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  • Añadido el: May 11 2012 14:34
  • Actualizado el: Aug 05 2012 12:05
  • Tamaño: 67.87K
  • Visitas: 966
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Descargar SCETool 0.2.8






 

scetool 0.2.8 © 2011-2012 by naehrwert
NP local license handling © 2012 by flatz
 
==> Setup <==
 - /data/keys : Keyfile.
 - /data/ldr_curves : Loader curves (7744 bytes).
 - /data/vsh_curves : VSH curves (360 bytes).
 - /data/idps : IDPS as binary file
 - /data/act.dat : act.dat
 - /rifs/* : *.rif files
 - /raps/* : *.rap files
 
==> Keyfile Format <==
 [keyname]
 type={SELF, RVK, PKG, SPP, OTHER}
 revision={00, ..., 18, 8000}
 version={..., 0001000000000000, ...}
 self_type={LV0, LV1, LV2, APP, ISO, LDR, UNK_7, NPDRM}
 key=...
 erk=...
 riv=...
 pub=...
 priv=...
 ctype=...
 
==> Keyset Example <==
 [metldr]
 type=SELF
 revision=00
 self_type=LDR
 erk=0000000000000000000000000000000000000000000000000000000000000000
 riv=00000000000000000000000000000000
 pub=00000000000000000000000000000000000000000000000000000000000000000000000000000000
 priv=000000000000000000000000000000000000000000
 ctype=00
 
==> NPDRM Key(set) Names <==
 - [NP_tid]: Title ID OMAC1 key.
 - [NP_ci]: Control info OMAC1 key.
 - [NP_klic_free]: Free klicensee.
 - [NP_klic_key]: klicensee key.
 - [NP_idps_const]: IDPS constant.
 - [NP_rif_key]: rif key.
 - [NP_sig]: Footer signature ECDSA keyset.
 
==> Help Text <==
USAGE: scetool [options] command
COMMANDS               Parameters            Explanation
 -h, --help                                  Print this help.
 -k, --print-keys                            List keys.
 -i, --print-infos     file_in               Print SCE file info.
 -d, --decrypt         file_in file_out      Decrypt/dump SCE file.
 -e, --encrypt         file_in file_out      Encrypt/create SCE file.
OPTIONS                Possible Values       Explanation
 -v, --verbose                               Enable verbose output.
 -r, --raw                                   Enable raw value output.
 -0, --sce-type        SELF/RVK/PKG/SPP      SCE File Type
 -1, --compress-data   TRUE/FALSE(default)   Whether to compress data or not.
 -s, --skip-sections   TRUE(default)/FALSE   Whether to skip sections or not.
 -2, --key-revision    e.g. 00,01,...,0A,... Key Revision
 -m, --meta-info       64 bytes              Use provided meta info to decrypt.
 -3, --self-auth-id    e.g. 1010000001000003 Authentication ID
 -4, --self-vendor-id  e.g. 01000002         Vendor ID
 -5, --self-type       LV0/LV1/LV2/APP/ISO/
                       LDR/NPDRM             SELF Type
 -6, --self-fw-version e.g. 0003004100000000 Firmware Version
 -7, --self-add-shdrs  TRUE(default)/FALSE   Whether to add ELF shdrs or not.
 -8, --self-ctrl-flags 32 bytes              Override control flags.
 -9, --self-cap-flags  32 bytes              Override capability flags.
 -b, --np-license-type LOCAL/FREE            License Type
 -c, --np-app-type     SPRX/EXEC/UPDATE      App Type
 -f, --np-content-id                         Content ID
 -l, --np-klicensee    16 bytes              Override klicensee.
 -g, --np-real-fname   e.g. EBOOT.BIN        Real Filename
 -j, --np-add-sig      TRUE/FALSE(default)   Whether to add a NP sig. or not.
 
==> History <==
Version 0.2.8 (intermediate release):
 - Fixed minor bugs where scetool would crash.
 - Added SPP parsing.
 - Decrypting RVK/SPP will now write header+data to file.
Version 0.2.7:
 - Added local NP license handling.
 - Added option to override klicensee.
 - Added option to disable section skipping (in SELF generation).
Version 0.2.5:
 - Added option to use provided metadata info for decryption.
 - "PS3" path environment variable will now be searched for keys/ldr_curves/vsh_curves too.
Version 0.2.4:
 - Added option to display raw values.
 - Moved factory Auth-IDs to (as they are on ps3devwiki now).
Version 0.2.2:
 - Added options to override control/capability flags (32 bytes each).
 - Fixed where a false keyset would crash scetool when decrypting a file.
 - Some source level changes and optimizations.
Version 0.2.1:
 - zlib is required to use scetool.
 - 'sdk_type' was changed to 'revision' in data/keys.
 
==> Greetings to <==
 - ps3dev.net
 - you know who you are!



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