR
    Set your own cover directories from the Edit Menu in WBFS Manager (Edit->Set Covers Directory...).
    All downloaded covers will always be saved in My Documents\WBFS Manager Covers.
    Covers can be disabled by unchecking the Show Covers option (Edit->Show Covers).
    Covers can be in subdirectories.
    Cover files must be named as follows: DISCID.png where DISCID is the 6 letter disc ID for a given game. For example, Wii Sports cover would be: RSPE01.png
    If you use set your own cover directory, that directory will be checked first, then this directory.
    Multilingual support details:
    WBFS Manager will automatically use the language of your operating system if it is one of the supported languages. If you'd like to manually change the language you can do so from the Edit->Language menu.
    Contact me at wbfsmanager { at } gmail.com if you'd like to add support for your language to WBFS Manager.
    Fixes (2.1):
    -No black screen while adding or extracting. Application remains responsive and reports progress.
    -Fixed issue with size information being covered by scroll bars.
    -A few other minor fixes.
    Changes (2.1):
    -Added rename functionality (thanks to Sorg).
    -Application now directly uses libwbfs, rather than using wbfs_win.exe.
    -Added icons for better usability.
    -Added list sorting functionality (right click on each list for the different sort options.
    -Added blocks used to status bar.
    -Added visual indicators to "Games to add" list. Check mark if the iso was copied successfully, red error symbol if the copying the iso failed.
    -Changed "size" label to "estimated size" in the "Games to add" list. Added iso size information. Reported estimated sizes are still estimates and may be significantly different from actual size on WBFS drive. Sizes on the "Games on WBFS drive" list are accurate.
    -Added first time welcome screen with basic instructions.
    -Added "Refresh Drive List" button in case a USB drive was not plugged in when the program started. Clicking Refresh Drive List should show USB drives that were plugged in after WBFS Manager started.
    -Added support for dropping a folder instead of one or more iso files. All iso files in the dropped folder and its subdirectories will automatically be added.
    -Added progress bars and an activity indicator to indicate the program is running and has not crashed to Windows XP users.
    Note: There is no shared code with the other wbfs_win GUI apps that have been released. 
    The wbfs_win.exe from the wbfs_win_delta release is also no longer being used by this application. It now uses a cleaner, less hacky way of using the libwbfs source code for direct manipulation.
    Note 2: Although I've tested this a good deal it's only the first release and it may have some bugs. If you notice any let me know. For the most part everything should be ok as the actual work with the ISOs and WBFS drive are done in libwbfs. Of course, pulling your USB cable out while copying files isn't going to help.
    Requirements:
    -.NET Framework 3.5 SP1 (the installer will prompt you to automatically download and install it if you don't already have it.
    Supported Operating Systems:
    -Windows Vista (tested thoroughly. May need to "Run as Administrator" depending on user's settings and UAC settings).
    -Windows 7 (tested and working. May need to "Run as Administrator" depending on user's settings and UAC settings).
    -Windows XP (tested by a few other users, should work fine.)
    What it does:
    This application basically provides a GUI for the command line-based wbfs-win, used for accessing legal Wii Backups stored on disk drives that have been formatted to the WBFS file system.
    It provides all the basic functionality that comes with wbfs-win, including formatting to wbfs, adding backups, getting a listing of backups already on the drive, extracting ISOs from the WBFS drive, etc.
    Features:
    -Listing of games with titles, sizes and codes.
    -Drag-and-drop support for adding multiple files at once to the WBFS drive.
    -Easy to use interface which also reports available, total and used disk space at a glance.
    -Batch processing of multiple ISOs.
    -Rename discs on the WBFS drive.
    -Batch extract and delete.
    -Indirect drive-to-drive copying and cloning.
    -Automatic RAR extraction.
    -Export list of games to CSV file.
    Instructions:
    -Install using setup.
    -Plug in the hard drive or USB stick.
    -Run the application.
    -Choose the correct drive letter.
    -Click Load. (If you haven't already formatted the disk to WBFS, you can do that by clicking Format).
    -You should now see any backups on the drive on the left hand side. 
    -You can drag and drop ISO files from Windows Explorer onto the right hand side or you can click the browse button.
    -Click the Add to Drive button to copy them over to the WBFS drive.
    -Enjoy!
    Completed Future Plans:
    -Using libwbfs directly to achieve greater flexiblity.
    -Use a separate worker thread to improve responsiveness when doing IO operations.
    -UnRar functionality to automatically UnRar files and add the iso to the WBFS drive.
    Remaining Future Plans:
    -ISO library
    -Additional info from ISO (Game image shown in Disc Channel,...)
    DISCLAIMER (Borrowed from Waninkoko, hopefully he won't mind :) )
      THIS APPLICATION COMES WITH NO WARRANTY AT ALL, NEITHER EXPRESS NOR IMPLIED.
      I DO NOT TAKE ANY RESPONSIBILITY FOR ANY DAMAGE TO YOUR WII CONSOLE
      BECAUSE OF IMPROPER USAGE OF THIS SOFTWARE.
    Thanks to Kwiirk for the wbfs tool, Sorg for the rename disc functionality, Waninkoko for a good deal of things and Team Twiizers. 
    Thanks to TheCrach for the French translations, BarbaxX for the German, dgtor for the Spanish, cerocca for the Italian and Perugino, villadelfia for the Dutch and IvanChen for the Chinese translations.
    Thanks to BarbaxX for addtional icon and imagery work.
    The UnRar DLL library is used in this application for UnRaring archives.
    Hopefully I've given everyone thier due credit. If you feel you deserve credit for a portion of the code used in this application please let me know.

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  6. Wii Backup Manager

    Manage your Wii games on your external hard drive and more.

    -----------------
    Title database
    --------------
    Support for Multi-language WiiTDB titles.txt.
    Use CustomTitles.txt to store manual entry edits.
    Different colours for each title source. 
    Original = Titles taken from the file because they already match, or don't exist in the databases.
    WiiTDB = Title renamed on the fly from WiiTDB database.
    Custom = Title renamed on the fly from Custom database.
    Enable WiiTDB/Custom titles in the settings dialog.
    Double click to manually edit entries.
    Auto rename titles during drive/WBFS file transfers
    Use on-the-fly titles for FAT32/NTFS files/folders, without changing the internal titles.

    WBFS Drives
    -----------
    Convert WBFS to CISO, ISO, WBFS File.
    Direct drive to drive transfers.
    Simulated WBFS drives
    ---------------------
    Mount any drive with a WBFS folder and use it just like the WBFS drives.
    Use any Filesystem for backup of WBFS files. eg. Mount an NTFS drive with WBFS folder.
    Use the old or new .wbfs storage conventions. ie.A single WBFS folder, or multiple sub-folders. Switch between them in the settings dialog, with the option to auto convert when a drive is mounted.
    Multiple folder layouts.  Title [GameID], Title_[GameID], GameID_Title
    Use sparse ISO on NTFS drives, instead of WBFS files.
    Select WBFS file split size. Auto, Unlimited, 1GB, 2GB, 4GB.
    Mount custom folders on the drive pages.

    Backup DVDs
    -----------
    Direct rip to ISO, CISO, WBFS file, WBFS.
    Support for Multiboot discs, convert each game partition back to full ISO or transfer to WBFS etc. recovering the game's original disc title and ID.
    Import/Export Files 
    -------------------
    Read RAR, ISO, CISO, WBFS File.
    Write ISO, CISO, WBFS Files.
    Direct conversion from any of the readable formats, to any of the writable formats.
    Transfer any readable format to WBFS or simulated WBFS drives.
    Multiboot ISO support. An entry is added to the file list for each game partition.
    General
    -------
    Format drives to WBFS, FAT32 or NTFS.
    Extract RAR files when adding to the files list, or automatically when needed for transfer/conversion.
    Add folders recursively.
    Automatic WBFS file split size.  Unlimited on NTFS, otherwise 4GB.
    Select Wii disc partitions to keep. (Game, remove update or keep all)
    Select Display unit size (auto, MB, GB).
    Hide any drive you don't want to see in the drive menus, format dialog etc.
    Set friendly display names for drives.
    Multi-thread.  Start more than 1 operation at a time. eg. It's possible to rip a DVD to one drive, while transferring files to another.
    Rollup progress panels are shown on the relevent pages for current operations.
    Progress panels show ETA/Total expected time, transfer speed, current transferred size, percentage complete.  
    Any operation can be paused or stopped at any time. Safely stop drive transfers etc. without damaging the file system.
    Buffered transfers for maximum speed, but the speed and ETA etc. can be erratic because of it. Speed is more important IMO. 
    An MD5 Hash is calculated and stored in each disc transferred to a drive, so it's possible to verify the data integrity at a later date. The hash isn't calculated for ISO yet.
    Show/Hide list columns. Drag and drop to rearrange them.
    Incremental search on lists.eg. Quickly type "mar" to go to the next entry that contains that text. Uppercase = Full text search, Lowercase = Use only the start of the title

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  7. Wii NAND Dumper

    REQUERIMENTS:
    SD Gecko A way to load homebrew HOW TO USE:
    Insert the SD Gecko in Slot A. Insert a SD card with at least 512 MB of free space. Run the application and wait until it finishes. NOTES:
    The dumped NAND is encrypted. To decrypt it is needed the console's NAND key (do not ask me about how to get it).
    KUDOS:
    Greetings to #wiidev @ EFnet and ElOtroLado.net.
    by Waninkoko.

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  8. Wiiscrubber Kit with multiloader

    This is an updated Wiiscrubber that fixes a few bugs and adds a few features.
    Whats new?
    1. ticket.bin is displayed under the partition.bin breakout 2. cert.bin and tmd.bin can now be different sizes 3. Extra button for Trimming an ISO - this makes an ISO slightly larger than the indicated data size - USES TRUCHA 4. Confirmation window on Shrinking partition 5. Proper Korean key support so can open and scrub/trim/extract/replace Korean ISOs 7. Deleted the 'force Wii' option as I followed the advice of Marcan 8.Partition support corrected due to a Wii limitation on Primary partition (you can only have three partitions in the primary. To paraphrase Star Wars "Many verbatims died to bring you this information"). 9.Can save/load/import crypted partitions making replacement much quicker 10.Full 4 partition offset support 11.Partition titles displayed in the window.  In other words you can easily create a multipartition disc. AKA a multiboot.
    Companion software:
    1. Makewiikeybin. exe - makes a key.bin file for you. Does not contain the actual key but generates it from a simple algorithm. - Decided to remove this from the pack due to some twittering. See links for possible solution - I also recommend hexd.exe. Version 1.1 also generates the Korean kkey.bin. 2. PartitionBuilder - allows you to generate a partition file that can be loaded via wiiscrubber. This means you can now generate an entire partition from a directory of files. So rather than changing one at a time you can extract an entire partition, change whatever files you want and then rebuild. 3. Partition.bin changer - allows you to view/modify the ticket, tmd, certs and h3.bin in one simple editing package Allows trucha signing of ticket and tmd 4. HBC Multiboot file, based on SoftChip, that allows you to select which partition to boot from. i.e. A multiISO loader Bug Fixes:
    1. You can actually load/replace partition.bin again - this was broken in the 1.30 to 1.31 update 2. Shrink partition works correctly now - incorrect size was being copied down - OOOPS. 3. Can change the bootmode of unusually defined boot mode discs 4. Partitions now start on a 0x20000 boundary as the Wii seems to like them that way 5. Partitions in the second partition table now show correctly

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